/*- * Copyright (c) 1996-1999 Whistle Communications, Inc. * All rights reserved. * * Subject to the following obligations and disclaimer of warranty, use and * redistribution of this software, in source or object code forms, with or * without modifications are expressly permitted by Whistle Communications; * provided, however, that: * 1. Any and all reproductions of the source or object code must include the * copyright notice above and the following disclaimer of warranties; and * 2. No rights are granted, in any manner or form, to use Whistle * Communications, Inc. trademarks, including the mark "WHISTLE * COMMUNICATIONS" on advertising, endorsements, or otherwise except as * such appears in the above copyright notice or in the software. * * THIS SOFTWARE IS BEING PROVIDED BY WHISTLE COMMUNICATIONS "AS IS", AND * TO THE MAXIMUM EXTENT PERMITTED BY LAW, WHISTLE COMMUNICATIONS MAKES NO * REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, REGARDING THIS SOFTWARE, * INCLUDING WITHOUT LIMITATION, ANY AND ALL IMPLIED WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT. * WHISTLE COMMUNICATIONS DOES NOT WARRANT, GUARANTEE, OR MAKE ANY * REPRESENTATIONS REGARDING THE USE OF, OR THE RESULTS OF THE USE OF THIS * SOFTWARE IN TERMS OF ITS CORRECTNESS, ACCURACY, RELIABILITY OR OTHERWISE. * IN NO EVENT SHALL WHISTLE COMMUNICATIONS BE LIABLE FOR ANY DAMAGES * RESULTING FROM OR ARISING OUT OF ANY USE OF THIS SOFTWARE, INCLUDING * WITHOUT LIMITATION, ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, * PUNITIVE, OR CONSEQUENTIAL DAMAGES, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES, LOSS OF USE, DATA OR PROFITS, HOWEVER CAUSED AND UNDER ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF WHISTLE COMMUNICATIONS IS ADVISED OF THE POSSIBILITY * OF SUCH DAMAGE. * * Authors: Julian Elischer * Archie Cobbs * * $FreeBSD: src/sys/netgraph/ng_base.c,v 1.159 2008/04/19 05:30:49 mav Exp $ * $Whistle: ng_base.c,v 1.39 1999/01/28 23:54:53 julian Exp $ */ /* * This file implements the base netgraph code. */ #include #include #include #include #include /*#include */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include MODULE_VERSION(netgraph, NG_ABI_VERSION); /* Token to protect topology events. */ static struct lwkt_token ng_topo_token; #define TOPOLOGY_RLOCK() lwkt_gettoken_shared(&ng_topo_token) #define TOPOLOGY_RUNLOCK() lwkt_reltoken(&ng_topo_token) #define TOPOLOGY_WLOCK() lwkt_gettoken(&ng_topo_token) #define TOPOLOGY_WUNLOCK() lwkt_reltoken(&ng_topo_token) #define TOPOLOGY_NOTOWNED() KKASSERT(!LWKT_TOKEN_HELD_ANY(&ng_topo_token)) #ifdef NETGRAPH_DEBUG static struct mtx ng_nodelist_mtx; /* protects global node/hook lists */ static struct mtx ngq_mtx; /* protects the queue item list */ static SLIST_HEAD(, ng_node) ng_allnodes; static LIST_HEAD(, ng_node) ng_freenodes; /* in debug, we never free() them */ static SLIST_HEAD(, ng_hook) ng_allhooks; static LIST_HEAD(, ng_hook) ng_freehooks; /* in debug, we never free() them */ static void ng_dumpitems(void); static void ng_dumpnodes(void); static void ng_dumphooks(void); #endif /* NETGRAPH_DEBUG */ /* * DEAD versions of the structures. * In order to avoid races, it is sometimes necessary to point * at SOMETHING even though theoretically, the current entity is * INVALID. Use these to avoid these races. */ struct ng_type ng_deadtype = { NG_ABI_VERSION, "dead", NULL, /* modevent */ NULL, /* constructor */ NULL, /* rcvmsg */ NULL, /* shutdown */ NULL, /* newhook */ NULL, /* findhook */ NULL, /* connect */ NULL, /* rcvdata */ NULL, /* disconnect */ NULL, /* cmdlist */ }; struct ng_node ng_deadnode = { "dead", &ng_deadtype, NGF_INVALID, 0, /* numhooks */ NULL, /* private */ 0, /* ID */ LIST_HEAD_INITIALIZER(ng_deadnode.hooks), {}, /* all_nodes list entry */ {}, /* id hashtable list entry */ { 0, NULL, 0, NULL, }, /* token */ 1, /* refs */ #ifdef NETGRAPH_DEBUG ND_MAGIC, __FILE__, __LINE__, {NULL} #endif /* NETGRAPH_DEBUG */ }; struct ng_hook ng_deadhook = { "dead", NULL, /* private */ HK_INVALID | HK_DEAD, 0, /* undefined data link type */ &ng_deadhook, /* Peer is self */ &ng_deadnode, /* attached to deadnode */ {}, /* hooks list */ NULL, /* override rcvmsg() */ NULL, /* override rcvdata() */ 1, /* refs always >= 1 */ #ifdef NETGRAPH_DEBUG HK_MAGIC, __FILE__, __LINE__, {NULL} #endif /* NETGRAPH_DEBUG */ }; /* * END DEAD STRUCTURES */ /* We don't want our messages to be replied. This is our panic reply port. */ static struct lwkt_port ng_panic_reply_port; /* Array of per-CPU target ports */ struct lwkt_port *ng_msgport[MAXCPU]; /* List of installed types */ static LIST_HEAD(, ng_type) ng_typelist; static struct lwkt_token ng_typelist_token; #define TYPELIST_RLOCK() lwkt_gettoken_shared(&ng_typelist_token) #define TYPELIST_RUNLOCK() lwkt_reltoken(&ng_typelist_token) #define TYPELIST_WLOCK() lwkt_gettoken(&ng_typelist_token) #define TYPELIST_WUNLOCK() lwkt_reltoken(&ng_typelist_token) /* Hash related definitions */ LIST_HEAD(nodehash, ng_node); static struct nodehash *ng_ID_hash; static u_long ng_ID_hmask; static u_long ng_nodes; static struct nodehash *ng_name_hash; static u_long ng_name_hmask; static u_long ng_named_nodes; static struct lwkt_token ng_idhash_token; #define IDHASH_RLOCK() lwkt_gettoken_shared(&ng_idhash_token) #define IDHASH_RUNLOCK() lwkt_reltoken(&ng_idhash_token) #define IDHASH_WLOCK() lwkt_gettoken(&ng_idhash_token) #define IDHASH_WUNLOCK() lwkt_reltoken(&ng_idhash_token) #define IDHASH_ASSERT_LOCKED() KKASSERT(LWKT_TOKEN_HELD_ANY(&ng_idhash_token)); /* Method to find a node.. used twice so do it here */ #define NG_IDHASH_FN(ID) ((ID) % (ng_ID_hmask + 1)) #define NG_IDHASH_FIND(ID, node) \ do { \ IDHASH_ASSERT_LOCKED(); \ LIST_FOREACH(node, &ng_ID_hash[NG_IDHASH_FN(ID)], \ nd_idnodes) { \ if (NG_NODE_IS_VALID(node) \ && (NG_NODE_ID(node) == ID)) { \ break; \ } \ } \ } while (0) static struct lwkt_token ng_namehash_token; #define NAMEHASH_RLOCK() lwkt_gettoken_shared(&ng_namehash_token) #define NAMEHASH_RUNLOCK() lwkt_reltoken(&ng_namehash_token) #define NAMEHASH_WLOCK() lwkt_gettoken(&ng_namehash_token) #define NAMEHASH_WUNLOCK() lwkt_reltoken(&ng_namehash_token) #define NAMEHASH_ASSERT_LOCKED() KKASSERT(LWKT_TOKEN_HELD_ANY(&ng_namehash_token)); /* Internal functions */ static int ng_add_hook(node_p node, const char *name, hook_p * hookp); static int ng_generic_msg(node_p here, item_p item, hook_p lasthook); static ng_ID_t ng_decodeidname(const char *name); static int ngb_mod_event(module_t mod, int event, void *data); static void ngthread(void *dummy); static int ng_apply_item(item_p item); static node_p ng_ID2noderef(ng_ID_t ID); static int ng_con_nodes(item_p item, node_p node, const char *name, node_p node2, const char *name2); static int ng_con_part2(node_p node, item_p item, hook_p hook); static int ng_con_part3(node_p node, item_p item, hook_p hook); static int ng_mkpeer(node_p node, const char *name, const char *name2, char *type); static void ng_name_rehash(void); static void ng_ID_rehash(void); static boolean_t bzero_ctor(void *obj, void *private, int ocflags); /* Imported, these used to be externally visible, some may go back. */ void ng_destroy_hook(hook_p hook); node_p ng_name2noderef(node_p node, const char *name); int ng_path2noderef(node_p here, const char *path, node_p *dest, hook_p *lasthook); int ng_make_node(const char *type, node_p *nodepp); int ng_path_parse(char *addr, char **node, char **path, char **hook); void ng_rmnode(node_p node, hook_p dummy1, void *dummy2, int dummy3); void ng_unname(node_p node); /* Our own netgraph malloc type */ MALLOC_DEFINE(M_NETGRAPH, "netgraph", "netgraph structures and ctrl messages"); MALLOC_DEFINE(M_NETGRAPH_HOOK, "netgraph_hook", "netgraph hook structures"); MALLOC_DEFINE(M_NETGRAPH_NODE, "netgraph_node", "netgraph node structures"); MALLOC_DEFINE(M_NETGRAPH_MSG, "netgraph_msg", "netgraph name storage"); MALLOC_DEFINE(M_NETGRAPH_APPLY, "netgraph_apply", "netgraph apply_info structures"); /* Should not be visible outside this file */ #define _NG_ALLOC_HOOK(hook) \ hook = kmalloc(sizeof(*hook), M_NETGRAPH_HOOK, \ M_WAITOK | M_NULLOK | M_ZERO) #define _NG_ALLOC_NODE(node) \ node = kmalloc(sizeof(*node), M_NETGRAPH_NODE, \ M_WAITOK | M_NULLOK | M_ZERO) #ifdef NETGRAPH_DEBUG /*----------------------------------------------*/ /* * In debug mode: * In an attempt to help track reference count screwups * we do not free objects back to the malloc system, but keep them * in a local cache where we can examine them and keep information safely * after they have been freed. * We use this scheme for nodes and hooks, and to some extent for items. */ static __inline hook_p ng_alloc_hook(void) { hook_p hook; SLIST_ENTRY(ng_hook) temp; mtx_lock(&ng_nodelist_mtx); hook = LIST_FIRST(&ng_freehooks); if (hook) { LIST_REMOVE(hook, hk_hooks); bcopy(&hook->hk_all, &temp, sizeof(temp)); bzero(hook, sizeof(struct ng_hook)); bcopy(&temp, &hook->hk_all, sizeof(temp)); mtx_unlock(&ng_nodelist_mtx); hook->hk_magic = HK_MAGIC; } else { mtx_unlock(&ng_nodelist_mtx); _NG_ALLOC_HOOK(hook); if (hook) { hook->hk_magic = HK_MAGIC; mtx_lock(&ng_nodelist_mtx); SLIST_INSERT_HEAD(&ng_allhooks, hook, hk_all); mtx_unlock(&ng_nodelist_mtx); } } return (hook); } static __inline node_p ng_alloc_node(void) { node_p node; SLIST_ENTRY(ng_node) temp; mtx_lock(&ng_nodelist_mtx); node = LIST_FIRST(&ng_freenodes); if (node) { LIST_REMOVE(node, nd_nodes); bcopy(&node->nd_all, &temp, sizeof(temp)); bzero(node, sizeof(struct ng_node)); bcopy(&temp, &node->nd_all, sizeof(temp)); mtx_unlock(&ng_nodelist_mtx); node->nd_magic = ND_MAGIC; } else { mtx_unlock(&ng_nodelist_mtx); _NG_ALLOC_NODE(node); if (node) { node->nd_magic = ND_MAGIC; mtx_lock(&ng_nodelist_mtx); SLIST_INSERT_HEAD(&ng_allnodes, node, nd_all); mtx_unlock(&ng_nodelist_mtx); } } return (node); } #define NG_ALLOC_HOOK(hook) do { (hook) = ng_alloc_hook(); } while (0) #define NG_ALLOC_NODE(node) do { (node) = ng_alloc_node(); } while (0) #define NG_FREE_HOOK(hook) \ do { \ mtx_lock(&ng_nodelist_mtx); \ LIST_INSERT_HEAD(&ng_freehooks, hook, hk_hooks); \ hook->hk_magic = 0; \ mtx_unlock(&ng_nodelist_mtx); \ } while (0) #define NG_FREE_NODE(node) \ do { \ mtx_lock(&ng_nodelist_mtx); \ LIST_INSERT_HEAD(&ng_freenodes, node, nd_nodes); \ node->nd_magic = 0; \ mtx_unlock(&ng_nodelist_mtx); \ } while (0) #else /* NETGRAPH_DEBUG */ /*----------------------------------------------*/ #define NG_ALLOC_HOOK(hook) _NG_ALLOC_HOOK(hook) #define NG_ALLOC_NODE(node) _NG_ALLOC_NODE(node) #define NG_FREE_HOOK(hook) do { kfree((hook), M_NETGRAPH_HOOK); } while (0) #define NG_FREE_NODE(node) do { kfree((node), M_NETGRAPH_NODE); } while (0) #endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/ /* Set this to kdb_enter("X") to catch all errors as they occur */ #ifndef TRAP_ERROR #define TRAP_ERROR() #endif static ng_ID_t nextID = 1; #ifdef INVARIANTS #define CHECK_DATA_MBUF(m) do { \ struct mbuf *n; \ int total; \ \ M_ASSERTPKTHDR(m); \ for (total = 0, n = (m); n != NULL; n = n->m_next) { \ total += n->m_len; \ if (n->m_nextpkt != NULL) \ panic("%s: m_nextpkt", __func__); \ } \ \ if ((m)->m_pkthdr.len != total) { \ panic("%s: %d != %d", \ __func__, (m)->m_pkthdr.len, total); \ } \ } while (0) #else #define CHECK_DATA_MBUF(m) #endif #define ERROUT(x) do { error = (x); goto done; } while (0) /************************************************************************ Parse type definitions for generic messages ************************************************************************/ /* Handy structure parse type defining macro */ #define DEFINE_PARSE_STRUCT_TYPE(lo, up, args) \ static const struct ng_parse_struct_field \ ng_ ## lo ## _type_fields[] = NG_GENERIC_ ## up ## _INFO args; \ static const struct ng_parse_type ng_generic_ ## lo ## _type = { \ &ng_parse_struct_type, \ &ng_ ## lo ## _type_fields \ } DEFINE_PARSE_STRUCT_TYPE(mkpeer, MKPEER, ()); DEFINE_PARSE_STRUCT_TYPE(connect, CONNECT, ()); DEFINE_PARSE_STRUCT_TYPE(name, NAME, ()); DEFINE_PARSE_STRUCT_TYPE(rmhook, RMHOOK, ()); DEFINE_PARSE_STRUCT_TYPE(nodeinfo, NODEINFO, ()); DEFINE_PARSE_STRUCT_TYPE(typeinfo, TYPEINFO, ()); DEFINE_PARSE_STRUCT_TYPE(linkinfo, LINKINFO, (&ng_generic_nodeinfo_type)); /* Get length of an array when the length is stored as a 32 bit value immediately preceding the array -- as with struct namelist and struct typelist. */ static int ng_generic_list_getLength(const struct ng_parse_type *type, const u_char *start, const u_char *buf) { return *((const u_int32_t *)(buf - 4)); } /* Get length of the array of struct linkinfo inside a struct hooklist */ static int ng_generic_linkinfo_getLength(const struct ng_parse_type *type, const u_char *start, const u_char *buf) { const struct hooklist *hl = (const struct hooklist *)start; return hl->nodeinfo.hooks; } /* Array type for a variable length array of struct namelist */ static const struct ng_parse_array_info ng_nodeinfoarray_type_info = { &ng_generic_nodeinfo_type, &ng_generic_list_getLength }; static const struct ng_parse_type ng_generic_nodeinfoarray_type = { &ng_parse_array_type, &ng_nodeinfoarray_type_info }; #if 0 /* unused */ /* Array type for a variable length array of struct typelist */ static const struct ng_parse_array_info ng_typeinfoarray_type_info = { &ng_generic_typeinfo_type, &ng_generic_list_getLength }; static const struct ng_parse_type ng_generic_typeinfoarray_type = { &ng_parse_array_type, &ng_typeinfoarray_type_info }; #endif /* Array type for array of struct linkinfo in struct hooklist */ static const struct ng_parse_array_info ng_generic_linkinfo_array_type_info = { &ng_generic_linkinfo_type, &ng_generic_linkinfo_getLength }; static const struct ng_parse_type ng_generic_linkinfo_array_type = { &ng_parse_array_type, &ng_generic_linkinfo_array_type_info }; #if 0 /* unused */ DEFINE_PARSE_STRUCT_TYPE(typelist, TYPELIST, (&ng_generic_typeinfoarray_type)); #endif DEFINE_PARSE_STRUCT_TYPE(hooklist, HOOKLIST, (&ng_generic_nodeinfo_type, &ng_generic_linkinfo_array_type)); DEFINE_PARSE_STRUCT_TYPE(listnodes, LISTNODES, (&ng_generic_nodeinfoarray_type)); /* List of commands and how to convert arguments to/from ASCII */ static const struct ng_cmdlist ng_generic_cmds[] = { { NGM_GENERIC_COOKIE, NGM_SHUTDOWN, "shutdown", NULL, NULL }, { NGM_GENERIC_COOKIE, NGM_MKPEER, "mkpeer", &ng_generic_mkpeer_type, NULL }, { NGM_GENERIC_COOKIE, NGM_CONNECT, "connect", &ng_generic_connect_type, NULL }, { NGM_GENERIC_COOKIE, NGM_NAME, "name", &ng_generic_name_type, NULL }, { NGM_GENERIC_COOKIE, NGM_RMHOOK, "rmhook", &ng_generic_rmhook_type, NULL }, { NGM_GENERIC_COOKIE, NGM_NODEINFO, "nodeinfo", NULL, &ng_generic_nodeinfo_type }, { NGM_GENERIC_COOKIE, NGM_LISTHOOKS, "listhooks", NULL, &ng_generic_hooklist_type }, { NGM_GENERIC_COOKIE, NGM_LISTNAMES, "listnames", NULL, &ng_generic_listnodes_type /* same as NGM_LISTNODES */ }, { NGM_GENERIC_COOKIE, NGM_LISTNODES, "listnodes", NULL, &ng_generic_listnodes_type }, { NGM_GENERIC_COOKIE, NGM_LISTTYPES, "listtypes", NULL, &ng_generic_typeinfo_type }, { NGM_GENERIC_COOKIE, NGM_TEXT_CONFIG, "textconfig", NULL, &ng_parse_string_type }, { NGM_GENERIC_COOKIE, NGM_TEXT_STATUS, "textstatus", NULL, &ng_parse_string_type }, { NGM_GENERIC_COOKIE, NGM_ASCII2BINARY, "ascii2binary", &ng_parse_ng_mesg_type, &ng_parse_ng_mesg_type }, { NGM_GENERIC_COOKIE, NGM_BINARY2ASCII, "binary2ascii", &ng_parse_ng_mesg_type, &ng_parse_ng_mesg_type }, { 0 } }; /************************************************************************ Node routines ************************************************************************/ /* * Instantiate a node of the requested type */ int ng_make_node(const char *typename, node_p *nodepp) { struct ng_type *type; int error; /* Check that the type makes sense */ if (typename == NULL) { TRAP_ERROR(); return (EINVAL); } /* Locate the node type. If we fail we return. Do not try to load * module. */ if ((type = ng_findtype(typename)) == NULL) return (ENXIO); /* * If we have a constructor, then make the node and * call the constructor to do type specific initialisation. */ if (type->constructor != NULL) { if ((error = ng_make_node_common(type, nodepp)) == 0) { if ((error = ((*type->constructor)(*nodepp))) != 0) { NG_NODE_UNREF(*nodepp); } } } else { /* * Node has no constructor. We cannot ask for one * to be made. It must be brought into existence by * some external agency. The external agency should * call ng_make_node_common() directly to get the * netgraph part initialised. */ TRAP_ERROR(); error = EINVAL; } return (error); } /* * Generic node creation. Called by node initialisation for externally * instantiated nodes (e.g. hardware, sockets, etc ). * The returned node has a reference count of 1. */ int ng_make_node_common(struct ng_type *type, node_p *nodepp) { node_p node; /* Require the node type to have been already installed */ if (ng_findtype(type->name) == NULL) { TRAP_ERROR(); return (EINVAL); } /* Make a node and try attach it to the type */ NG_ALLOC_NODE(node); if (node == NULL) { TRAP_ERROR(); return (ENOMEM); } node->nd_type = type; NG_NODE_REF(node); /* note reference */ type->refs++; /* Initialize the reader/writer shared token */ lwkt_token_init(&node->nd_token, type->name); /* Initialize hook list for new node */ LIST_INIT(&node->nd_hooks); /* Get an ID and put us in the hash chain. */ IDHASH_WLOCK(); for (;;) { /* wrap protection, even if silly */ node_p node2 = NULL; node->nd_ID = nextID++; /* 137/second for 1 year before wrap */ /* Is there a problem with the new number? */ NG_IDHASH_FIND(node->nd_ID, node2); /* already taken? */ if ((node->nd_ID != 0) && (node2 == NULL)) { break; } } ng_nodes++; if (ng_nodes * 2 > ng_ID_hmask) ng_ID_rehash(); LIST_INSERT_HEAD(&ng_ID_hash[NG_IDHASH_FN(node->nd_ID)], node, nd_idnodes); IDHASH_WUNLOCK(); /* Done */ *nodepp = node; return (0); } /* * Forceably start the shutdown process on a node. Either call * its shutdown method, or do the default shutdown if there is * no type-specific method. * * We can only be called from a shutdown message, so we know we have * a writer lock, and therefore exclusive access. * * Persistent node types must have a type-specific method which * allocates a new node in which case, this one is irretrievably going away, * or cleans up anything it needs, and just makes the node valid again, * in which case we allow the node to survive. * * XXX We need to think of how to tell a persistent node that we * REALLY need to go away because the hardware has gone or we * are rebooting.... etc. */ void ng_rmnode(node_p node, hook_p dummy1, void *dummy2, int dummy3) { hook_p hook; /* Check if it's already shutting down */ if ((node->nd_flags & NGF_CLOSING) != 0) return; if (node == &ng_deadnode) { kprintf ("shutdown called on deadnode\n"); return; } /* Add an extra reference so it doesn't go away during this */ NG_NODE_REF(node); /* * Mark it invalid so any newcomers know not to try use it * Also add our own mark so we can't recurse * note that NGF_INVALID does not do this as it's also set during * creation */ node->nd_flags |= NGF_INVALID|NGF_CLOSING; /* If node has its pre-shutdown method, then call it first*/ if (node->nd_type && node->nd_type->close) (*node->nd_type->close)(node); /* Notify all remaining connected nodes to disconnect */ while ((hook = LIST_FIRST(&node->nd_hooks)) != NULL) ng_destroy_hook(hook); /* Ask the type if it has anything to do in this case */ if (node->nd_type && node->nd_type->shutdown) { (*node->nd_type->shutdown)(node); if (NG_NODE_IS_VALID(node)) { /* * Well, blow me down if the node code hasn't declared * that it doesn't want to die. * Presumably it is a persistant node. * If we REALLY want it to go away, * e.g. hardware going away, * Our caller should set NGF_REALLY_DIE in nd_flags. */ node->nd_flags &= ~(NGF_INVALID|NGF_CLOSING); NG_NODE_UNREF(node); /* Assume they still have theirs */ return; } } else { /* do the default thing */ NG_NODE_UNREF(node); } ng_unname(node); /* basically a NOP these days */ /* * Remove extra reference, possibly the last * Possible other holders of references may include * timeout callouts, but theoretically the node's supposed to * have cancelled