// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_GEOLOCATION_GEOLOCATION_WATCHERS_H_ #define THIRD_PARTY_BLINK_RENDERER_MODULES_GEOLOCATION_GEOLOCATION_WATCHERS_H_ #include "third_party/blink/renderer/platform/bindings/name_client.h" #include "third_party/blink/renderer/platform/heap/handle.h" namespace blink { class GeoNotifier; class GeolocationWatchers final : public GarbageCollected, public NameClient { public: GeolocationWatchers() = default; void Trace(Visitor*) const; const char* NameInHeapSnapshot() const override { return "GeolocationWatchers"; } bool Add(int id, GeoNotifier*); GeoNotifier* Find(int id) const; void Remove(int id); void Remove(GeoNotifier*); bool Contains(GeoNotifier*) const; void Clear(); bool IsEmpty() const; void Swap(GeolocationWatchers& other); auto& Notifiers() { return id_to_notifier_map_.Values(); } void CopyNotifiersToVector(HeapVector>&) const; private: typedef HeapHashMap> IdToNotifierMap; typedef HeapHashMap, int> NotifierToIdMap; IdToNotifierMap id_to_notifier_map_; NotifierToIdMap notifier_to_id_map_; }; inline void swap(GeolocationWatchers& a, GeolocationWatchers& b) { a.Swap(b); } } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_MODULES_GEOLOCATION_GEOLOCATION_WATCHERS_H_