//===- InputChunks.h --------------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // An InputChunks represents an indivisible opaque region of a input wasm file. // i.e. a single wasm data segment or a single wasm function. // // They are written directly to the mmap'd output file after which relocations // are applied. Because each Chunk is independent they can be written in // parallel. // // Chunks are also unit on which garbage collection (--gc-sections) operates. // //===----------------------------------------------------------------------===// #ifndef LLD_WASM_INPUT_CHUNKS_H #define LLD_WASM_INPUT_CHUNKS_H #include "Config.h" #include "InputFiles.h" #include "lld/Common/ErrorHandler.h" #include "lld/Common/LLVM.h" #include "llvm/ADT/CachedHashString.h" #include "llvm/MC/StringTableBuilder.h" #include "llvm/Object/Wasm.h" namespace lld { namespace wasm { class ObjFile; class OutputSegment; class OutputSection; class InputChunk { public: enum Kind { DataSegment, Merge, MergedChunk, Function, SyntheticFunction, Section, }; StringRef name; StringRef debugName; StringRef getName() const { return name; } StringRef getDebugName() const { return debugName; } Kind kind() const { return (Kind)sectionKind; } uint32_t getSize() const; uint32_t getInputSize() const; void writeTo(uint8_t *buf) const; void relocate(uint8_t *buf) const; ArrayRef getRelocations() const { return relocations; } void setRelocations(ArrayRef rs) { relocations = rs; } // Translate an offset into the input chunk to an offset in the output // section. uint64_t getOffset(uint64_t offset) const; // Translate an offset into the input chunk into an offset into the output // chunk. For data segments (InputSegment) this will return and offset into // the output segment. For MergeInputChunk, this will return an offset into // the parent merged chunk. For other chunk types this is no-op and we just // return unmodified offset. uint64_t getChunkOffset(uint64_t offset) const; uint64_t getVA(uint64_t offset = 0) const; uint32_t getComdat() const { return comdat; } StringRef getComdatName() const; uint32_t getInputSectionOffset() const { return inputSectionOffset; } size_t getNumRelocations() const { return relocations.size(); } void writeRelocations(llvm::raw_ostream &os) const; void generateRelocationCode(raw_ostream &os) const; bool isTLS() const { // Older object files don't include WASM_SEG_FLAG_TLS and instead // relied on the naming convention. return flags & llvm::wasm::WASM_SEG_FLAG_TLS || name.startswith(".tdata") || name.startswith(".tbss"); } ObjFile *file; OutputSection *outputSec = nullptr; uint32_t comdat = UINT32_MAX; uint32_t inputSectionOffset = 0; uint32_t alignment; uint32_t flags; // Only applies to data segments. uint32_t outputSegmentOffset = 0; const OutputSegment *outputSeg = nullptr; // After assignAddresses is called, this represents the offset from // the beginning of the output section this chunk was assigned to. int32_t outSecOff = 0; uint8_t sectionKind : 3; // Signals that the section is part of the output. The garbage collector, // and COMDAT handling can set a sections' Live bit. // If GC is disabled, all sections start out as live by default. unsigned live : 1; // Signals the chunk was discarded by COMDAT handling. unsigned discarded : 1; protected: InputChunk(ObjFile *f, Kind k, StringRef name, uint32_t alignment = 0, uint32_t flags = 0) : name(name), file(f), alignment(alignment), flags(flags), sectionKind(k), live(!config->gcSections), discarded(false) {} ArrayRef data() const { return rawData; } uint64_t getTombstone() const; ArrayRef relocations; ArrayRef rawData; }; // Represents a WebAssembly data segment which can be included as part of // an output data segments. Note that in WebAssembly, unlike ELF and other // formats, used the term "data segment" to refer to the continuous regions of // memory that make on the data section. See: // https://webassembly.github.io/spec/syntax/modules.html#syntax-data // // For example, by default, clang will produce a separate data section for // each global variable. class InputSegment : public InputChunk { public: InputSegment(const WasmSegment &seg, ObjFile *f) : InputChunk(f, InputChunk::DataSegment, seg.Data.Name, seg.Data.Alignment, seg.Data.LinkingFlags), segment(seg) { rawData = segment.Data.Content; comdat = segment.Data.Comdat; inputSectionOffset = segment.SectionOffset; } static bool classof(const InputChunk *c) { return c->kind() == DataSegment; } protected: const WasmSegment &segment; }; class SyntheticMergedChunk; // Merge segment handling copied from lld/ELF/InputSection.h. Keep in sync // where possible. // SectionPiece represents a piece of splittable segment contents. // We allocate a lot of these and binary search on them. This means that they // have to be as compact as possible, which is why we don't store the size (can // be found by looking at the next one). struct SectionPiece { SectionPiece(size_t off, uint32_t hash, bool live) : inputOff(off), live(live || !config->gcSections), hash(hash >> 1) {} uint32_t inputOff; uint32_t live : 1; uint32_t hash : 31; uint64_t outputOff = 0; }; static_assert(sizeof(SectionPiece) == 16, "SectionPiece is too big"); // This corresponds segments marked as WASM_SEG_FLAG_STRINGS. class MergeInputChunk : public InputChunk { public: MergeInputChunk(const WasmSegment &seg, ObjFile *f) : InputChunk(f, Merge, seg.Data.Name, seg.Data.Alignment, seg.Data.LinkingFlags) { rawData = seg.Data.Content; comdat = seg.Data.Comdat; inputSectionOffset = seg.SectionOffset; } MergeInputChunk(const WasmSection &s, ObjFile *f) : InputChunk(f, Merge, s.Name, 0, llvm::wasm::WASM_SEG_FLAG_STRINGS) { assert(s.Type == llvm::wasm::WASM_SEC_CUSTOM); comdat = s.Comdat; rawData = s.Content; } static bool classof(const InputChunk *s) { return s->kind() == Merge; } void splitIntoPieces(); // Translate an offset in the input section to an offset in the parent // MergeSyntheticSection. uint64_t getParentOffset(uint64_t offset) const; // Splittable sections are handled as a sequence of data // rather than a single large blob of data. std::vector pieces; // Returns I'th piece's data. This function is very hot when // string merging is enabled, so we want to inline. LLVM_ATTRIBUTE_ALWAYS_INLINE llvm::CachedHashStringRef getData(size_t i) const { size_t begin = pieces[i].inputOff; size_t end = (pieces.size() - 1 == i) ? data().size() : pieces[i + 1].inputOff; return {toStringRef(data().slice(begin, end - begin)), pieces[i].hash}; } // Returns the SectionPiece at a given input section offset. SectionPiece *getSectionPiece(uint64_t offset); const SectionPiece *getSectionPiece(uint64_t offset) const { return const_cast(this)->getSectionPiece(offset); } SyntheticMergedChunk *parent = nullptr; private: void splitStrings(ArrayRef a); }; // SyntheticMergedChunk is a class that allows us to put mergeable // sections with different attributes in a single output sections. To do that we // put them into SyntheticMergedChunk synthetic input sections which are // attached to regular output sections. class SyntheticMergedChunk : public InputChunk { public: SyntheticMergedChunk(StringRef name, uint32_t alignment, uint32_t flags) : InputChunk(nullptr, InputChunk::MergedChunk, name, alignment, flags), builder(llvm::StringTableBuilder::RAW, 1ULL << alignment) {} static bool classof(const InputChunk *c) { return c->kind() == InputChunk::MergedChunk; } void addMergeChunk(MergeInputChunk *ms) { comdat = ms->getComdat(); ms->parent = this; chunks.push_back(ms); } void finalizeContents(); llvm::StringTableBuilder builder; protected: std::vector chunks; }; // Represents a single wasm function within and input file. These are // combined to create the final output CODE section. class InputFunction : public InputChunk { public: InputFunction(const WasmSignature &s, const WasmFunction *func, ObjFile *f) : InputChunk(f, InputChunk::Function, func->SymbolName), signature(s), function(func), exportName(func && func->ExportName.hasValue() ? (*func->ExportName).str() : llvm::Optional()) { inputSectionOffset = function->CodeSectionOffset; rawData = file->codeSection->Content.slice(inputSectionOffset, function->Size); debugName = function->DebugName; comdat = function->Comdat; } InputFunction(StringRef name, const WasmSignature &s) : InputChunk(nullptr, InputChunk::Function, name), signature(s) {} static bool classof(const InputChunk *c) { return c->kind() == InputChunk::Function || c->kind() == InputChunk::SyntheticFunction; } llvm::Optional getExportName() const { return exportName.hasValue() ? llvm::Optional(*exportName) : llvm::Optional(); } void setExportName(std::string exportName) { this->exportName = exportName; } uint32_t getFunctionInputOffset() const { return getInputSectionOffset(); } uint32_t getFunctionCodeOffset() const { return function->CodeOffset; } uint32_t getFunctionIndex() const { return functionIndex.getValue(); } bool hasFunctionIndex() const { return functionIndex.hasValue(); } void setFunctionIndex(uint32_t index); uint32_t getTableIndex() const { return tableIndex.getValue(); } bool hasTableIndex() const { return tableIndex.hasValue(); } void setTableIndex(uint32_t index); void writeCompressed(uint8_t *buf) const; // The size of a given input function can depend on the values of the // LEB relocations within it. This finalizeContents method is called after // all the symbol values have be calculated but before getSize() is ever // called. void calculateSize(); const WasmSignature &signature; uint32_t getCompressedSize() const { assert(compressedSize); return compressedSize; } const WasmFunction *function; protected: llvm::Optional exportName; llvm::Optional functionIndex; llvm::Optional tableIndex; uint32_t compressedFuncSize = 0; uint32_t compressedSize = 0; }; class SyntheticFunction : public InputFunction { public: SyntheticFunction(const WasmSignature &s, StringRef name, StringRef debugName = {}) : InputFunction(name, s) { sectionKind = InputChunk::SyntheticFunction; this->debugName = debugName; } static bool classof(const InputChunk *c) { return c->kind() == InputChunk::SyntheticFunction; } void setBody(ArrayRef body) { rawData = body; } }; // Represents a single Wasm Section within an input file. class InputSection : public InputChunk { public: InputSection(const WasmSection &s, ObjFile *f) : InputChunk(f, InputChunk::Section, s.Name), tombstoneValue(getTombstoneForSection(s.Name)), section(s) { assert(section.Type == llvm::wasm::WASM_SEC_CUSTOM); comdat = section.Comdat; rawData = section.Content; } static bool classof(const InputChunk *c) { return c->kind() == InputChunk::Section; } const uint64_t tombstoneValue; protected: static uint64_t getTombstoneForSection(StringRef name); const WasmSection §ion; }; } // namespace wasm std::string toString(const wasm::InputChunk *); StringRef relocTypeToString(uint8_t relocType); } // namespace lld #endif // LLD_WASM_INPUT_CHUNKS_H