them. Possibly hardware dependencies may * force a driver to 'linger' with a reference. */ NG_NODE_UNREF(node); } /* * Remove a reference to the node, possibly the last. * deadnode always acts as it it were the last. */ void ng_unref_node(node_p node) { if (node == &ng_deadnode) return; if (refcount_release(&node->nd_refs)) { /* we were the last */ node->nd_type->refs--; /* XXX maybe should get types lock? */ NAMEHASH_WLOCK(); if (NG_NODE_HAS_NAME(node)) { ng_named_nodes--; LIST_REMOVE(node, nd_nodes); } NAMEHASH_WUNLOCK(); IDHASH_WLOCK(); ng_nodes--; LIST_REMOVE(node, nd_idnodes); IDHASH_WUNLOCK(); NG_FREE_NODE(node); } } /************************************************************************ Node ID handling ************************************************************************/ static node_p ng_ID2noderef(ng_ID_t ID) { node_p node; IDHASH_RLOCK(); NG_IDHASH_FIND(ID, node); if (node) NG_NODE_REF(node); IDHASH_RUNLOCK(); return(node); } ng_ID_t ng_node2ID(node_p node) { return (node ? NG_NODE_ID(node) : 0); } /************************************************************************ Node name handling ************************************************************************/ /* * Assign a node a name. */ int ng_name_node(node_p node, const char *name) { uint32_t hash; node_p node2; int i; /* Check the name is valid */ for (i = 0; i < NG_NODESIZ; i++) { if (name[i] == '\0' || name[i] == '.' || name[i] == ':') break; } if (i == 0 || name[i] != '\0') { TRAP_ERROR(); return (EINVAL); } if (ng_decodeidname(name) != 0) { /* valid IDs not allowed here */ TRAP_ERROR(); return (EINVAL); } NAMEHASH_WLOCK(); if (ng_named_nodes * 2 > ng_name_hmask) ng_name_rehash(); hash = hash32_str(name, HASHINIT) & ng_name_hmask; /* Check the name isn't already being used. */ LIST_FOREACH(node2, &ng_name_hash[hash], nd_nodes) if (NG_NODE_IS_VALID(node2) && (strcmp(NG_NODE_NAME(node2), name) == 0)) { NAMEHASH_WUNLOCK(); return (EADDRINUSE); } if (NG_NODE_HAS_NAME(node)) LIST_REMOVE(node, nd_nodes); else ng_named_nodes++; /* Copy it. */ strlcpy(NG_NODE_NAME(node), name, NG_NODESIZ); /* Update name hash. */ LIST_INSERT_HEAD(&ng_name_hash[hash], node, nd_nodes); NAMEHASH_WUNLOCK(); return (0); } /* * Find a node by absolute name. The name should NOT end with ':' * The name "." means "this node" and "[xxx]" means "the node * with ID (ie, at address) xxx". * * Returns the node if found, else NULL. * Eventually should add something faster than a sequential search. * Note it acquires a reference on the node so you can be sure it's still * there. */ node_p ng_name2noderef(node_p here, const char *name) { node_p node; ng_ID_t temp; int hash; /* "." means "this node" */ if (strcmp(name, ".") == 0) { NG_NODE_REF(here); return(here); } /* Check for name-by-ID */ if ((temp = ng_decodeidname(name)) != 0) { return (ng_ID2noderef(temp)); } /* Find node by name. */ hash = hash32_str(name, HASHINIT) & ng_name_hmask; NAMEHASH_RLOCK(); LIST_FOREACH(node, &ng_name_hash[hash], nd_nodes) if (NG_NODE_IS_VALID(node) && (strcmp(NG_NODE_NAME(node), name) == 0)) { NG_NODE_REF(node); break; } NAMEHASH_RUNLOCK(); return (node); } /* * Decode an ID name, eg. "[f03034de]". Returns 0 if the * string is not valid, otherwise returns the value. */ static ng_ID_t ng_decodeidname(const char *name) { const int len = strlen(name); char *eptr; u_long val; /* Check for proper length, brackets, no leading junk */ if ((len < 3) || (name[0] != '[') || (name[len - 1] != ']') || (!isxdigit(name[1]))) { return ((ng_ID_t)0); } /* Decode number */ val = strtoul(name + 1, &eptr, 16); if ((eptr - name != len - 1) || (val == ULONG_MAX) || (val == 0)) { return ((ng_ID_t)0); } return (ng_ID_t)val; } /* * Remove a name from a node. This should only be called * when shutting down and removing the node. */ void ng_unname(node_p node) { } /* * Allocate a bigger name hash. */ static void ng_name_rehash(void) { struct nodehash *new; uint32_t hash; u_long hmask; node_p node, node2; int i; NAMEHASH_ASSERT_LOCKED(); new = hashinit((ng_name_hmask + 1) * 2, M_NETGRAPH_NODE, &hmask); if (new == NULL) return; for (i = 0; i <= ng_name_hmask; i++) { LIST_FOREACH_MUTABLE(node, &ng_name_hash[i], nd_nodes, node2) { #ifdef INVARIANTS LIST_REMOVE(node, nd_nodes); #endif hash = hash32_str(NG_NODE_NAME(node), HASHINIT) & hmask; LIST_INSERT_HEAD(&new[hash], node, nd_nodes); } } hashdestroy(ng_name_hash, M_NETGRAPH_NODE, ng_name_hmask); ng_name_hash = new; ng_name_hmask = hmask; } /* * Allocate a bigger ID hash. */ static void ng_ID_rehash(void) { struct nodehash *new; uint32_t hash; u_long hmask; node_p node, node2; int i; IDHASH_ASSERT_LOCKED(); new = hashinit((ng_ID_hmask + 1) * 2, M_NETGRAPH_NODE, &hmask); if (new == NULL) return; for (i = 0; i <= ng_ID_hmask; i++) { LIST_FOREACH_MUTABLE(node, &ng_ID_hash[i], nd_idnodes, node2) { #ifdef INVARIANTS LIST_REMOVE(node, nd_idnodes); #endif hash = (node->nd_ID % (hmask + 1)); LIST_INSERT_HEAD(&new[hash], node, nd_idnodes); } } hashdestroy(ng_ID_hash, M_NETGRAPH_NODE, ng_name_hmask); ng_ID_hash = new; ng_ID_hmask = hmask; } /************************************************************************ Hook routines Names are not optional. Hooks are always connected, except for a brief moment within these routines. On invalidation or during creation they are connected to the 'dead' hook. ************************************************************************/ /* * Remove a hook reference */ void ng_unref_hook(hook_p hook) { int v; if (hook == &ng_deadhook) { return; } v = atomic_fetchadd_int(&hook->hk_refs, -1); if (v == 1) { /* we were the last */ if (_NG_HOOK_NODE(hook)) /* it'll probably be ng_deadnode */ _NG_NODE_UNREF((_NG_HOOK_NODE(hook))); NG_FREE_HOOK(hook); } } /* * Add an unconnected hook to a node. Only used internally. * Assumes node is locked. (XXX not yet true ) */ static int ng_add_hook(node_p node, const char *name, hook_p *hookp) { hook_p hook; int error = 0; /* Check that the given name is good */ if (name == NULL) { TRAP_ERROR(); return (EINVAL); } if (ng_findhook(node, name) != NULL) { TRAP_ERROR(); return (EEXIST); } /* Allocate the hook and link it up */ NG_ALLOC_HOOK(hook); if (hook == NULL) { TRAP_ERROR(); return (ENOMEM); } hook->hk_refs = 1; /* add a reference for us to return */ hook->hk_flags = HK_INVALID; hook->hk_peer = &ng_deadhook; /* start off this way */ hook->hk_node = node; NG_NODE_REF(node); /* each hook counts as a reference */ /* Set hook name */ strlcpy(NG_HOOK_NAME(hook), name, NG_HOOKSIZ); /* * Check if the node type code has something to say about it * If it fails, the unref of the hook will also unref the node. */ if (node->nd_type->newhook != NULL) { if ((error = (*node->nd_type->newhook)(node, hook, name))) { NG_HOOK_UNREF(hook); /* this frees the hook */ return (error); } } /* * The 'type' agrees so far, so go ahead and link it in. * We'll ask again later when we actually connect the hooks. */ LIST_INSERT_HEAD(&node->nd_hooks, hook, hk_hooks); node->nd_numhooks++; NG_HOOK_REF(hook); /* one for the node */ if (hookp) *hookp = hook; return (0); } /* * Find a hook * * Node types may supply their own optimized routines for finding * hooks. If none is supplied, we just do a linear search. * XXX Possibly we should add a reference to the hook? */ hook_p ng_findhook(node_p node, const char *name) { hook_p hook; if (node->nd_type->findhook != NULL) return (*node->nd_type->findhook)(node, name); LIST_FOREACH(hook, &node->nd_hooks, hk_hooks) { if (NG_HOOK_IS_VALID(hook) && (strcmp(NG_HOOK_NAME(hook), name) == 0)) return (hook); } return (NULL); } /* * Destroy a hook * * As hooks are always attached, this really destroys two hooks. * The one given, and the one attached to it. Disconnect the hooks * from each other first. We reconnect the peer hook to the 'dead' * hook so that it can still exist after we depart. We then * send the peer its own destroy message. This ensures that we only * interact with the peer's structures when it is locked processing that * message. We hold a reference to the peer hook so we are guaranteed that * the peer hook and node are still going to exist until * we are finished there as the hook holds a ref on the node. * We run this same code again on the peer hook, but that time it is already * attached to the 'dead' hook. * * This routine is called at all stages of hook creation * on error detection and must be able to handle any such stage. */ void ng_destroy_hook(hook_p hook) { hook_p peer; node_p node; if (hook == &ng_deadhook) { /* better safe than sorry */ kprintf("ng_destroy_hook called on deadhook\n"); return; } /* * Protect divorce process with mutex, to avoid races on * simultaneous disconnect. */ TOPOLOGY_WLOCK(); hook->hk_flags |= HK_INVALID; peer = NG_HOOK_PEER(hook); node = NG_HOOK_NODE(hook); if (peer && (peer != &ng_deadhook)) { /* * Set the peer to point to ng_deadhook * from this moment on we are effectively independent it. * send it an rmhook message of it's own. */ peer->hk_peer = &ng_deadhook; /* They no longer know us */ hook->hk_peer = &ng_deadhook; /* Nor us, them */ if (NG_HOOK_NODE(peer) == &ng_deadnode) { /* * If it's already divorced from a node, * just free it. */ TOPOLOGY_WUNLOCK(); } else { TOPOLOGY_WUNLOCK(); ng_rmhook_self(peer); /* Send it a surprise */ } NG_HOOK_UNREF(peer); /* account for peer link */ NG_HOOK_UNREF(hook); /* account for peer link */ } else TOPOLOGY_WUNLOCK(); TOPOLOGY_NOTOWNED(); /* * Remove the hook from the node's list to avoid possible recursion * in case the disconnection results in node shutdown. */ if (node == &ng_deadnode) { /* happens if called from ng_con_nodes() */ return; } LIST_REMOVE(hook, hk_hooks); node->nd_numhooks--; if (node->nd_type->disconnect) { /* * The type handler may elect to destroy the node so don't * trust its existence after this point. (except * that we still hold a reference on it. (which we * inherrited from the hook we are destroying) */ (*node->nd_type->disconnect) (hook); } /* * Note that because we will point to ng_deadnode, the original node * is not decremented automatically so we do that