//===- LoopPassManager.h - Loop pass management -----------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// /// \file /// /// This header provides classes for managing a pipeline of passes over loops /// in LLVM IR. /// /// The primary loop pass pipeline is managed in a very particular way to /// provide a set of core guarantees: /// 1) Loops are, where possible, in simplified form. /// 2) Loops are *always* in LCSSA form. /// 3) A collection of Loop-specific analysis results are available: /// - LoopInfo /// - DominatorTree /// - ScalarEvolution /// - AAManager /// 4) All loop passes preserve #1 (where possible), #2, and #3. /// 5) Loop passes run over each loop in the loop nest from the innermost to /// the outermost. Specifically, all inner loops are processed before /// passes run over outer loops. When running the pipeline across an inner /// loop creates new inner loops, those are added and processed in this /// order as well. /// /// This process is designed to facilitate transformations which simplify, /// reduce, and remove loops. For passes which are more oriented towards /// optimizing loops, especially optimizing loop *nests* instead of single /// loops in isolation, this framework is less interesting. /// //===----------------------------------------------------------------------===// #ifndef LLVM_TRANSFORMS_SCALAR_LOOPPASSMANAGER_H #define LLVM_TRANSFORMS_SCALAR_LOOPPASSMANAGER_H #include "llvm/ADT/PriorityWorklist.h" #include "llvm/Analysis/LoopAnalysisManager.h" #include "llvm/Analysis/LoopInfo.h" #include "llvm/Analysis/LoopNestAnalysis.h" #include "llvm/IR/PassManager.h" #include "llvm/Transforms/Utils/LCSSA.h" #include "llvm/Transforms/Utils/LoopSimplify.h" #include "llvm/Transforms/Utils/LoopUtils.h" #include namespace llvm { // Forward declarations of an update tracking API used in the pass manager. class LPMUpdater; class PassInstrumentation; namespace { template using HasRunOnLoopT = decltype(std::declval().run( std::declval(), std::declval(), std::declval(), std::declval())); } // namespace // Explicit specialization and instantiation declarations for the pass manager. // See the comments on the definition of the specialization for details on how // it differs from the primary template. template <> class PassManager : public PassInfoMixin< PassManager> { public: explicit PassManager() = default; // FIXME: These are equivalent to the default move constructor/move // assignment. However, using = default triggers linker errors due to the // explicit instantiations below. Find a way to use the default and remove the // duplicated code here. PassManager(PassManager &&Arg) : IsLoopNestPass(std::move(Arg.IsLoopNestPass)), LoopPasses(std::move(Arg.LoopPasses)), LoopNestPasses(std::move(Arg.LoopNestPasses)) {} PassManager &operator=(PassManager &&RHS) { IsLoopNestPass = std::move(RHS.IsLoopNestPass); LoopPasses = std::move(RHS.LoopPasses); LoopNestPasses = std::move(RHS.LoopNestPasses); return *this; } PreservedAnalyses run(Loop &L, LoopAnalysisManager &AM, LoopStandardAnalysisResults &AR, LPMUpdater &U); void printPipeline(raw_ostream &OS, function_ref MapClassName2PassName); /// Add either a loop pass or a loop-nest pass to the pass manager. Append \p /// Pass to the list of loop passes if it has a dedicated \fn run() method for /// loops and to the list of loop-nest passes if the \fn run() method is for /// loop-nests instead. Also append whether \p Pass is loop-nest pass or not /// to the end of \var IsLoopNestPass so we can easily identify the types of /// passes in the pass manager later. template LLVM_ATTRIBUTE_MINSIZE std::enable_if_t::value> addPass(PassT &&Pass) { using LoopPassModelT = detail::PassModel; IsLoopNestPass.push_back(false); // Do not use make_unique or emplace_back, they cause too many template // instantiations, causing terrible compile times. LoopPasses.push_back(std::unique_ptr( new LoopPassModelT(std::forward(Pass)))); } template LLVM_ATTRIBUTE_MINSIZE std::enable_if_t::value> addPass(PassT &&Pass) { using LoopNestPassModelT = detail::PassModel; IsLoopNestPass.push_back(true); // Do not use make_unique or emplace_back, they cause too many template // instantiations, causing terrible compile times. LoopNestPasses.push_back(std::unique_ptr( new LoopNestPassModelT(std::forward(Pass)))); } // Specializations of `addPass` for `RepeatedPass`. These are necessary since // `RepeatedPass` has a templated `run` method that will result in incorrect // detection of `HasRunOnLoopT`. template