; RUN: llc < %s -march=r600 -mcpu=r600 | FileCheck %s ; RUN: llc < %s -march=r600 -mcpu=rs880 | FileCheck %s ; RUN: llc < %s -march=r600 -mcpu=rv670 | FileCheck %s ; R600 supports 8 fetches in a clause ; CHECK: {{^}}fetch_limits_r600: ; CHECK: Fetch clause ; CHECK: Fetch clause define amdgpu_ps void @fetch_limits_r600() { entry: %tmp = load <4 x float>, <4 x float> addrspace(8)* null %tmp1 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1) %tmp2 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2) %tmp3 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 3) %tmp4 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 4) %tmp5 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 5) %tmp6 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 6) %tmp7 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 7) %tmp8 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 8) %tmp9 = shufflevector <4 x float> %tmp, <4 x float> %tmp, <4 x i32> %tmp10 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp9, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) %tmp11 = shufflevector <4 x float> %tmp1, <4 x float> %tmp1, <4 x i32> %tmp12 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp11, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) %tmp13 = shufflevector <4 x float> %tmp2, <4 x float> %tmp2, <4 x i32> %tmp14 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp13, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) %tmp15 = shufflevector <4 x float> %tmp3, <4 x float> %tmp3, <4 x i32> %tmp16 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) %tmp17 = shufflevector <4 x float> %tmp4, <4 x float> %tmp4, <4 x i32> %tmp18 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp17, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) %tmp19 = shufflevector <4 x float> %tmp5, <4 x float> %tmp5, <4 x i32> %tmp20 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp19, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) %tmp21 = shufflevector <4 x float> %tmp6, <4 x float> %tmp6, <4 x i32> %tmp22 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp21, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) %tmp23 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> %tmp24 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp23, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) %tmp25 = shufflevector <4 x float> %tmp8, <4 x float> %tmp8, <4 x i32> %tmp26 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp25, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) %a = fadd <4 x float> %tmp10, %tmp12 %b = fadd <4 x float> %tmp14, %tmp16 %c = fadd <4 x float> %tmp18, %tmp20 %d = fadd <4 x float> %tmp22, %tmp24 %e = fadd <4 x float> %tmp26, %a %bc = fadd <4 x float> %b, %c %de = fadd <4 x float> %d, %e %bcde = fadd <4 x float> %bc, %de call void @llvm.r600.store.swizzle(<4 x float> %bcde, i32 0, i32 1) ret void } declare void @llvm.r600.store.swizzle(<4 x float>, i32, i32) ; Function Attrs: readnone declare <4 x float> @llvm.r600.tex(<4 x float>, i32, i32, i32, i32, i32, i32, i32, i32, i32) #0 attributes #0 = { nounwind readnone }