manually. */ _NG_HOOK_NODE(hook) = &ng_deadnode; NG_NODE_UNREF(node); /* We no longer point to it so adjust count */ NG_HOOK_UNREF(hook); /* Account for linkage (in list) to node */ } /* * Take two hooks on a node and merge the connection so that the given node * is effectively bypassed. */ int ng_bypass(hook_p hook1, hook_p hook2) { if (hook1->hk_node != hook2->hk_node) { TRAP_ERROR(); return (EINVAL); } hook1->hk_peer->hk_peer = hook2->hk_peer; hook2->hk_peer->hk_peer = hook1->hk_peer; hook1->hk_peer = &ng_deadhook; hook2->hk_peer = &ng_deadhook; NG_HOOK_UNREF(hook1); NG_HOOK_UNREF(hook2); /* XXX If we ever cache methods on hooks update them as well */ ng_destroy_hook(hook1); ng_destroy_hook(hook2); return (0); } /* * Install a new netgraph type */ int ng_newtype(struct ng_type *tp) { const size_t namelen = strlen(tp->name); /* Check version and type name fields */ if ((tp->version != NG_ABI_VERSION) || (namelen == 0) || (namelen >= NG_TYPESIZ)) { TRAP_ERROR(); if (tp->version != NG_ABI_VERSION) { kprintf("Netgraph: Node type rejected. ABI mismatch. Suggest recompile\n"); } return (EINVAL); } /* Check for name collision */ if (ng_findtype(tp->name) != NULL) { TRAP_ERROR(); return (EEXIST); } /* Link in new type */ TYPELIST_WLOCK(); LIST_INSERT_HEAD(&ng_typelist, tp, types); tp->refs = 1; /* first ref is linked list */ TYPELIST_WUNLOCK(); return (0); } /* * unlink a netgraph type * If no examples exist */ int ng_rmtype(struct ng_type *tp) { /* Check for name collision */ if (tp->refs != 1) { TRAP_ERROR(); return (EBUSY); } /* Unlink type */ TYPELIST_WLOCK(); LIST_REMOVE(tp, types); TYPELIST_WUNLOCK(); return (0); } /* * Look for a type of the name given */ struct ng_type * ng_findtype(const char *typename) { struct ng_type *type; TYPELIST_RLOCK(); LIST_FOREACH(type, &ng_typelist, types) { if (strcmp(type->name, typename) == 0) break; } TYPELIST_RUNLOCK(); return (type); } /************************************************************************ Composite routines ************************************************************************/ /* * Connect two nodes using the specified hooks, using queued functions. */ static int ng_con_part3(node_p node, item_p item, hook_p hook) { int error = 0; /* * When we run, we know that the node 'node' is locked for us. * Our caller has a reference on the hook. * Our caller has a reference on the node. * (In this case our caller is ng_apply_item() ). * The peer hook has a reference on the hook. * We are all set up except for the final call to the node, and * the clearing of the INVALID flag. */ if (NG_HOOK_NODE(hook) == &ng_deadnode) { /* * The node must have been freed again since we last visited * here. ng_destry_hook() has this effect but nothing else does. * We should just release our references and * free anything we can think of. * Since we know it's been destroyed, and it's our caller * that holds the references, just return. */ ERROUT(ENOENT); } if (hook->hk_node->nd_type->connect) { if ((error = (*hook->hk_node->nd_type->connect) (hook))) { ng_destroy_hook(hook); /* also zaps peer */ kprintf("failed in ng_con_part3()\n"); ERROUT(error); } } /* * XXX this is wrong for SMP. Possibly we need * to separate out 'create' and 'invalid' flags. * should only set flags on hooks we have locked under our node. */ hook->hk_flags &= ~HK_INVALID; done: NG_FREE_ITEM(item); return (error); } static int ng_con_part2(node_p node, item_p item, hook_p hook) { hook_p peer; int error = 0; /* * When we run, we know that the node 'node' is locked for us. * Our caller has a reference on the hook. * Our caller has a reference on the node. * (In this case our caller is ng_apply_item() ). * The peer hook has a reference on the hook. * our node pointer points to the 'dead' node. * First check the hook name is unique. * Should not happen because we checked before queueing this. */ if (ng_findhook(node, NG_HOOK_NAME(hook)) != NULL) { TRAP_ERROR(); ng_destroy_hook(hook); /* should destroy peer too */ kprintf("failed in ng_con_part2()\n"); ERROUT(EEXIST); } /* * Check if the node type code has something to say about it * If it fails, the unref of the hook will also unref the attached node, * however since that node is 'ng_deadnode' this will do nothing. * The peer hook will also be destroyed. */ if (node->nd_type->newhook != NULL) { if ((error = (*node->nd_type->newhook)(node, hook, hook->hk_name))) { ng_destroy_hook(hook); /* should destroy peer too */ kprintf("failed in ng_con_part2()\n"); ERROUT(error); } } /* * The 'type' agrees so far, so go ahead and link it in. * We'll ask again later when we actually connect the hooks. */ hook->hk_node = node; /* just overwrite ng_deadnode */ NG_NODE_REF(node); /* each hook counts as a reference */ LIST_INSERT_HEAD(&node->nd_hooks, hook, hk_hooks); node->nd_numhooks++; NG_HOOK_REF(hook); /* one for the node */ /* * We now have a symmetrical situation, where both hooks have been * linked to their nodes, the newhook methods have been called * And the references are all correct. The hooks are still marked * as invalid, as we have not called the 'connect' methods * yet. * We can call the local one immediately as we have the * node locked, but we need to queue the remote one. */ if (hook->hk_node->nd_type->connect) { if ((error = (*hook->hk_node->nd_type->connect) (hook))) { ng_destroy_hook(hook); /* also zaps peer */ kprintf("failed in ng_con_part2(A)\n"); ERROUT(error); } } /* * Acquire topo token to avoid race with ng_destroy_hook(). */ TOPOLOGY_RLOCK(); peer = hook->hk_peer; if (peer == &ng_deadhook) { TOPOLOGY_RUNLOCK(); kprintf("failed in ng_con_part2(B)\n"); ng_destroy_hook(hook); ERROUT(ENOENT); } TOPOLOGY_RUNLOCK(); if ((error = ng_send_fn2(peer->hk_node, peer, item, &ng_con_part3, NULL, 0, NG_REUSE_ITEM))) { kprintf("failed in ng_con_part2(C)\n"); ng_destroy_hook(hook); /* also zaps peer */ return (error); /* item was consumed. */ } hook->hk_flags &= ~HK_INVALID; /* need both to be able to work */ return (0); /* item was consumed. */ done: NG_FREE_ITEM(item); return (error); } /* * Connect this node with another node. We assume that this node is * currently locked, as we are only called from an NGM_CONNECT message. */ static int ng_con_nodes(item_p item, node_p node, const char *name, node_p node2, const char *name2) { int error; hook_p hook; hook_p hook2; if (ng_findhook(node2, name2) != NULL) { return(EEXIST); } if ((error = ng_add_hook(node, name, &hook))) /* gives us a ref */ return (error); /* Allocate the other hook and link it up */ NG_ALLOC_HOOK(hook2); if (hook2 == NULL) { TRAP_ERROR(); ng_destroy_hook(hook); /* XXX check ref counts so far */ NG_HOOK_UNREF(hook); /* including our ref */ return (ENOMEM); } hook2->hk_refs = 1; /* start with a reference for us. */ hook2->hk_flags = HK_INVALID; hook2->hk_peer = hook; /* Link the two together */ hook->hk_peer = hook2; NG_HOOK_REF(hook); /* Add a ref for the peer to each*/ NG_HOOK_REF(hook2); hook2->hk_node = &ng_deadnode; strlcpy(NG_HOOK_NAME(hook2), name2, NG_HOOKSIZ); /* * Queue the function above. * Procesing continues in that function in the lock context of * the other node. */ if ((error = ng_send_fn2(node2, hook2, item, &ng_con_part2, NULL, 0, NG_NOFLAGS))) { kprintf("failed in ng_con_nodes(): %d\n", error); ng_destroy_hook(hook); /* also zaps peer */ } NG_HOOK_UNREF(hook); /* Let each hook go if it wants to */ NG_HOOK_UNREF(hook2); return (error); } /* * Make a peer and connect. * We assume that the local node is locked. * The new node probably doesn't need a lock until * it has a hook, because it cannot really have any work until then, * but we should think about it a bit more. * * The problem may come if the other node also fires up * some hardware or a timer or some other source of activation, * also it may already get a command msg via it's ID. * * We could use the same method as ng_con_nodes() but we'd have * to add ability to remove the node when failing. (Not hard, just * make arg1 point to the node to remove). * Unless of course we just ignore failure to connect and leave * an unconnected node? */ static int ng_mkpeer(node_p node, const char *name, const char *name2, char *type) { node_p node2; hook_p hook1, hook2; int error; if ((error = ng_make_node(type, &node2))) { return (error); } if ((error = ng_add_hook(node, name, &hook1))) { /* gives us a ref */ ng_rmnode(node2, NULL, NULL, 0); return (error); } if ((error = ng_add_hook(node2, name2, &hook2))) { ng_rmnode(node2, NULL, NULL, 0); ng_destroy_hook(hook1); NG_HOOK_UNREF(hook1); return (error); } /* * Actually link the two hooks together. */ hook1->hk_peer = hook2; hook2->hk_peer = hook1; /* Each hook is referenced by the other */ NG_HOOK_REF(hook1); NG_HOOK_REF(hook2); /* Give each node the opportunity to veto the pending connection */ if (hook1->hk_node->nd_type->connect) { error = (*hook1->hk_node->nd_type->connect) (hook1); } if ((error == 0) && hook2->hk_node->nd_type->connect) { error = (*hook2->hk_node->nd_type->connect) (hook2); } /* * drop the references we were holding on the two hooks. */ if (error) { ng_destroy_hook(hook2); /* also zaps hook1 */ ng_rmnode(node2, NULL, NULL, 0); } else { /* As a last act, allow the hooks to be used */ hook1->hk_flags &= ~HK_INVALID; hook2->hk_flags &= ~HK_INVALID; } NG_HOOK_UNREF(hook1); NG_HOOK_UNREF(hook2); return (error); } /************************************************************************ Utility routines to send self messages ************************************************************************/ /* Shut this node down as soon as everyone is clear of it */ /* Should add arg "immediately" to jump the queue */ int ng_rmnode_self(node_p node) { int error; if (node == &ng_deadnode) return (0); node->nd_flags |= NGF_INVALID; if (node->nd_flags & NGF_CLOSING) return (0); error = ng_send_fn(node, NULL, &ng_rmnode, NULL, 0); return (error); } static void ng_rmhook_part2(node_p node, hook_p hook, void *arg1, int arg2) { ng_destroy_hook(hook); return ; } int ng_rmhook_self(hook_p hook) { int error; node_p node = NG_HOOK_NODE(hook); if (node == &ng_deadnode) return (0); error = ng_send_fn(node, hook, &ng_rmhook_part2, NULL, 0); return (error); } /*********************************************************************** * Parse and verify a string of the form: * * Such a string can refer to a specific node or a specific hook * on a specific node, depending on how you look at it. In the * latter case, the PATH component must not end in a dot. * * Both and are optional. The is a string * of hook names separated by dots. This breaks out the original * string, setting *nodep to "NODE" (or NULL if none) and *pathp * to "PATH" (or NULL if degenerate). Also, *hookp will point to * the final hook component of , if any, otherwise NULL. * * This returns -1 if the path is malformed. The char ** are optional. ***********************************************************************/ int ng_path_parse(char *addr, char **nodep, char **pathp, char **hookp) { char *node, *path, *hook; int k; /* * Extract absolute NODE, if any */ for (path = addr; *path && *path != ':'; path++); if (*path) { node = addr; /* Here's the NODE */ *path++ = '\0'; /* Here's the PATH */ /* Node name must not be empty */ if (!