LLVM_ATTRIBUTE_MINSIZE std::enable_if_t::value> addPass(RepeatedPass &&Pass) { using RepeatedLoopPassModelT = detail::PassModel, PreservedAnalyses, LoopAnalysisManager, LoopStandardAnalysisResults &, LPMUpdater &>; IsLoopNestPass.push_back(false); // Do not use make_unique or emplace_back, they cause too many template // instantiations, causing terrible compile times. LoopPasses.push_back(std::unique_ptr( new RepeatedLoopPassModelT(std::move(Pass)))); } template LLVM_ATTRIBUTE_MINSIZE std::enable_if_t::value> addPass(RepeatedPass &&Pass) { using RepeatedLoopNestPassModelT = detail::PassModel, PreservedAnalyses, LoopAnalysisManager, LoopStandardAnalysisResults &, LPMUpdater &>; IsLoopNestPass.push_back(true); // Do not use make_unique or emplace_back, they cause too many template // instantiations, causing terrible compile times. LoopNestPasses.push_back(std::unique_ptr( new RepeatedLoopNestPassModelT(std::move(Pass)))); } bool isEmpty() const { return LoopPasses.empty() && LoopNestPasses.empty(); } static bool isRequired() { return true; } size_t getNumLoopPasses() const { return LoopPasses.size(); } size_t getNumLoopNestPasses() const { return LoopNestPasses.size(); } protected: using LoopPassConceptT = detail::PassConcept; using LoopNestPassConceptT = detail::PassConcept; // BitVector that identifies whether the passes are loop passes or loop-nest // passes (true for loop-nest passes). BitVector IsLoopNestPass; std::vector> LoopPasses; std::vector> LoopNestPasses; /// Run either a loop pass or a loop-nest pass. Returns `None` if /// PassInstrumentation's BeforePass returns false. Otherwise, returns the /// preserved analyses of the pass. template Optional runSinglePass(IRUnitT &IR, PassT &Pass, LoopAnalysisManager &AM, LoopStandardAnalysisResults &AR, LPMUpdater &U, PassInstrumentation &PI); PreservedAnalyses runWithLoopNestPasses(Loop &L, LoopAnalysisManager &AM, LoopStandardAnalysisResults &AR, LPMUpdater &U); PreservedAnalyses runWithoutLoopNestPasses(Loop &L, LoopAnalysisManager &AM, LoopStandardAnalysisResults &AR, LPMUpdater &U); private: static const Loop &getLoopFromIR(Loop &L) { return L; } static const Loop &getLoopFromIR(LoopNest &LN) { return LN.getOutermostLoop(); } }; /// The Loop pass manager. /// /// See the documentation for the PassManager template for details. It runs /// a sequence of Loop passes over each Loop that the manager is run over. This /// typedef serves as a convenient way to refer to this construct. typedef PassManager LoopPassManager; /// A partial specialization of the require analysis template pass to forward /// the extra parameters from a transformation's run method to the /// AnalysisManager's getResult. template struct RequireAnalysisPass : PassInfoMixin< RequireAnalysisPass> { PreservedAnalyses run(Loop &L, LoopAnalysisManager &AM, LoopStandardAnalysisResults &AR, LPMUpdater &) { (void)AM.template getResult(L, AR); return PreservedAnalyses::all(); } void printPipeline(raw_ostream &OS, function_ref MapClassName2PassName) { auto ClassName = AnalysisT::name(); auto PassName = MapClassName2PassName(ClassName); OS << "require<" << PassName << ">"; } }; /// An alias template to easily name a require analysis loop pass. template using RequireAnalysisLoopPass = RequireAnalysisPass; class FunctionToLoopPassAdaptor; /// This class provides an interface for updating the loop pass manager based /// on mutations to the loop nest. /// /// A reference to an instance of this class is passed as an argument to each /// Loop pass, and Loop passes should use it to update LPM infrastructure if /// they modify the loop nest structure. /// /// \c LPMUpdater comes with two modes: the loop mode and the loop-nest mode. In /// loop mode, all the loops in the function will be pushed into the worklist /// and when new loops are added to the pipeline, their subloops are also /// inserted recursively. On the other hand, in loop-nest mode, only top-level /// loops are contained in the worklist and the addition of new (top-level) /// loops will not trigger the addition of their subloops. class LPMUpdater { public: /// This can be queried by loop passes which run other loop passes (like pass /// managers) to know whether the loop needs to be skipped due to updates to /// the loop nest. /// /// If this returns true, the loop object may have been deleted, so passes /// should take care not to touch the object. bool skipCurrentLoop() const { return SkipCurrentLoop; } /// Loop passes should use this method to