//===-- VSCode.h ------------------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLDB_TOOLS_LLDB_VSCODE_VSCODE_H #define LLDB_TOOLS_LLDB_VSCODE_VSCODE_H #include "llvm/Config/llvm-config.h" // for LLVM_ON_UNIX #include #include #include #include #include #include #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/DenseSet.h" #include "llvm/ADT/StringMap.h" #include "llvm/ADT/StringRef.h" #include "llvm/Support/JSON.h" #include "llvm/Support/raw_ostream.h" #include "lldb/API/SBAttachInfo.h" #include "lldb/API/SBBreakpoint.h" #include "lldb/API/SBBreakpointLocation.h" #include "lldb/API/SBCommandInterpreter.h" #include "lldb/API/SBCommandReturnObject.h" #include "lldb/API/SBCommunication.h" #include "lldb/API/SBDebugger.h" #include "lldb/API/SBEvent.h" #include "lldb/API/SBHostOS.h" #include "lldb/API/SBInstruction.h" #include "lldb/API/SBInstructionList.h" #include "lldb/API/SBLanguageRuntime.h" #include "lldb/API/SBLaunchInfo.h" #include "lldb/API/SBLineEntry.h" #include "lldb/API/SBListener.h" #include "lldb/API/SBProcess.h" #include "lldb/API/SBStream.h" #include "lldb/API/SBStringList.h" #include "lldb/API/SBTarget.h" #include "lldb/API/SBThread.h" #include "ExceptionBreakpoint.h" #include "FunctionBreakpoint.h" #include "IOStream.h" #include "ProgressEvent.h" #include "RunInTerminal.h" #include "SourceBreakpoint.h" #include "SourceReference.h" #define VARREF_LOCALS (int64_t)1 #define VARREF_GLOBALS (int64_t)2 #define VARREF_REGS (int64_t)3 #define VARREF_FIRST_VAR_IDX (int64_t)4 #define NO_TYPENAME "" namespace lldb_vscode { typedef llvm::DenseMap SourceBreakpointMap; typedef llvm::StringMap FunctionBreakpointMap; enum class OutputType { Console, Stdout, Stderr, Telemetry }; enum VSCodeBroadcasterBits { eBroadcastBitStopEventThread = 1u << 0, eBroadcastBitStopProgressThread = 1u << 1 }; typedef void (*RequestCallback)(const llvm::json::Object &command); enum class PacketStatus { Success = 0, EndOfFile, JSONMalformed, JSONNotObject }; struct Variables { /// Variable_reference start index of permanent expandable variable. static constexpr int64_t PermanentVariableStartIndex = (1ll << 32); lldb::SBValueList locals; lldb::SBValueList globals; lldb::SBValueList registers; int64_t next_temporary_var_ref{VARREF_FIRST_VAR_IDX}; int64_t next_permanent_var_ref{PermanentVariableStartIndex}; /// Expandable variables that are alive in this stop state. /// Will be cleared when debuggee resumes. llvm::DenseMap expandable_variables; /// Expandable variables that persist across entire debug session. /// These are the variables evaluated from debug console REPL. llvm::DenseMap expandable_permanent_variables; /// Check if \p var_ref points to a variable that should persist for the /// entire duration of the debug session, e.g. repl expandable variables static bool IsPermanentVariableReference(int64_t var_ref); /// \return a new variableReference. /// Specify is_permanent as true for variable that should persist entire /// debug session. int64_t GetNewVariableRefence(bool is_permanent); /// \return the expandable variable corresponding with variableReference /// value of \p value. /// If \p var_ref is invalid an empty SBValue is returned. lldb::SBValue GetVariable(int64_t var_ref) const; /// Insert a new \p variable. /// \return variableReference assigned to this expandable variable. int64_t InsertExpandableVariable(lldb::SBValue variable, bool is_permanent); /// Clear all scope variables and non-permanent expandable variables. void Clear(); }; struct VSCode { std::string debug_adaptor_path; InputStream input; OutputStream output; lldb::SBDebugger debugger; lldb::SBTarget target; Variables variables; lldb::SBBroadcaster broadcaster; std::thread event_thread; std::thread progress_event_thread; std::unique_ptr log; llvm::DenseMap addr_to_source_ref; llvm::DenseMap source_map; llvm::StringMap source_breakpoints; FunctionBreakpointMap function_breakpoints; std::vector exception_breakpoints; std::vector init_commands; std::vector pre_run_commands; std::vector exit_commands; std::vector stop_commands; std::vector terminate_commands; lldb::tid_t focus_tid; bool sent_terminated_event; bool stop_at_entry; bool is_attach; bool configuration_done_sent; uint32_t reverse_request_seq; std::map request_handlers; bool waiting_for_run_in_terminal; ProgressEventReporter progress_event_reporter; // Keep track of the last stop thread