#ifndef _EGLUNATIVEDISPLAY_HPP #define _EGLUNATIVEDISPLAY_HPP /*------------------------------------------------------------------------- * drawElements Quality Program Tester Core * ---------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief EGL native display abstraction *//*--------------------------------------------------------------------*/ #include "tcuDefs.hpp" #include "tcuFactoryRegistry.hpp" #include "egluNativeWindow.hpp" #include "egluNativePixmap.hpp" #include "eglwDefs.hpp" #include namespace eglw { class Library; } namespace eglu { class NativeDisplay { public: enum Capability { CAPABILITY_GET_DISPLAY_LEGACY = (1<<0), //!< Query EGL display using eglGetDisplay() CAPABILITY_GET_DISPLAY_PLATFORM = (1<<1), //!< Query EGL display using eglGetPlatformDisplay() CAPABILITY_GET_DISPLAY_PLATFORM_EXT = (1<<2) //!< Query EGL display using eglGetPlatformDisplayEXT() }; virtual ~NativeDisplay (void); virtual const eglw::Library& getLibrary (void) const = 0; Capability getCapabilities (void) const { return m_capabilities; } eglw::EGLenum getPlatformType (void) const { return m_platformType; } const char* getPlatformExtensionName (void) const { return (m_platformExtension.empty() ? DE_NULL : m_platformExtension.c_str()); } //! Get EGLNativeDisplayType that can be used with eglGetDisplay(). Default implementation throws tcu::NotSupportedError(). virtual eglw::EGLNativeDisplayType getLegacyNative (void); //! Return display pointer that can be used with eglGetPlatformDisplay(). Default implementations throw tcu::NotSupportedError() virtual void* getPlatformNative (void); //! Attributes to pass to eglGetPlatformDisplay(EXT) virtual const eglw::EGLAttrib* getPlatformAttributes (void) const; protected: NativeDisplay (Capability capabilities, eglw::EGLenum platformType, const char* platformExtension); NativeDisplay (Capability capabilities); private: NativeDisplay (const NativeDisplay&); NativeDisplay& operator= (const NativeDisplay&); const Capability m_capabilities; const eglw::EGLenum m_platformType; //!< EGL platform type, or EGL_NONE if not supported. const std::string m_platformExtension; }; class NativeDisplayFactory : public tcu::FactoryBase { public: virtual ~NativeDisplayFactory (void); virtual NativeDisplay* createDisplay (const eglw::EGLAttrib* attribList = DE_NULL) const = 0; NativeDisplay::Capability getCapabilities (void) const { return m_capabilities; } eglw::EGLenum getPlatformType (void) const { return m_platformType; } const char* getPlatformExtensionName (void) const { return (m_platformExtension.empty() ? DE_NULL : m_platformExtension.c_str()); } const NativeWindowFactoryRegistry& getNativeWindowRegistry (void) const { return m_nativeWindowRegistry; } const NativePixmapFactoryRegistry& getNativePixmapRegistry (void) const { return m_nativePixmapRegistry; } protected: NativeDisplayFactory (const std::string& name, const std::string& description, NativeDisplay::Capability capabilities); NativeDisplayFactory (const std::string& name, const std::string& description, NativeDisplay::Capability capabilities, eglw::EGLenum platformType, const char* platformExtension); NativeWindowFactoryRegistry m_nativeWindowRegistry; NativePixmapFactoryRegistry m_nativePixmapRegistry; private: NativeDisplayFactory (const NativeDisplayFactory&); NativeDisplayFactory& operator= (const NativeDisplayFactory&); const NativeDisplay::Capability m_capabilities; const eglw::EGLenum m_platformType; const std::string m_platformExtension; }; typedef tcu::FactoryRegistry NativeDisplayFactoryRegistry; } // eglu #endif // _EGLUNATIVEDISPLAY_HPP