/* * Copyright (c) 1980 Regents of the University of California. * All rights reserved. * * %sccs.include.redist.c% * * @(#)cribbage.h 5.6 (Berkeley) 04/26/93 */ extern CARD deck[ CARDS ]; /* a deck */ extern CARD phand[ FULLHAND ]; /* player's hand */ extern CARD chand[ FULLHAND ]; /* computer's hand */ extern CARD crib[ CINHAND ]; /* the crib */ extern CARD turnover; /* the starter */ extern CARD known[ CARDS ]; /* cards we have seen */ extern int knownum; /* # of cards we know */ extern int pscore; /* player's score */ extern int cscore; /* comp's score */ extern int glimit; /* points to win game */ extern int pgames; /* player's games won */ extern int cgames; /* comp's games won */ extern int gamecount; /* # games played */ extern int Lastscore[2]; /* previous score for each */ extern BOOLEAN iwon; /* if comp won last */ extern BOOLEAN explain; /* player mistakes explained */ extern BOOLEAN rflag; /* if all cuts random */ extern BOOLEAN quiet; /* if suppress random mess */ extern BOOLEAN playing; /* currently playing game */ extern char expl[]; /* string for explanation */ void addmsg __P((const char *, ...)); int adjust __P((CARD [], CARD)); int anymove __P((CARD [], int, int)); int anysumto __P((CARD [], int, int, int)); void bye __P((void)); int cchose __P((CARD [], int, int)); void cdiscard __P((BOOLEAN)); int chkscr __P((int *, int)); int comphand __P((CARD [], char *)); void cremove __P((CARD, CARD [], int)); int cut __P((BOOLEAN, int)); int deal __P((int)); void discard __P((BOOLEAN)); void do_wait __P((void)); void endmsg __P((void)); int eq __P((CARD, CARD)); int fifteens __P((CARD [], int)); void game __P((void)); void gamescore __P((void)); char *getline __P((void)); int getuchar __P((void)); int incard __P((CARD *)); int infrom __P((CARD [], int, char *)); void instructions __P((void)); int isone __P((CARD, CARD [], int)); void makeboard __P((void)); void makedeck __P((CARD [])); void makeknown __P((CARD [], int)); void msg __P((const char *, ...)); int msgcard __P((CARD, BOOLEAN)); int msgcrd __P((CARD, BOOLEAN, char *, BOOLEAN)); int number __P((int, int, char *)); int numofval __P((CARD [], int, int)); int pairuns __P((CARD [], int)); int peg __P((BOOLEAN)); int pegscore __P((CARD, CARD [], int, int)); int playhand __P((BOOLEAN)); int plyrhand __P((CARD [], char *)); void prcard __P((WINDOW *, int, int, CARD, BOOLEAN)); void prcrib __P((BOOLEAN, BOOLEAN)); void prhand __P((CARD [], int, WINDOW *, BOOLEAN)); void printcard __P((WINDOW *, int, CARD, BOOLEAN)); void prpeg __P((int, int, BOOLEAN)); void prtable __P((int)); int readchar __P((void)); void rint __P((int)); int score __P((BOOLEAN)); int scorehand __P((CARD [], CARD, int, BOOLEAN, BOOLEAN)); void shuffle __P((CARD [])); void sorthand __P((CARD [], int)); void wait_for __P((int));