index IDs as threads won't go away // unless we send a "thread" event to indicate the thread exited. llvm::DenseSet thread_ids; VSCode(); ~VSCode(); VSCode(const VSCode &rhs) = delete; void operator=(const VSCode &rhs) = delete; int64_t GetLineForPC(int64_t sourceReference, lldb::addr_t pc) const; ExceptionBreakpoint *GetExceptionBreakpoint(const std::string &filter); ExceptionBreakpoint *GetExceptionBreakpoint(const lldb::break_id_t bp_id); // Serialize the JSON value into a string and send the JSON packet to // the "out" stream. void SendJSON(const llvm::json::Value &json); std::string ReadJSON(); void SendOutput(OutputType o, const llvm::StringRef output); void SendProgressEvent(uint64_t progress_id, const char *message, uint64_t completed, uint64_t total); void __attribute__((format(printf, 3, 4))) SendFormattedOutput(OutputType o, const char *format, ...); static int64_t GetNextSourceReference(); ExceptionBreakpoint *GetExceptionBPFromStopReason(lldb::SBThread &thread); lldb::SBThread GetLLDBThread(const llvm::json::Object &arguments); lldb::SBFrame GetLLDBFrame(const llvm::json::Object &arguments); llvm::json::Value CreateTopLevelScopes(); void RunLLDBCommands(llvm::StringRef prefix, const std::vector &commands); void RunInitCommands(); void RunPreRunCommands(); void RunStopCommands(); void RunExitCommands(); void RunTerminateCommands(); /// Create a new SBTarget object from the given request arguments. /// \param[in] arguments /// Launch configuration arguments. /// /// \param[out] error /// An SBError object that will contain an error description if /// function failed to create the target. /// /// \return /// An SBTarget object. lldb::SBTarget CreateTargetFromArguments(const llvm::json::Object &arguments, lldb::SBError &error); /// Set given target object as a current target for lldb-vscode and start /// listeing for its breakpoint events. void SetTarget(const lldb::SBTarget target); const std::map &GetRequestHandlers(); PacketStatus GetNextObject(llvm::json::Object &object); bool HandleObject(const llvm::json::Object &object); /// Send a Debug Adapter Protocol reverse request to the IDE /// /// \param[in] request /// The payload of the request to send. /// /// \param[out] response /// The response of the IDE. It might be undefined if there was an error. /// /// \return /// A \a PacketStatus object indicating the sucess or failure of the /// request. PacketStatus SendReverseRequest(llvm::json::Object request, llvm::json::Object &response); /// Registers a callback handler for a Debug Adapter Protocol request /// /// \param[in] request /// The name of the request following the Debug Adapter Protocol /// specification. /// /// \param[in] callback /// The callback to execute when the given request is triggered by the /// IDE. void RegisterRequestCallback(std::string request, RequestCallback callback); /// Debuggee will continue from stopped state. void WillContinue() { variables.Clear(); } /// Poll the process to wait for it to reach the eStateStopped state. /// /// Wait for the process hit a stopped state. When running a launch with /// "launchCommands", or attach with "attachCommands", the calls might take /// some time to stop at the entry point since the command is asynchronous. We /// need to sync up with the process and make sure it is stopped before we /// proceed to do anything else as we will soon be asked to set breakpoints /// and other things that require the process to be stopped. We must use /// polling because "attachCommands" or "launchCommands" may or may not send /// process state change events depending on if the user modifies the async /// setting in the debugger. Since both "attachCommands" and "launchCommands" /// could end up using any combination of LLDB commands, we must ensure we can /// also catch when the process stops, so we must poll the process to make /// sure we handle all cases. /// /// \param[in] seconds /// The number of seconds to poll the process to wait until it is stopped. /// /// \return Error if waiting for the process fails, no error if succeeds. lldb::SBError WaitForProcessToStop(uint32_t seconds); private: // Send the JSON in "json_str" to the "out" stream. Correctly send the // "Content-Length:" field followed by the length, followed by the raw // JSON bytes. void SendJSON(const std::string &json_str); }; extern VSCode g_vsc; } // namespace lldb_vscode #endif