/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_layers_APZPublicUtils_h #define mozilla_layers_APZPublicUtils_h // This file is for APZ-related utilities that need to be consumed from outside // of gfx/layers. For internal utilities, prefer APZUtils.h. #include #include #include "ScrollAnimationBezierPhysics.h" #include "Units.h" #include "mozilla/DefineEnum.h" #include "mozilla/ScrollOrigin.h" #include "mozilla/gfx/Point.h" namespace mozilla { namespace layers { struct FrameMetrics; // clang-format off MOZ_DEFINE_ENUM_CLASS_WITH_BASE(APZWheelAction, uint8_t, ( Scroll, PinchZoom )) // clang-format on namespace apz { /** * Initializes the global state used in AsyncPanZoomController. * This is normally called when it is first needed in the constructor * of APZCTreeManager, but can be called manually to force it to be * initialized earlier. */ void InitializeGlobalState(); /** * See AsyncPanZoomController::CalculatePendingDisplayPort. This * function simply delegates to that one, so that non-layers code * never needs to include AsyncPanZoomController.h */ const ScreenMargin CalculatePendingDisplayPort( const FrameMetrics& aFrameMetrics, const ParentLayerPoint& aVelocity); /** * Returns a width and height multiplier, each of which is a power of two * between 1 and 8 inclusive. The multiplier is chosen based on the provided * base size, such that multiplier is larger when the base size is larger. * The exact details are somewhat arbitrary and tuned by hand. * This function is intended to only be used with WebRender, because that is * the codepath that wants to use a larger displayport alignment, because * moving the displayport is relatively expensive with WebRender. */ gfx::IntSize GetDisplayportAlignmentMultiplier(const ScreenSize& aBaseSize); /** * Calculate the physics parameters for smooth scroll animations for the * given origin, based on pref values. */ ScrollAnimationBezierPhysicsSettings ComputeBezierAnimationSettingsForOrigin( ScrollOrigin aOrigin); } // namespace apz } // namespace layers } // namespace mozilla #endif // mozilla_layers_APZPublicUtils_h