indicate they have deleted a loop /// from the nest. /// /// Note that this loop must either be the current loop or a subloop of the /// current loop. This routine must be called prior to removing the loop from /// the loop nest. /// /// If this is called for the current loop, in addition to clearing any /// state, this routine will mark that the current loop should be skipped by /// the rest of the pass management infrastructure. void markLoopAsDeleted(Loop &L, llvm::StringRef Name) { LAM.clear(L, Name); assert((&L == CurrentL || CurrentL->contains(&L)) && "Cannot delete a loop outside of the " "subloop tree currently being processed."); if (&L == CurrentL) SkipCurrentLoop = true; } void setParentLoop(Loop *L) { #ifdef LLVM_ENABLE_ABI_BREAKING_CHECKS ParentL = L; #endif } /// Loop passes should use this method to indicate they have added new child /// loops of the current loop. /// /// \p NewChildLoops must contain only the immediate children. Any nested /// loops within them will be visited in postorder as usual for the loop pass /// manager. void addChildLoops(ArrayRef NewChildLoops) { assert(!LoopNestMode && "Child loops should not be pushed in loop-nest mode."); // Insert ourselves back into the worklist first, as this loop should be // revisited after all the children have been processed. Worklist.insert(CurrentL); #ifndef NDEBUG for (Loop *NewL : NewChildLoops) assert(NewL->getParentLoop() == CurrentL && "All of the new loops must " "be immediate children of " "the current loop!"); #endif appendLoopsToWorklist(NewChildLoops, Worklist); // Also skip further processing of the current loop--it will be revisited // after all of its newly added children are accounted for. SkipCurrentLoop = true; } /// Loop passes should use this method to indicate they have added new /// sibling loops to the current loop. /// /// \p NewSibLoops must only contain the immediate sibling loops. Any nested /// loops within them will be visited in postorder as usual for the loop pass /// manager. void addSiblingLoops(ArrayRef NewSibLoops) { #if defined(LLVM_ENABLE_ABI_BREAKING_CHECKS) && !defined(NDEBUG) for (Loop *NewL : NewSibLoops) assert(NewL->getParentLoop() == ParentL && "All of the new loops must be siblings of the current loop!"); #endif if (LoopNestMode) Worklist.insert(NewSibLoops); else appendLoopsToWorklist(NewSibLoops, Worklist); // No need to skip the current loop or revisit it, as sibling loops // shouldn't impact anything. } /// Restart the current loop. /// /// Loop passes should call this method to indicate the current loop has been /// sufficiently changed that it should be re-visited from the begining of /// the loop pass pipeline rather than continuing. void revisitCurrentLoop() { // Tell the currently in-flight pipeline to stop running. SkipCurrentLoop = true; // And insert ourselves back into the worklist. Worklist.insert(CurrentL); } private: friend class llvm::FunctionToLoopPassAdaptor; /// The \c FunctionToLoopPassAdaptor's worklist of loops to process. SmallPriorityWorklist &Worklist; /// The analysis manager for use in the current loop nest. LoopAnalysisManager &LAM; Loop *CurrentL; bool SkipCurrentLoop; const bool LoopNestMode; #ifdef LLVM_ENABLE_ABI_BREAKING_CHECKS // In debug builds we also track the parent loop to implement asserts even in // the face of loop deletion. Loop *ParentL; #endif LPMUpdater(SmallPriorityWorklist &Worklist, LoopAnalysisManager &LAM, bool LoopNestMode = false) : Worklist(Worklist), LAM(LAM), LoopNestMode(LoopNestMode) {} }; template Optional LoopPassManager::runSinglePass( IRUnitT &IR, PassT &Pass, LoopAnalysisManager &AM, LoopStandardAnalysisResults &AR, LPMUpdater &U, PassInstrumentation &PI) { // Get the loop in case of Loop pass and outermost loop in case of LoopNest // pass which is to be passed to BeforePass and AfterPass call backs. const Loop &L = getLoopFromIR(IR); // Check the PassInstrumentation's BeforePass callbacks before running the // pass, skip its execution completely if asked to (callback returns false). if (!PI.runBeforePass(*Pass, L)) return None; PreservedAnalyses PA; { TimeTraceScope TimeScope(Pass->name(), IR.getName()); PA = Pass->run(IR, AM, AR, U); } // do not pass deleted Loop into the instrumentation if (U.skipCurrentLoop()) PI.runAfterPassInvalidated(*Pass, PA); else PI.runAfterPass(*Pass, L, PA); return PA; } /// Adaptor that maps from a function to its loops. /// /// Designed to allow composition of a LoopPass(Manager) and a /// FunctionPassManager. Note