/* * Copyright (c) 1990 Regents of the University of California. * All rights reserved. * * %sccs.include.redist.c% * * @(#)if_dl.h 7.2 (Berkeley) 02/22/91 */ /* * A Link-Level Sockaddr may specify the interface in one of two * ways: either by means of a system-provided index number (computed * anew and possibly differently on every reboot), or by a human-readable * string such as "il0" (for managerial convenience). * * Census taking actions, such as something akin to SIOCGCONF would return * both the index and the human name. * * High volume transactions (such as giving a link-level ``from'' address * in a recvfrom or recvmsg call) may be likely only to provide the indexed * form, (which requires fewer copy operations and less space). * * The form and interpretation of the link-level address is purely a matter * of convention between the device driver and its consumers; however, it is * expected that all drivers for an interface of a given if_type will agree. */ /* * Structure of a Link-Level sockaddr: */ struct sockaddr_dl { u_char sdl_len; /* Total length of sockaddr */ u_char sdl_family; /* AF_DLI */ u_short sdl_index; /* if != 0, system given index for interface */ u_char sdl_type; /* interface type */ u_char sdl_nlen; /* interface name length, no trailing 0 reqd. */ u_char sdl_alen; /* link level address length */ u_char sdl_slen; /* link layer selector length */ char sdl_data[12]; /* minimum work area, can be larger; contains both if name and ll address */ }; #define LLADDR(s) ((caddr_t)((s)->sdl_data + (s)->sdl_nlen)) #ifndef KERNEL #include __BEGIN_DECLS void link_addr __P((const char *, struct sockaddr_dl *)); char *link_ntoa __P((const struct sockaddr_dl *)); __END_DECLS #endif /* !KERNEL */