/* * * Copyright 2017 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ package grpc import ( "context" "math" "sync" "testing" "time" "google.golang.org/grpc/codes" "google.golang.org/grpc/resolver" "google.golang.org/grpc/resolver/manual" "google.golang.org/grpc/status" ) func errorDesc(err error) string { if s, ok := status.FromError(err); ok { return s.Message() } return err.Error() } func (s) TestOneBackendPickfirst(t *testing.T) { r := manual.NewBuilderWithScheme("whatever") numServers := 1 servers, scleanup := startServers(t, numServers, math.MaxInt32) defer scleanup() cc, err := Dial(r.Scheme()+":///test.server", WithInsecure(), WithResolvers(r), WithCodec(testCodec{})) if err != nil { t.Fatalf("failed to dial: %v", err) } defer cc.Close() // The first RPC should fail because there's no address. ctx, cancel := context.WithTimeout(context.Background(), time.Millisecond) defer cancel() req := "port" var reply string if err := cc.Invoke(ctx, "/foo/bar", &req, &reply); err == nil || status.Code(err) != codes.DeadlineExceeded { t.Fatalf("EmptyCall() = _, %v, want _, DeadlineExceeded", err) } r.UpdateState(resolver.State{Addresses: []resolver.Address{{Addr: servers[0].addr}}}) // The second RPC should succeed. for i := 0; i < 1000; i++ { if err = cc.Invoke(context.Background(), "/foo/bar", &req, &reply); err != nil && errorDesc(err) == servers[0].port { return } time.Sleep(time.Millisecond) } t.Fatalf("EmptyCall() = _, %v, want _, %v", err, servers[0].port) } func (s) TestBackendsPickfirst(t *testing.T) { r := manual.NewBuilderWithScheme("whatever") numServers := 2 servers, scleanup := startServers(t, numServers, math.MaxInt32) defer scleanup() cc, err := Dial(r.Scheme()+":///test.server", WithInsecure(), WithResolvers(r), WithCodec(testCodec{})) if err != nil { t.Fatalf("failed to dial: %v", err) } defer cc.Close() // The first RPC should fail because there's no address. ctx, cancel := context.WithTimeout(context.Background(), time.Millisecond) defer cancel() req := "port" var reply string if err := cc.Invoke(ctx, "/foo/bar", &req, &reply); err == nil || status.Code(err) != codes.DeadlineExceeded { t.Fatalf("EmptyCall() = _, %v, want _, DeadlineExceeded", err) } r.UpdateState(resolver.State{Addresses: []resolver.Address{{Addr: servers[0].addr}, {Addr: servers[1].addr}}}) // The second RPC should succeed with the first server. for i := 0; i < 1000; i++ { if err = cc.Invoke(context.Background(), "/foo/bar", &req, &reply); err != nil && errorDesc(err) == servers[0].port { return } time.Sleep(time.Millisecond) } t.Fatalf("EmptyCall() = _, %v, want _, %v", err, servers[0].port) } func (s) TestNewAddressWhileBlockingPickfirst(t *testing.T) { r := manual.NewBuilderWithScheme("whatever") numServers := 1 servers, scleanup := startServers(t, numServers, math.MaxInt32) defer scleanup() cc, err := Dial(r.Scheme()+":///test.server", WithInsecure(), WithResolvers(r), WithCodec(testCodec{})) if err != nil { t.Fatalf("failed to dial: %v", err) } defer cc.Close() // The first RPC should fail because there's no address. ctx, cancel := context.WithTimeout(context.Background(), time.Millisecond) defer cancel() req := "port" var reply string if err := cc.Invoke(ctx, "/foo/bar", &req, &reply); err == nil || status.Code(err) != codes.DeadlineExceeded { t.Fatalf("EmptyCall() = _, %v, want _, DeadlineExceeded", err) } var wg sync.WaitGroup for i := 0; i < 3; i++ { wg.Add(1) go func() { defer wg.Done() // This RPC blocks until NewAddress is called. cc.Invoke(context.Background(), "/foo/bar", &req, &reply) }() } time.Sleep(50 * time.Millisecond) r.UpdateState(resolver.State{Addresses: []resolver.Address{{Addr: servers[0].addr}}}) wg.Wait() } func (s) TestCloseWithPendingRPCPickfirst(t *testing.T) { r := manual.NewBuilderWithScheme("whatever") numServers := 1 _, scleanup := startServers(t, numServers, math.MaxInt32) defer scleanup() cc, err := Dial(r.Scheme()+":///test.server", WithInsecure(), WithResolvers(r), WithCodec(testCodec{})) if err != nil { t.Fatalf("failed to dial: %v", err) } defer cc.Close() // The first RPC should fail because there's no address. ctx, cancel := context.WithTimeout(context.Background(), time.Millisecond) defer cancel() req := "port" var reply string if err := cc.Invoke(ctx, "/foo/bar", &req, &reply); err == nil || status.Code(err) != codes.DeadlineExceeded { t.Fatalf("EmptyCall() = _, %v, want _, DeadlineExceeded", err) } var wg sync.WaitGroup for i := 0; i < 3; i++ { wg.Add(1) go func() { defer wg.Done() // This RPC blocks until NewAddress is called. cc.Invoke(context.Background(), "/foo/bar", &req, &reply) }() } time.Sleep(50 * time.Millisecond) cc.Close() wg.Wait() } func (s) TestOneServerDownPickfirst(t *testing.T) { r := manual.NewBuilderWithScheme("whatever") numServers := 2 servers, scleanup := startServers(t, numServers, math.MaxInt32) defer scleanup() cc, err := Dial(r.Scheme()+":///test.server", WithInsecure(), WithResolvers(r), WithCodec(testCodec{})) if err != nil { t.Fatalf("failed to dial: %v", err) } defer cc.Close() // The first RPC should fail because there's no address. ctx, cancel := context.WithTimeout(context.Background(), time.Millisecond) defer cancel() req := "port" var reply string if err := cc.Invoke(ctx, "/foo/bar", &req, &reply); err == nil || status.Code(err) != codes.DeadlineExceeded { t.Fatalf("EmptyCall() = _, %v, want _, DeadlineExceeded", err) } r.UpdateState(resolver.State{Addresses: []resolver.Address{{Addr: servers[0].addr}, {Addr: servers[1].addr}}}) // The second RPC should succeed with the first server. for i := 0; i < 1000; i++ { if err = cc.Invoke(context.Background(), "/foo/bar", &req, &reply); err != nil && errorDesc(err) == servers[0].port { break } time.Sleep(time.Millisecond) } servers[0].stop() for i := 0; i < 1000; i++ { if err = cc.Invoke(context.Background(), "/foo/bar", &req, &reply); err != nil && errorDesc(err) == servers[1].port { return } time.Sleep(time.Millisecond) } t.Fatalf("EmptyCall() = _, %v, want _, %v", err, servers[0].port) } func (s) TestAllServersDownPickfirst(t *testing.T) { r := manual.NewBuilderWithScheme("whatever") numServers := 2 servers, scleanup := startServers(t, numServers, math.MaxInt32) defer scleanup() cc, err := Dial(r.Scheme()+":///test.server", WithInsecure(), WithResolvers(r), WithCodec(testCodec{})) if err != nil { t.Fatalf("failed to dial: %v", err) } defer cc.Close() // The first RPC should fail because there's no address. ctx, cancel := context.WithTimeout(context.Background(), time.Millisecond) defer cancel() req := "port" var reply string if err := cc.Invoke(ctx, "/foo/bar", &req, &reply); err == nil || status.Code(err) != codes.DeadlineExceeded { t.Fatalf("EmptyCall() = _, %v, want _, DeadlineExceeded", err) } r.UpdateState(resolver.State{Addresses: []resolver.Address{{Addr: servers[0].addr}, {Addr: servers[1].addr}}}) // The second RPC should succeed with the first server. for i := 0; i < 1000; i++ { if err = cc.Invoke(context.Background(), "/foo/bar", &req, &reply); err != nil && errorDesc(err) == servers[0].port { break } time.Sleep(time.Millisecond) } for i := 0; i < numServers; i++ { servers[i].stop() } for i := 0; i < 1000; i++ { if err = cc.Invoke(context.Background(), "/foo/bar", &req, &reply); status.Code(err) == codes.Unavailable { return } time.Sleep(time.Millisecond) } t.Fatalf("EmptyCall() = _, %v, want _, error with code unavailable", err) } func (s) TestAddressesRemovedPickfirst(t *testing.T) { r := manual.NewBuilderWithScheme("whatever") numServers := 3 servers, scleanup := startServers(t, numServers, math.MaxInt32) defer scleanup() cc, err := Dial(r.Scheme()+":///test.server", WithInsecure(), WithResolvers(r), WithCodec(testCodec{})) if err != nil { t.Fatalf("failed to dial: %v", err) } defer cc.Close() // The first RPC should fail because there's no address. ctx, cancel := context.WithTimeout(context.Background(), time.Millisecond) defer cancel() req := "port" var reply string if err := cc.Invoke(ctx, "/foo/bar", &req, &reply); err == nil || status.Code(err) != codes.DeadlineExceeded { t.Fatalf("EmptyCall() = _, %v, want _, DeadlineExceeded", err) } r.UpdateState(resolver.State{Addresses: []resolver.Address{{Addr: servers[0].addr}, {Addr: servers[1].addr}, {Addr: servers[2].addr}}}) for i := 0; i < 1000; i++ { if err = cc.Invoke(context.Background(), "/foo/bar", &req, &reply); err != nil && errorDesc(err) == servers[0].port { break } time.Sleep(time.Millisecond) } for i := 0; i < 20; i++ { if err := cc.Invoke(context.Background(), "/foo/bar", &req, &reply); err == nil || errorDesc(err) != servers[0].port { t.Fatalf("Index %d: Invoke(_, _, _, _, _) = %v, want %s", 0, err, servers[0].port) } time.Sleep(10 * time.Millisecond) } // Remove server[0]. r.UpdateState(resolver.State{Addresses: []resolver.Address{{Addr: servers[1].addr}, {Addr: servers[2].addr}}}) for i := 0; i < 1000; i++ { if err = cc.Invoke(context.Background(), "/foo/bar", &req, &reply); err != nil && errorDesc(err) == servers[1].port { break } time.Sleep(time.Millisecond) } for i := 0; i < 20; i++ { if err := cc.Invoke(context.Background(), "/foo/bar", &req, &reply); err == nil || errorDesc(err) != servers[1].port { t.Fatalf("Index %d: Invoke(_, _, _, _, _) = %v, want %s", 1, err, servers[1].port) } time.Sleep(10 * time.Millisecond) } // Append server[0], nothing should change. r.UpdateState(resolver.State{Addresses: []resolver.Address{{Addr: servers[1].addr}, {Addr: servers[2].addr}, {Addr: servers[0].addr}}}) for i := 0; i < 20; i++ { if err := cc.Invoke(context.Background(), "/foo/bar", &req, &reply); err == nil || errorDesc(err) != servers[1].port { t.Fatalf("Index %d: Invoke(_, _, _, _, _) = %v, want %s", 1, err, servers[1].port) } time.Sleep(10 * time.Millisecond) } // Remove server[1]. r.UpdateState(resolver.State{Addresses: []resolver.Address{{Addr: servers[2].addr}, {Addr: servers[0].addr}}}) for i := 0; i < 1000; i++ { if err = cc.Invoke(context.Background(), "/foo/bar", &req, &reply); err != nil && errorDesc(err) == servers[2].port { break } time.Sleep(time.Millisecond) } for i := 0; i < 20; i++ { if err := cc.Invoke(context.Background(), "/foo/bar", &req, &reply); err == nil || errorDesc(err) != servers[2].port { t.Fatalf("Index %d: Invoke(_, _, _, _, _) = %v, want %s", 2, err, servers[2].port) } time.Sleep(10 * time.Millisecond) } // Remove server[2]. r.UpdateState(resolver.State{Addresses: []resolver.Address{{Addr: servers[0].addr}}}) for i := 0; i < 1000; i++ { if err = cc.Invoke(context.Background(), "/foo/bar", &req, &reply); err != nil && errorDesc(err) == servers[0].port { break } time.Sleep(time.Millisecond) } for i := 0; i < 20; i++ { if err := cc.Invoke(context.Background(), "/foo/bar", &req, &reply); err == nil || errorDesc(err) != servers[0].port { t.Fatalf("Index %d: Invoke(_, _, _, _, _) = %v, want %s", 0, err, servers[0].port) } time.Sleep(10 * time.Millisecond) } }