/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "src/gpu/vk/GrVkDescriptorPool.h" #include "include/private/SkTemplates.h" #include "src/gpu/vk/GrVkGpu.h" GrVkDescriptorPool::GrVkDescriptorPool(const GrVkGpu* gpu, VkDescriptorType type, uint32_t count) : INHERITED() , fType (type) , fCount(count) { VkDescriptorPoolSize poolSize; memset(&poolSize, 0, sizeof(VkDescriptorPoolSize)); poolSize.descriptorCount = count; poolSize.type = type; VkDescriptorPoolCreateInfo createInfo; memset(&createInfo, 0, sizeof(VkDescriptorPoolCreateInfo)); createInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO; createInfo.pNext = nullptr; createInfo.flags = 0; // This is an over/conservative estimate since each set may contain more than count descriptors. createInfo.maxSets = count; createInfo.poolSizeCount = 1; createInfo.pPoolSizes = &poolSize; GR_VK_CALL_ERRCHECK(gpu->vkInterface(), CreateDescriptorPool(gpu->device(), &createInfo, nullptr, &fDescPool)); } bool GrVkDescriptorPool::isCompatible(VkDescriptorType type, uint32_t count) const { return fType == type && count <= fCount; } void GrVkDescriptorPool::reset(const GrVkGpu* gpu) { GR_VK_CALL_ERRCHECK(gpu->vkInterface(), ResetDescriptorPool(gpu->device(), fDescPool, 0)); } void GrVkDescriptorPool::freeGPUData(GrVkGpu* gpu) const { // Destroying the VkDescriptorPool will automatically free and delete any VkDescriptorSets // allocated from the pool. GR_VK_CALL(gpu->vkInterface(), DestroyDescriptorPool(gpu->device(), fDescPool, nullptr)); }