*node) return -1; /* A name of "." is OK; otherwise '.' not allowed */ if (strcmp(node, ".") != 0) { for (k = 0; node[k]; k++) if (node[k] == '.') return -1; } } else { node = NULL; /* No absolute NODE */ path = addr; /* Here's the PATH */ } /* Snoop for illegal characters in PATH */ for (k = 0; path[k]; k++) if (path[k] == ':') return -1; /* Check for no repeated dots in PATH */ for (k = 0; path[k]; k++) if (path[k] == '.' && path[k + 1] == '.') return -1; /* Remove extra (degenerate) dots from beginning or end of PATH */ if (path[0] == '.') path++; if (*path && path[strlen(path) - 1] == '.') path[strlen(path) - 1] = 0; /* If PATH has a dot, then we're not talking about a hook */ if (*path) { for (hook = path, k = 0; path[k]; k++) if (path[k] == '.') { hook = NULL; break; } } else path = hook = NULL; /* Done */ if (nodep) *nodep = node; if (pathp) *pathp = path; if (hookp) *hookp = hook; return (0); } /* * Given a path, which may be absolute or relative, and a starting node, * return the destination node. */ int ng_path2noderef(node_p here, const char *address, node_p *destp, hook_p *lasthook) { char fullpath[NG_PATHSIZ]; char *nodename, *path, pbuf[2]; node_p node, oldnode; char *cp; hook_p hook = NULL; /* Initialize */ if (destp == NULL) { TRAP_ERROR(); return EINVAL; } *destp = NULL; /* Make a writable copy of address for ng_path_parse() */ strncpy(fullpath, address, sizeof(fullpath) - 1); fullpath[sizeof(fullpath) - 1] = '\0'; /* Parse out node and sequence of hooks */ if (ng_path_parse(fullpath, &nodename, &path, NULL) < 0) { TRAP_ERROR(); return EINVAL; } if (path == NULL) { pbuf[0] = '.'; /* Needs to be writable */ pbuf[1] = '\0'; path = pbuf; } /* * For an absolute address, jump to the starting node. * Note that this holds a reference on the node for us. * Don't forget to drop the reference if we don't need it. */ if (nodename) { node = ng_name2noderef(here, nodename); if (node == NULL) { TRAP_ERROR(); return (ENOENT); } } else { if (here == NULL) { TRAP_ERROR(); return (EINVAL); } node = here; NG_NODE_REF(node); } /* * Now follow the sequence of hooks * XXX * We actually cannot guarantee that the sequence * is not being demolished as we crawl along it * without extra-ordinary locking etc. * So this is a bit dodgy to say the least. * We can probably hold up some things by holding * the nodelist mutex for the time of this * crawl if we wanted.. At least that way we wouldn't have to * worry about the nodes disappearing, but the hooks would still * be a problem. */ for (cp = path; node != NULL && *cp != '\0'; ) { char *segment; /* * Break out the next path segment. Replace the dot we just * found with a NUL; "cp" points to the next segment (or the * NUL at the end). */ for (segment = cp; *cp != '\0'; cp++) { if (*cp == '.') { *cp++ = '\0'; break; } } /* Empty segment */ if (*segment == '\0') continue; /* We have a segment, so look for a hook by that name */ hook = ng_findhook(node, segment); /* Can't get there from here... */ if (hook == NULL || NG_HOOK_PEER(hook) == NULL || NG_HOOK_NOT_VALID(hook) || NG_HOOK_NOT_VALID(NG_HOOK_PEER(hook))) { TRAP_ERROR(); NG_NODE_UNREF(node); #if 0 kprintf("hooknotvalid %s %s %d %d %d %d ", path, segment, hook == NULL, NG_HOOK_PEER(hook) == NULL, NG_HOOK_NOT_VALID(hook), NG_HOOK_NOT_VALID(NG_HOOK_PEER(hook))); #endif return (ENOENT); } /* * Hop on over to the next node * XXX * Big race conditions here as hooks and nodes go away * *** Idea.. store an ng_ID_t in each hook and use that * instead of the direct hook in this crawl? */ oldnode = node; if ((node = NG_PEER_NODE(hook))) NG_NODE_REF(node); /* XXX RACE */ NG_NODE_UNREF(oldnode); /* XXX another race */ if (NG_NODE_NOT_VALID(node)) { NG_NODE_UNREF(node); /* XXX more races */ node = NULL; } } /* If node somehow missing, fail here (probably this is not needed) */ if (node == NULL) { TRAP_ERROR(); return (ENXIO); } /* Done */ *destp = node; if (lasthook != NULL) *lasthook = (hook ? NG_HOOK_PEER(hook) : NULL); return (0); } /*********************************************************************\ * Inter-CPU node synchronization * * All activities are submitted to one of the netgraph per-CPU threads. * There is one item input queue per CPU, not one per node as in * FreeBSD. If the item is entering netgraph for the first time, it is * queued to the thread's msgport. Otherwise it is applied directly. * From start to finish, the item is processed on the same CPU. Items * are distributed based on the ingress node, to keep item ordering. \***************************************************************/ static __inline void ng_acquire_read(node_p node); static __inline void ng_acquire_write(node_p node); static __inline void ng_leave_readwrite(node_p node); static __inline void ng_acquire_read(node_p node) { KASSERT(node != &ng_deadnode, ("%s: working on deadnode", __func__)); lwkt_gettoken_shared(&node->nd_token); } /* Acquire writer lock on node. If node is busy, sleep. */ static __inline void ng_acquire_write(node_p node) { KASSERT(node != &ng_deadnode, ("%s: working on deadnode", __func__)); lwkt_gettoken(&node->nd_token); } /* Release reader or writer lock. */ static __inline void ng_leave_readwrite(node_p node) { lwkt_reltoken(&node->nd_token); } /*********************************************************************** * Worklist routines **********************************************************************/ /* NETGRAPH thread routine * * Pick an item from our thread's queue and apply it. */ static void ngthread(void *dummy __unused) { lwkt_msg_t msg; while ((msg = lwkt_waitport(&curthread->td_msgport, 0)) != NULL) { item_p item = (void *)msg; ng_apply_item(item); /* Do not reply to the message */ } } /*********************************************************************** * Externally visible method for sending or queueing messages or data. ***********************************************************************/ /* * The module code should have filled out the item correctly by this stage: * Common: * reference to destination node. * Reference to destination rcv hook if relevant. * apply pointer must be or NULL or reference valid struct ng_apply_info. * Data: * pointer to mbuf * Control_Message: * pointer to msg. * ID of original sender node. (return address) * Function: * Function pointer * void * argument * integer argument * * The nodes have several routines and macros to help with this task: */ int ng_snd_item(item_p item, int flags) { hook_p hook; node_p node; int error = 0; /* We are sending item, so it must be present! */ KASSERT(item != NULL, ("ng_snd_item: item is NULL")); #ifdef NETGRAPH_DEBUG _ngi_check(item, __FILE__, __LINE__); #endif /* * Every time an item is sent or forwarded we hold a reference on it * to postone the callback (if there is one) and item freedom. */ ng_ref_item(item); /* * Node is never optional. */ node = NGI_NODE(item); KASSERT(node != NULL, ("ng_snd_item: node is NULL")); /* * Valid hook and mbuf are mandatory for data. */ hook = NGI_HOOK(item); if ((item->el_flags & NGQF_TYPE) == NGQF_DATA) { KASSERT(hook != NULL, ("ng_snd_item: hook for data is NULL")); if (NGI_M(item) == NULL) ERROUT(EINVAL); CHECK_DATA_MBUF(NGI_M(item)); } /* * Always queue items entering netgraph for the first time. */ if (item->refs == 1) { struct lwkt_msg *msg = &item->el_lmsg; lwkt_initmsg(msg, &ng_panic_reply_port, 0); /* Always send to cpu0 for now */ lwkt_sendmsg(ng_cpuport(0), msg); return ((flags & NG_PROGRESS) ? EINPROGRESS : 0); } /* * The item wasn't queued. Process it synchronously. */ error = ng_apply_item(item); done: return (error); } /* * We have an item that was possibly queued somewhere. * It should contain all the information needed * to run it on the appropriate node/hook. * If there is apply pointer and we own the last reference, call apply(). */ static int ng_apply_item(item_p item) { hook_p hook; node_p node; ng_rcvdata_t *rcvdata; ng_rcvmsg_t *rcvmsg; int error = 0; /* Node and item are never optional. */ KASSERT(item != NULL, ("ng_apply_item: item is NULL")); NGI_GET_NODE(item, node); /* zaps stored node */ KASSERT(node != NULL, ("ng_apply_item: node is NULL")); NGI_GET_HOOK(item, hook); /* clears stored hook */ /* * If the item or the node specifies single threading, force * writer semantics. Similarly, the node may say one hook always * produces writers. These are overrides. */ if (((item->el_flags & NGQF_RW) == NGQF_WRITER) || (node->nd_flags & NGF_FORCE_WRITER) || (hook && (hook->hk_flags & HK_FORCE_WRITER))) { ng_acquire_write(node); } else { ng_acquire_read(node); } #ifdef NETGRAPH_DEBUG _ngi_check(item, __FILE__, __LINE__); #endif switch (item->el_flags & NGQF_TYPE) { case NGQF_DATA: /* * Check things are still ok as when we were queued. */ KASSERT(hook != NULL, ("ng_apply_item: hook for data is NULL")); if (NG_HOOK_NOT_VALID(hook) || NG_NODE_NOT_VALID(node)) { error = EIO; NG_FREE_ITEM(item); break; } /* * If no receive method, just silently drop it. * Give preference to the hook over-ride method */ if ((!