that if this pass is constructed with a \c /// FunctionAnalysisManager it will run the \c LoopAnalysisManagerFunctionProxy /// analysis prior to running the loop passes over the function to enable a \c /// LoopAnalysisManager to be used within this run safely. /// /// The adaptor comes with two modes: the loop mode and the loop-nest mode, and /// the worklist updater lived inside will be in the same mode as the adaptor /// (refer to the documentation of \c LPMUpdater for more detailed explanation). /// Specifically, in loop mode, all loops in the funciton will be pushed into /// the worklist and processed by \p Pass, while only top-level loops are /// processed in loop-nest mode. Please refer to the various specializations of /// \fn createLoopFunctionToLoopPassAdaptor to see when loop mode and loop-nest /// mode are used. class FunctionToLoopPassAdaptor : public PassInfoMixin { public: using PassConceptT = detail::PassConcept; explicit FunctionToLoopPassAdaptor(std::unique_ptr Pass, bool UseMemorySSA = false, bool UseBlockFrequencyInfo = false, bool UseBranchProbabilityInfo = false, bool LoopNestMode = false) : Pass(std::move(Pass)), UseMemorySSA(UseMemorySSA), UseBlockFrequencyInfo(UseBlockFrequencyInfo), UseBranchProbabilityInfo(UseBranchProbabilityInfo), LoopNestMode(LoopNestMode) { LoopCanonicalizationFPM.addPass(LoopSimplifyPass()); LoopCanonicalizationFPM.addPass(LCSSAPass()); } /// Runs the loop passes across every loop in the function. PreservedAnalyses run(Function &F, FunctionAnalysisManager &AM); void printPipeline(raw_ostream &OS, function_ref MapClassName2PassName); static bool isRequired() { return true; } bool isLoopNestMode() const { return LoopNestMode; } private: std::unique_ptr Pass; FunctionPassManager LoopCanonicalizationFPM; bool UseMemorySSA = false; bool UseBlockFrequencyInfo = false; bool UseBranchProbabilityInfo = false; const bool LoopNestMode; }; /// A function to deduce a loop pass type and wrap it in the templated /// adaptor. /// /// If \p Pass is a loop pass, the returned adaptor will be in loop mode. template inline std::enable_if_t::value, FunctionToLoopPassAdaptor> createFunctionToLoopPassAdaptor(LoopPassT &&Pass, bool UseMemorySSA = false, bool UseBlockFrequencyInfo = false, bool UseBranchProbabilityInfo = false) { using PassModelT = detail::PassModel; // Do not use make_unique, it causes too many template instantiations, // causing terrible compile times. return FunctionToLoopPassAdaptor( std::unique_ptr( new PassModelT(std::forward(Pass))), UseMemorySSA, UseBlockFrequencyInfo, UseBranchProbabilityInfo, false); } /// If \p Pass is a loop-nest pass, \p Pass will first be wrapped into a /// \c LoopPassManager and the returned adaptor will be in loop-nest mode. template inline std::enable_if_t::value, FunctionToLoopPassAdaptor> createFunctionToLoopPassAdaptor(LoopNestPassT &&Pass, bool UseMemorySSA = false, bool UseBlockFrequencyInfo = false, bool UseBranchProbabilityInfo = false) { LoopPassManager LPM; LPM.addPass(std::forward(Pass)); using PassModelT = detail::PassModel; // Do not use make_unique, it causes too many template instantiations, // causing terrible compile times. return FunctionToLoopPassAdaptor( std::unique_ptr( new PassModelT(std::move(LPM))), UseMemorySSA, UseBlockFrequencyInfo, UseBranchProbabilityInfo, true); } /// If \p Pass is an instance of \c LoopPassManager, the returned adaptor will /// be in loop-nest mode if the pass manager contains only loop-nest passes. template <> inline FunctionToLoopPassAdaptor createFunctionToLoopPassAdaptor( LoopPassManager &&LPM, bool UseMemorySSA, bool UseBlockFrequencyInfo, bool UseBranchProbabilityInfo) { // Check if LPM contains any loop pass and if it does not, returns an adaptor // in loop-nest mode. using PassModelT = detail::PassModel; bool LoopNestMode = (LPM.getNumLoopPasses() == 0); // Do not use make_unique, it causes too many template instantiations, // causing terrible compile times. return FunctionToLoopPassAdaptor( std::unique_ptr( new PassModelT(std::move(LPM))), UseMemorySSA, UseBlockFrequencyInfo, UseBranchProbabilityInfo, LoopNestMode); } /// Pass for printing a loop's contents as textual IR. class PrintLoopPass : public PassInfoMixin { raw_ostream &OS; std::string Banner; public: PrintLoopPass(); PrintLoopPass(raw_ostream &OS, const std::string &Banner = ""); PreservedAnalyses run(Loop &L, LoopAnalysisManager &, LoopStandardAnalysisResults &, LPMUpdater &); }; } #endif // LLVM_TRANSFORMS_SCALAR_LOOPPASSMANAGER_H