(rcvdata = hook->hk_rcvdata)) && (!(rcvdata = NG_HOOK_NODE(hook)->nd_type->rcvdata))) { error = 0; NG_FREE_ITEM(item); break; } error = (*rcvdata)(hook, item); break; case NGQF_MESG: if (hook && NG_HOOK_NOT_VALID(hook)) { /* * The hook has been zapped then we can't use it. * Immediately drop its reference. * The message may not need it. */ NG_HOOK_UNREF(hook); hook = NULL; } /* * Similarly, if the node is a zombie there is * nothing we can do with it, drop everything. */ if (NG_NODE_NOT_VALID(node)) { TRAP_ERROR(); error = EINVAL; NG_FREE_ITEM(item); break; } /* * Call the appropriate message handler for the object. * It is up to the message handler to free the message. * If it's a generic message, handle it generically, * otherwise call the type's message handler (if it exists). * XXX (race). Remember that a queued message may * reference a node or hook that has just been * invalidated. It will exist as the queue code * is holding a reference, but.. */ if ((NGI_MSG(item)->header.typecookie == NGM_GENERIC_COOKIE) && ((NGI_MSG(item)->header.flags & NGF_RESP) == 0)) { error = ng_generic_msg(node, item, hook); break; } if (((!hook) || (!(rcvmsg = hook->hk_rcvmsg))) && (!(rcvmsg = node->nd_type->rcvmsg))) { TRAP_ERROR(); error = 0; NG_FREE_ITEM(item); break; } error = (*rcvmsg)(node, item, hook); break; case NGQF_FN: case NGQF_FN2: /* * We have to implicitly trust the hook, * as some of these are used for system purposes * where the hook is invalid. In the case of * the shutdown message we allow it to hit * even if the node is invalid. */ if ((NG_NODE_NOT_VALID(node)) && (NGI_FN(item) != &ng_rmnode)) { TRAP_ERROR(); error = EINVAL; NG_FREE_ITEM(item); break; } if ((item->el_flags & NGQF_TYPE) == NGQF_FN) { (*NGI_FN(item))(node, hook, NGI_ARG1(item), NGI_ARG2(item)); NG_FREE_ITEM(item); } else /* it is NGQF_FN2 */ error = (*NGI_FN2(item))(node, item, hook); break; } /* * We held references on some of the resources * that we took from the item. Now that we have * finished doing everything, drop those references. */ if (hook) NG_HOOK_UNREF(hook); /* Release our node's token */ ng_leave_readwrite(node); /* Free the item if we own the last reference to it. */ ng_unref_item(item, error); NG_NODE_UNREF(node); return (error); } /*********************************************************************** * Implement the 'generic' control messages ***********************************************************************/ static int ng_generic_msg(node_p here, item_p item, hook_p lasthook) { int error = 0; struct ng_mesg *msg; struct ng_mesg *resp = NULL; NGI_GET_MSG(item, msg); if (msg->header.typecookie != NGM_GENERIC_COOKIE) { TRAP_ERROR(); error = EINVAL; goto out; } switch (msg->header.cmd) { case NGM_SHUTDOWN: ng_rmnode(here, NULL, NULL, 0); break; case NGM_MKPEER: { struct ngm_mkpeer *const mkp = (struct ngm_mkpeer *) msg->data; if (msg->header.arglen != sizeof(*mkp)) { TRAP_ERROR(); error = EINVAL; break; } mkp->type[sizeof(mkp->type) - 1] = '\0'; mkp->ourhook[sizeof(mkp->ourhook) - 1] = '\0'; mkp->peerhook[sizeof(mkp->peerhook) - 1] = '\0'; error = ng_mkpeer(here, mkp->ourhook, mkp->peerhook, mkp->type); break; } case NGM_CONNECT: { struct ngm_connect *const con = (struct ngm_connect *) msg->data; node_p node2; if (msg->header.arglen != sizeof(*con)) { TRAP_ERROR(); error = EINVAL; break; } con->path[sizeof(con->path) - 1] = '\0'; con->ourhook[sizeof(con->ourhook) - 1] = '\0'; con->peerhook[sizeof(con->peerhook) - 1] = '\0'; /* Don't forget we get a reference.. */ error = ng_path2noderef(here, con->path, &node2, NULL); if (error) break; error = ng_con_nodes(item, here, con->ourhook, node2, con->peerhook); NG_NODE_UNREF(node2); break; } case NGM_NAME: { struct ngm_name *const nam = (struct ngm_name *) msg->data; if (msg->header.arglen != sizeof(*nam)) { TRAP_ERROR(); error = EINVAL; break; } nam->name[sizeof(nam->name) - 1] = '\0'; error = ng_name_node(here, nam->name); break; } case NGM_RMHOOK: { struct ngm_rmhook *const rmh = (struct ngm_rmhook *) msg->data; hook_p hook; if (msg->header.arglen != sizeof(*rmh)) { TRAP_ERROR(); error = EINVAL; break; } rmh->ourhook[sizeof(rmh->ourhook) - 1] = '\0'; if ((hook = ng_findhook(here, rmh->ourhook)) != NULL) ng_destroy_hook(hook); break; } case NGM_NODEINFO: { struct nodeinfo *ni; NG_MKRESPONSE(resp, msg, sizeof(*ni), M_WAITOK | M_NULLOK); if (resp == NULL) { error = ENOMEM; break; } /* Fill in node info */ ni = (struct nodeinfo *) resp->data; if (NG_NODE_HAS_NAME(here)) strcpy(ni->name, NG_NODE_NAME(here)); strcpy(ni->type, here->nd_type->name); ni->id = ng_node2ID(here); ni->hooks = here->nd_numhooks; break; } case NGM_LISTHOOKS: { const int nhooks = here->nd_numhooks; struct hooklist *hl; struct nodeinfo *ni; hook_p hook; /* Get response struct */ NG_MKRESPONSE(resp, msg, sizeof(*hl) + (nhooks * sizeof(struct linkinfo)), M_WAITOK | M_NULLOK); if (resp == NULL) { error = ENOMEM; break; } hl = (struct hooklist *) resp->data; ni = &hl->nodeinfo; /* Fill in node info */ if (NG_NODE_HAS_NAME(here)) strcpy(ni->name, NG_NODE_NAME(here)); strcpy(ni->type, here->nd_type->name); ni->id = ng_node2ID(here); /* Cycle through the linked list of hooks */ ni->hooks = 0; LIST_FOREACH(hook, &here->nd_hooks, hk_hooks) { struct linkinfo *const link = &hl->link[ni->hooks]; if (ni->hooks >= nhooks) { log(LOG_ERR, "%s: number of %s changed\n", __func__, "hooks"); break; } if (NG_HOOK_NOT_VALID(hook)) continue; strcpy(link->ourhook, NG_HOOK_NAME(hook)); strcpy(link->peerhook, NG_PEER_HOOK_NAME(hook)); if (NG_PEER_NODE_NAME(hook)[0] != '\0') strcpy(link->nodeinfo.name, NG_PEER_NODE_NAME(hook)); strcpy(link->nodeinfo.type, NG_PEER_NODE(hook)->nd_type->name); link->nodeinfo.id = ng_node2ID(NG_PEER_NODE(hook)); link->nodeinfo.hooks = NG_PEER_NODE(hook)->nd_numhooks; ni->hooks++; } break; } case NGM_LISTNODES: { struct namelist *nl; node_p node; int i; IDHASH_RLOCK(); /* Get response struct. */ NG_MKRESPONSE(resp, msg, sizeof(*nl) + (ng_nodes * sizeof(struct nodeinfo)), M_NOWAIT | M_ZERO); if (resp == NULL) { IDHASH_RUNLOCK(); error = ENOMEM; break; } nl = (struct namelist *) resp->data; /* Cycle through the lists of nodes. */ nl->numnames = 0; for (i = 0; i <= ng_ID_hmask; i++) { LIST_FOREACH(node, &ng_ID_hash[i], nd_idnodes) { struct nodeinfo *const np = &nl->nodeinfo[nl->numnames]; if (NG_NODE_NOT_VALID(node)) continue; if (NG_NODE_HAS_NAME(node)) strcpy(np->name, NG_NODE_NAME(node)); strcpy(np->type, node->nd_type->name); np->id = ng_node2ID(node); np->hooks = node->nd_numhooks; KASSERT(nl->numnames < ng_nodes, ("%s: no space", __func__)); nl->numnames++; } } IDHASH_RUNLOCK(); break; } case NGM_LISTNAMES: { struct namelist *nl; node_p node; int i; NAMEHASH_RLOCK(); /* Get response struct. */ NG_MKRESPONSE(resp, msg, sizeof(*nl) + (ng_named_nodes * sizeof(struct nodeinfo)), M_NOWAIT); if (resp == NULL) { NAMEHASH_RUNLOCK(); error = ENOMEM; break; } nl = (struct namelist *) resp->data; /* Cycle through the lists of nodes. */ nl->numnames = 0; for (i = 0; i <= ng_name_hmask; i++) { LIST_FOREACH(node, &ng_name_hash[i], nd_nodes) { struct nodeinfo *const np = &nl->nodeinfo[nl->numnames]; if (NG_NODE_NOT_VALID(node)) continue; strcpy(np->name, NG_NODE_NAME(node)); strcpy(np->type, node->nd_type->name); np->id = ng_node2ID(node); np->hooks = node->nd_numhooks; KASSERT(nl->numnames < ng_named_nodes, ("%s: no space", __func__)); nl->numnames++; } } NAMEHASH_RUNLOCK(); break; } case NGM_LISTTYPES: { struct typelist *tl; struct ng_type *type; int num = 0; TYPELIST_RLOCK(); /* Count number of types */ LIST_FOREACH(type, &ng_typelist, types) num++; /* Get response struct */ NG_MKRESPONSE(resp, msg, sizeof(*tl) + (num * sizeof(struct typeinfo)), M_WAITOK | M_NULLOK); if (resp == NULL) { TYPELIST_RUNLOCK(); error = ENOMEM; break; } tl = (struct typelist *) resp->data; /* Cycle through the linked list of types */ tl->numtypes = 0; LIST_FOREACH(type, &ng_typelist, types) { struct typeinfo *const tp = &tl->typeinfo[tl->numtypes]; strcpy(tp->type_name, type->name); tp->numnodes = type->refs - 1; /* don't count list */ KASSERT(tl->numtypes < num, ("%s: no space", __func__)); tl->numtypes++; } TYPELIST_RUNLOCK(); break; } case NGM_BINARY2ASCII: { int bufSize = 20 * 1024; /* XXX hard coded constant */ const struct ng_parse_type *argstype; const struct ng_cmdlist *c; struct ng_mesg *binary, *ascii; /* Data area must contain a valid netgraph message */ binary = (struct ng_mesg *)msg->data; if (msg->header.arglen < sizeof(struct ng_mesg) || (msg->header.arglen - sizeof(struct ng_mesg) < binary->header.arglen)) { TRAP_ERROR(); error = EINVAL; break; } /* Get a response message with lots of room */ NG_MKRESPONSE(resp, msg, sizeof(*ascii) + bufSize, M_WAITOK | M_NULLOK); if (resp == NULL) { error = ENOMEM; break; } ascii = (struct ng_mesg *)resp->data; /* Copy binary message header to response message payload */ bcopy(binary, ascii, sizeof(*binary)); /* Find command by matching typecookie and command number */ for (c = here->nd_type->cmdlist; c != NULL && c->name != NULL; c++) { if (binary->header.typecookie == c->cookie && binary->header.cmd == c->cmd) break; } if (c == NULL || c->name == NULL) { for (c = ng_generic_cmds; c->name != NULL; c++) { if (binary->header.typecookie == c->cookie && binary->header.cmd == c->cmd) break; } if (c->name == NULL) { NG_FREE_MSG(resp); error = ENOSYS; break; } } /* Convert command name to ASCII */ ksnprintf(ascii->header.cmdstr, sizeof(ascii->header.cmdstr), "%s", c->name); /* Convert command arguments to ASCII */ argstype = (binary->header.flags & NGF_RESP) ? c->respType : c->mesgType; if (argstype == NULL) { *ascii->data = '\0'; } else { if ((error = ng_unparse(argstype, (u_char *)binary->data, ascii->data, bufSize)) != 0) { NG_FREE_MSG(resp); break; } } /* Return the result as struct ng_mesg plus ASCII string */ bufSize = strlen(ascii->data) + 1; ascii->header.arglen = bufSize; resp->header.arglen = sizeof(*ascii) + bufSize; break; } case NGM_ASCII2BINARY: { int bufSize = 2000; /* XXX hard coded constant */ const struct ng_cmdlist *c; const struct ng_parse_type *argstype; struct ng_mesg *ascii, *binary; int off = 0; /* Data area must contain at least a struct ng_mesg + '\0' */ ascii = (struct ng_mesg *)msg->data; if ((msg->header.arglen < sizeof(*ascii) + 1) || (ascii->header.arglen < 1) || (msg->header.arglen < sizeof(*ascii) + ascii->header.arglen)) { TRAP_ERROR(); error = EINVAL; break; } ascii->data[ascii->header.arglen - 1] = '\0'; /* Get a response message with lots of room */ NG_MKRESPONSE(resp, msg, sizeof(*binary) + bufSize, M_WAITOK | M_NULLOK); if (resp == NULL) { error = ENOMEM; break; } binary = (struct ng_mesg *)resp->data; /* Copy ASCII message header to response message payload */ bcopy(ascii, binary, sizeof(*ascii)); /* Find command by matching ASCII command string */ for (c = here->nd_type->cmdlist; c != NULL && c->name != NULL; c++) { if (strcmp(ascii->header.cmdstr, c->name) == 0) break; } if (c == NULL || c->name == NULL) { for (c = ng_generic_cmds; c->name != NULL; c++) { if (strcmp(ascii->header.cmdstr, c->name) == 0) break; } if (c->name == NULL) { NG_FREE_MSG(resp); error = ENOSYS; break; } } /* Convert command name to binary */ binary->header.cmd = c->cmd; binary->header.typecookie = c->cookie; /* Convert command arguments to binary */ argstype = (binary->header.flags & NGF_RESP) ? c->respType : c->mesgType; if (argstype == NULL) { bufSize = 0; } else { if ((error = ng_parse(argstype, ascii->data, &off, (u_char *)binary->data, &bufSize)) != 0) { NG_FREE_MSG(resp); break; } } /* Return the result */ binary->header.arglen = bufSize; resp->header.arglen = sizeof(*binary) + bufSize; break; } case NGM_TEXT_CONFIG: case NGM_TEXT_STATUS: /* * This one is tricky as it passes the command down to the * actual node, even though it is a generic type command. * This means we must assume that the item/msg is already freed * when control passes back to us. */ if (here->nd_type->rcvmsg != NULL) { NGI_MSG(item) = msg; /* put it back as we found it */ return((*here->nd_type->rcvmsg)(here, item, lasthook)); } /* Fall through if rcvmsg not supported */ default: TRAP_ERROR(); error = EINVAL; } /* * Sometimes a generic message may be statically allocated * to avoid problems with allocating when in tight memeory situations. * Don't free it if it is so. * I break them appart here, because erros may cause a free if the item * in which case we'd be doing it twice. * they are kept together above, to simplify freeing. */ out: NG_RESPOND_MSG(error, here, item, resp); if (msg) NG_FREE_MSG(msg); return (error); } /************************************************************************ Queue element get/free routines ************************************************************************/ static struct objcache *ng_oc; static struct objcache *ng_apply_oc; static int maxalloc = 4096; /* limit the damage of a leak */ TUNABLE_INT("net.graph.maxalloc", &maxalloc); SYSCTL_INT(_net_graph, OID_AUTO, maxalloc, CTLFLAG_RD, &maxalloc, 0, "Maximum number of queue items to allocate"); #ifdef NETGRAPH_DEBUG static TAILQ_HEAD(, ng_item) ng_itemlist = TAILQ_HEAD_INITIALIZER(ng_itemlist); static int allocated; /* number of items malloc'd */ #endif /* * Get a queue entry. * This is usually called when a packet first enters netgraph. * By definition, this is usually from an interrupt, or from a user. * Users are not so important, but try be quick for the times that it's * an interrupt. */ static __inline item_p ng_alloc_item(int type, int flags) { item_p item; KASSERT(((type & ~NGQF_TYPE) == 0), ("%s: incorrect item type: %d", __func__, type)); item = objcache_get(ng_oc, (flags & NG_WAITOK) ? M_WAITOK : M_NOWAIT ); if (item) { item->el_flags = type; #ifdef NETGRAPH_DEBUG mtx_lock(&ngq_mtx); TAILQ_INSERT_TAIL(&ng_itemlist, item, all); allocated++; mtx_unlock(&ngq_mtx); #endif } return (item); } /* * Release a queue entry */ void ng_free_item(item_p item) { /* * If the item still has an apply callback registered, it is * being freed too early. */ KASSERT(item->apply == NULL, ("freeing item with registered callback")); /* * Make sure the reference count has reached zero. */ KASSERT(item->refs == 0, ("freeing item with non-zero refcount")); /* * The item may hold resources on it's own. We need to free * these before we can free the item. What they are depends upon * what kind of item it is. it is important that nodes zero * out pointers to resources that they remove from the item * or we release them again here. */ switch (item->el_flags & NGQF_TYPE) { case NGQF_DATA: /* If we have an mbuf still attached.. */ NG_FREE_M(_NGI_M(item)); break; case NGQF_MESG: _NGI_RETADDR(item) = 0; NG_FREE_MSG(_NGI_MSG(item)); break; case NGQF_FN: case NGQF_FN2: /* nothing to free really, */ _NGI_FN(item) = NULL; _NGI_ARG1(item) = NULL; _NGI_ARG2(item) = 0; break; } /* If we still have a node or hook referenced... */ _NGI_CLR_NODE(item); _NGI_CLR_HOOK(item); #ifdef NETGRAPH_DEBUG mtx_lock(&ngq_mtx); TAILQ_REMOVE(&ng_itemlist, item, all); allocated--; mtx_unlock(&ngq_mtx); #endif /* Object must be initialized before returning to objcache */ bzero(item, sizeof(struct ng_item)); objcache_put(ng_oc, item); } /* * Change type of the queue entry. */ static __inline item_p ng_realloc_item(item_p item, int type, int flags) { KASSERT((item != NULL), ("%s: can't reallocate NULL", __func__)); KASSERT(((type & ~NGQF_TYPE) == 0), ("%s: incorrect item type: %d", __func__, type)); item->el_flags = (item->el_flags & ~NGQF_TYPE) | type; return (item); } __inline apply_p ng_alloc_apply(void) { return (objcache_get(ng_apply_oc, M_WAITOK)); } __inline void ng_free_apply(apply_p apply) { objcache_put(ng_apply_oc, apply); } /************************************************************************ Module routines ************************************************************************/ /* * Handle the loading/unloading of a netgraph node type module */ int ng_mod_event(module_t mod, int event, void *data) { struct ng_type *const type = data; int error = 0; switch (event) { case MOD_LOAD: /* Register new netgraph node type */ if ((error = ng_newtype(type)) != 0) { break; } /* Call type specific code */ if (type->mod_event != NULL) if ((error = (*type->mod_event)(mod, event, data))) { TYPELIST_WLOCK(); type->refs--; /* undo it */ LIST_REMOVE(type, types); TYPELIST_WUNLOCK(); } break; case MOD_UNLOAD: if (type->refs > 1) { /* make sure no nodes exist! */ error = EBUSY; } else { if (type->refs == 0) { /* failed load, nothing to undo */ break; } if (type->mod_event != NULL) { /* check with type */ error = (*type->mod_event)(mod, event, data); if (error != 0) { /* type refuses.. */ break; } } TYPELIST_WLOCK(); LIST_REMOVE(type, types); TYPELIST_WUNLOCK(); } break; default: if (type->mod_event != NULL) error = (*type->mod_event)(mod, event, data); else error = EOPNOTSUPP; /* XXX ? */ break; } return (error); } /* * Handle loading and unloading for this code. */ static int ngb_mod_event(module_t mod, int event, void *data) { int i, error = 0; switch (event) { case MOD_LOAD: /* Initialize everything. */ lwkt_token_init(&ng_typelist_token, "ng typelist"); lwkt_token_init(&ng_idhash_token, "ng idhash"); lwkt_token_init(&ng_namehash_token, "ng namehash"); lwkt_token_init(&ng_topo_token, "ng topology"); #ifdef NETGRAPH_DEBUG mtx_init(&ng_nodelist_mtx, "ng nodelist"); mtx_init(&ngq_mtx, "ng queue"); #endif ng_oc = objcache_create_mbacked(M_NETGRAPH, sizeof(struct ng_item), maxalloc, 0, bzero_ctor, NULL, NULL); ng_apply_oc = objcache_create_mbacked(M_NETGRAPH_APPLY, sizeof(struct ng_apply_info), 0, 0, bzero_ctor, NULL, NULL); /* We start with small hashes, but they can grow. */ ng_ID_hash = hashinit(16, M_NETGRAPH_NODE, &ng_ID_hmask); ng_name_hash = hashinit(16, M_NETGRAPH_NODE, &ng_name_hmask); lwkt_initport_panic(&ng_panic_reply_port); for (i = 0; i < ncpus; ++i) { thread_t td; lwkt_create(ngthread, NULL, &td, NULL, 0, i, "netgraph %d", i); ng_msgport[i] = &td->td_msgport; } break; case MOD_UNLOAD: #if 0 hashdestroy(V_ng_name_hash, M_NETGRAPH_NODE, V_ng_name_hmask); hashdestroy(V_ng_ID_hash, M_NETGRAPH_NODE, V_ng_ID_hmask); /* Destroy the lwkt threads too */ objcache_destroy(ng_apply_oc); objcache_destroy(ng_oc); #endif /* You can't unload it because an interface may be using it. */ error = EBUSY; break; default: error = EOPNOTSUPP; break; } return (error); } static moduledata_t netgraph_mod = { "netgraph", ngb_mod_event, (NULL) }; DECLARE_MODULE(netgraph, netgraph_mod, SI_SUB_NETGRAPH, SI_ORDER_MIDDLE); SYSCTL_NODE(_net, OID_AUTO, graph, CTLFLAG_RW, 0, "netgraph Family"); SYSCTL_INT(_net_graph, OID_AUTO, abi_version, CTLFLAG_RD, 0, NG_ABI_VERSION,""); SYSCTL_INT(_net_graph, OID_AUTO, msg_version, CTLFLAG_RD, 0, NG_VERSION, ""); #ifdef NETGRAPH_DEBUG void dumphook (hook_p hook, char *file, int line) { kprintf("hook: name %s, %d refs, Last touched:\n", _NG_HOOK_NAME(hook), hook->hk_refs); kprintf(" Last active @ %s, line %d\n", hook->lastfile, hook->lastline); if (line) { kprintf(" problem discovered at file %s, line %d\n", file, line); } } void dumpnode(node_p node, char *file, int line) { kprintf("node: ID [%x]: type '%s', %d hooks, flags 0x%x, %d refs, %s:\n", _NG_NODE_ID(node), node->nd_type->name, node->nd_numhooks, node->nd_flags, node->nd_refs, node->nd_name); kprintf(" Last active @ %s, line %d\n", node->lastfile, node->lastline); if (line) { kprintf(" problem discovered at file %s, line %d\n", file, line); } } void dumpitem(item_p item, char *file, int line) { kprintf(" ACTIVE item, last used at %s, line %d", item->lastfile, item->lastline); switch(item->el_flags & NGQF_TYPE) { case NGQF_DATA: kprintf(" - [data]\n"); break; case NGQF_MESG: kprintf(" - retaddr[%d]:\n", _NGI_RETADDR(item)); break; case NGQF_FN: kprintf(" - fn@%p (%p, %p, %p, %d (%x))\n", _NGI_FN(item), _NGI_NODE(item), _NGI_HOOK(item), item->body.fn.fn_arg1, item->body.fn.fn_arg2, item->body.fn.fn_arg2); break; case NGQF_FN2: kprintf(" - fn2@%p (%p, %p, %p, %d (%x))\n", _NGI_FN2(item), _NGI_NODE(item), _NGI_HOOK(item), item->body.fn.fn_arg1, item->body.fn.fn_arg2, item->body.fn.fn_arg2); break; } if (line) { kprintf(" problem discovered at file %s, line %d\n", file, line); if (_NGI_NODE(item)) { kprintf("node %p ([%x])\n", _NGI_NODE(item), ng_node2ID(_NGI_NODE(item))); } } } static void ng_dumpitems(void) { item_p item; int i = 1; TAILQ_FOREACH(item, &ng_itemlist, all) { kprintf("[%d] ", i++); dumpitem(item, NULL, 0); } } static void ng_dumpnodes(void) { node_p node; int i = 1; mtx_lock(&ng_nodelist_mtx); SLIST_FOREACH(node, &ng_allnodes, nd_all) { kprintf("[%d] ", i++); dumpnode(node, NULL, 0); } mtx_unlock(&ng_nodelist_mtx); } static void ng_dumphooks(void) { hook_p hook; int i = 1; mtx_lock(&ng_nodelist_mtx); SLIST_FOREACH(hook, &ng_allhooks, hk_all) { kprintf("[%d] ", i++); dumphook(hook, NULL, 0); } mtx_unlock(&ng_nodelist_mtx); } static int sysctl_debug_ng_dump_items(SYSCTL_HANDLER_ARGS) { int error; int val; val = allocated; error = sysctl_handle_int(oidp, &val, 0, req); if (error != 0 || req->newptr == NULL) return (error); if (val == 42) { ng_dumpitems(); ng_dumpnodes(); ng_dumphooks(); } return (0); } SYSCTL_PROC(_debug, OID_AUTO, ng_dump_items, CTLTYPE_INT | CTLFLAG_RW, 0, sizeof(int), sysctl_debug_ng_dump_items, "I", "Number of allocated items"); #endif /* NETGRAPH_DEBUG */ /*********************************************************************** * Externally useable functions to set up a queue item ready for sending ***********************************************************************/ #ifdef NETGRAPH_DEBUG #define ITEM_DEBUG_CHECKS \ do { \ if (NGI_NODE(item) ) { \ kprintf("item already has node"); \ kdb_enter(KDB_WHY_NETGRAPH, "has node"); \ NGI_CLR_NODE(item); \ } \ if (NGI_HOOK(item) ) { \ kprintf("item already has hook"); \ kdb_enter(KDB_WHY_NETGRAPH, "has hook"); \ NGI_CLR_HOOK(item); \ } \ } while (0) #else #define ITEM_DEBUG_CHECKS #endif /* * Put mbuf into the item. * Hook and node references will be removed when the item is dequeued. * (or equivalent) * (XXX) Unsafe because no reference held by peer on remote node. * remote node might go away in this timescale. * We know the hooks can't go away because that would require getting * a writer item on both nodes and we must have at least a reader * here to be able to do this. * Note that the hook loaded is the REMOTE hook. * * This is possibly in the critical path for new data. */ item_p ng_package_data(struct mbuf *m, int flags) { item_p item; if ((item = ng_alloc_item(NGQF_DATA, flags)) == NULL) { NG_FREE_M(m); return (NULL); } ITEM_DEBUG_CHECKS; item->el_flags |= NGQF_READER; NGI_M(item) = m; return (item); } /* * Allocate a queue item and put items into it.. * Evaluate the address as this will be needed to queue it and * to work out what some of the fields should be. * Hook and node references will be removed when the item is dequeued. * (or equivalent) */ item_p ng_package_msg(struct ng_mesg *msg, int flags) { item_p item; if ((item = ng_alloc_item(NGQF_MESG, flags)) == NULL) { NG_FREE_MSG(msg); return (NULL); } ITEM_DEBUG_CHECKS; /* Messages items count as writers unless explicitly exempted. */ if (msg->header.cmd & NGM_READONLY) item->el_flags |= NGQF_READER; else item->el_flags |= NGQF_WRITER; /* * Set the current lasthook into the queue item */ NGI_MSG(item) = msg; NGI_RETADDR(item) = 0; return (item); } #define SET_RETADDR(item, here, retaddr) \ do { /* Data or fn items don't have retaddrs */ \ if ((item->el_flags & NGQF_TYPE) == NGQF_MESG) { \ if (retaddr) { \ NGI_RETADDR(item) = retaddr; \ } else { \ /* \ * The old return address should be ok. \ * If there isn't one, use the address \ * here. \ */ \ if (NGI_RETADDR(item) == 0) { \ NGI_RETADDR(item) \ = ng_node2ID(here); \ } \ } \ } \ } while (0) int ng_address_hook(node_p here, item_p item, hook_p hook, ng_ID_t retaddr) { hook_p peer; node_p peernode; ITEM_DEBUG_CHECKS; /* * Quick sanity check.. * Since a hook holds a reference on it's node, once we know * that the peer is still connected (even if invalid,) we know * that the peer node is present, though maybe invalid. */ if ((hook == NULL) || NG_HOOK_NOT_VALID(hook) || NG_HOOK_NOT_VALID(peer = NG_HOOK_PEER(hook)) || NG_NODE_NOT_VALID(peernode = NG_PEER_NODE(hook))) { NG_FREE_ITEM(item); TRAP_ERROR(); return (ENETDOWN); } /* * Transfer our interest to the other (peer) end. */ NG_HOOK_REF(peer); NG_NODE_REF(peernode); NGI_SET_HOOK(item, peer); NGI_SET_NODE(item, peernode); SET_RETADDR(item, here, retaddr); return (0); } int ng_address_path(node_p here, item_p item, char *address, ng_ID_t retaddr) { node_p dest = NULL; hook_p hook = NULL; int error; ITEM_DEBUG_CHECKS; /* * Note that ng_path2noderef increments the reference count * on the node for us if it finds one. So we don't have to. */ error = ng_path2noderef(here, address, &dest, &hook); if (error) { NG_FREE_ITEM(item); return (error); } NGI_SET_NODE(item, dest); if ( hook) { NG_HOOK_REF(hook); /* don't let it go while on the queue */ NGI_SET_HOOK(item, hook); } SET_RETADDR(item, here, retaddr); return (0); } int ng_address_ID(node_p here, item_p item, ng_ID_t ID, ng_ID_t retaddr) { node_p dest; ITEM_DEBUG_CHECKS; /* * Find the target node. */ dest = ng_ID2noderef(ID); /* GETS REFERENCE! */ if (dest == NULL) { NG_FREE_ITEM(item); TRAP_ERROR(); return(EINVAL); } /* Fill out the contents */ NGI_SET_NODE(item, dest); NGI_CLR_HOOK(item); SET_RETADDR(item, here, retaddr); return (0); } /* * special case to send a message to self (e.g. destroy node) * Possibly indicate an arrival hook too. * Useful for removing that hook :-) */ item_p ng_package_msg_self(node_p here, hook_p hook, struct ng_mesg *msg) { item_p item; /* * Find the target node. * If there is a HOOK argument, then use that in preference * to the address. */ if ((item = ng_alloc_item(NGQF_MESG, NG_NOFLAGS)) == NULL) { NG_FREE_MSG(msg); return (NULL); } /* Fill out the contents */ item->el_flags |= NGQF_WRITER; NG_NODE_REF(here); NGI_SET_NODE(item, here); if (hook) { NG_HOOK_REF(hook); NGI_SET_HOOK(item, hook); } NGI_MSG(item) = msg; NGI_RETADDR(item) = ng_node2ID(here); return (item); } /* * Send ng_item_fn function call to the specified node. */ int ng_send_fn(node_p node, hook_p hook, ng_item_fn *fn, void * arg1, int arg2) { return ng_send_fn1(node, hook, fn, arg1, arg2, NG_NOFLAGS); } int ng_send_fn1(node_p node, hook_p hook, ng_item_fn *fn, void * arg1, int arg2, int flags) { item_p item; if ((item = ng_alloc_item(NGQF_FN, flags)) == NULL) { return (ENOMEM); } item->el_flags |= NGQF_WRITER; NG_NODE_REF(node); /* and one for the item */ NGI_SET_NODE(item, node); if (hook) { NG_HOOK_REF(hook); NGI_SET_HOOK(item, hook); } NGI_FN(item) = fn; NGI_ARG1(item) = arg1; NGI_ARG2(item) = arg2; return(ng_snd_item(item, flags)); } /* * Send ng_item_fn2 function call to the specified node. * * If NG_REUSE_ITEM flag is set, no new item will be allocated, * pitem will be used instead. */ int ng_send_fn2(node_p node, hook_p hook, item_p pitem, ng_item_fn2 *fn, void *arg1, int arg2, int flags) { item_p item; KASSERT((pitem != NULL || (flags & NG_REUSE_ITEM) == 0), ("%s: NG_REUSE_ITEM but no pitem", __func__)); /* * Allocate a new item if no supplied or * if we can't use supplied one. */ if (pitem == NULL || (flags & NG_REUSE_ITEM) == 0) { if ((item = ng_alloc_item(NGQF_FN2, flags)) == NULL) return (ENOMEM); } else { if ((item = ng_realloc_item(pitem, NGQF_FN2, flags)) == NULL) return (ENOMEM); } item->el_flags = (item->el_flags & ~NGQF_RW) | NGQF_WRITER; NG_NODE_REF(node); /* and one for the item */ NGI_SET_NODE(item, node); if (hook) { NG_HOOK_REF(hook); NGI_SET_HOOK(item, hook); } NGI_FN2(item) = fn; NGI_ARG1(item) = arg1; NGI_ARG2(item) = arg2; return(ng_snd_item(item, flags)); } /* * Official timeout routines for Netgraph nodes. */ static void ng_callout_trampoline(void *arg) { item_p item = arg; ng_snd_item(item, 0); } int ng_callout(struct callout *c, node_p node, hook_p hook, int ticks, ng_item_fn *fn, void * arg1, int arg2) { item_p item, oitem; if ((item = ng_alloc_item(NGQF_FN, NG_NOFLAGS)) == NULL) return (ENOMEM); item->el_flags |= NGQF_WRITER; NG_NODE_REF(node); /* and one for the item */ NGI_SET_NODE(item, node); if (hook) { NG_HOOK_REF(hook); NGI_SET_HOOK(item, hook); } NGI_FN(item) = fn; NGI_ARG1(item) = arg1; NGI_ARG2(item) = arg2; oitem = c->c_arg; callout_reset(c, ticks, &ng_callout_trampoline, item); return (0); } /* A special modified version of untimeout() */ int ng_uncallout(struct callout *c, node_p node) { item_p item; int rval; KASSERT(c != NULL, ("ng_uncallout: NULL callout")); KASSERT(node != NULL, ("ng_uncallout: NULL node")); rval = callout_stop(c); item = c->c_arg; /* Do an extra check */ if ((rval > 0) && (c->c_func == &ng_callout_trampoline) && (NGI_NODE(item) == node)) { /* * We successfully removed it from the queue before it ran * So now we need to unreference everything that was * given extra references. (NG_FREE_ITEM does this). */ NG_FREE_ITEM(item); } c->c_arg = NULL; return (rval); } /* * Set the address, if none given, give the node here. */ void ng_replace_retaddr(node_p here, item_p item, ng_ID_t retaddr) { if (retaddr) { NGI_RETADDR(item) = retaddr; } else { /* * The old return address should be ok. * If there isn't one, use the address here. */ NGI_RETADDR(item) = ng_node2ID(here); } } static boolean_t bzero_ctor(void *obj, void *private, int ocflags) { struct ng_item *i = obj; bzero(i, sizeof(struct ng_item)); return(TRUE); } #define TESTING #ifdef TESTING /* just test all the macros */ void ng_macro_test(item_p item); void ng_macro_test(item_p item) { node_p node = NULL; hook_p hook = NULL; struct mbuf *m; struct ng_mesg *msg; ng_ID_t retaddr; int error; NGI_GET_M(item, m); NGI_GET_MSG(item, msg); retaddr = NGI_RETADDR(item); NG_SEND_DATA(error, hook, m, NULL); NG_SEND_DATA_ONLY(error, hook, m); NG_FWD_NEW_DATA(error, item, hook, m); NG_FWD_ITEM_HOOK(error, item, hook); NG_SEND_MSG_HOOK(error, node, msg, hook, retaddr); NG_SEND_MSG_ID(error, node, msg, retaddr, retaddr); NG_SEND_MSG_PATH(error, node, msg, ".:", retaddr); NG_FWD_MSG_HOOK(error, node, item, hook, retaddr); } #endif /* TESTING */