/* * @(#)slcompress.c 7.4 (Berkeley) 07/01/89 * * THIS CODE IS NOT FOR DISTRIBUTION! * KEEP YOUR GRUBBY HANDS OFF UNLESS AUTHORIZED BY VAN JACOBSON TO COPY! * ASK SAM, MIKE, OR BILL ABOUT IT. * * Routines to compress and uncompess tcp packets (for transmission * over low speed serial lines. * * Copyright (c) 1988, 1989 by Van Jacobson, Lawrence Berkeley Laboratory * All rights reserved. */ #include "sl.h" #if NSL > 0 #ifndef lint static char rcsid[] = "$Header: slcompress.c,v 1.10 89/06/05 08:28:52 van Exp $"; #endif #include #include #include #include #include #include #include #include "slcompress.h" #ifndef NO_SL_STATS #define INCR(counter) ++comp->counter; #else #define INCR(counter) #endif #define BCMP(p1, p2, n) bcmp((char *)(p1), (char *)(p2), (int)(n)) #define BCOPY(p1, p2, n) bcopy((char *)(p1), (char *)(p2), (int)(n)) void sl_compress_init(comp) struct slcompress *comp; { register u_int i; register struct cstate *tstate = comp->tstate; bzero((char *)comp, sizeof(*comp)); for (i = MAX_STATES - 1; i > 0; --i) { tstate[i].cs_id = i; tstate[i].cs_next = &tstate[i - 1]; } tstate[0].cs_next = &tstate[MAX_STATES - 1]; tstate[0].cs_id = 0; comp->last_cs = &tstate[0]; comp->last_recv = 255; comp->last_xmit = 255; } /* ENCODE encodes a number that is known to be non-zero. ENCODEZ * checks for zero (since zero has to be encoded in the long, 3 byte * form). */ #define ENCODE(n) { \ if ((u_short)(n) >= 256) { \ *cp++ = 0; \ cp[1] = (n); \ cp[0] = (n) >> 8; \ cp += 2; \ } else { \ *cp++ = (n); \ } \ } #define ENCODEZ(n) { \ if ((u_short)(n) >= 256 || (u_short)(n) == 0) { \ *cp++ = 0; \ cp[1] = (n); \ cp[0] = (n) >> 8; \ cp += 2; \ } else { \ *cp++ = (n); \ } \ } #define DECODEL(f) { \ if (*cp == 0) {\ (f) = htonl(ntohl(f) + ((cp[1] << 8) | cp[2])); \ cp += 3; \ } else { \ (f) = htonl(ntohl(f) + (u_long)*cp++); \ } \ } #define DECODES(f) { \ if (*cp == 0) {\ (f) = htons(ntohs(f) + ((cp[1] << 8) | cp[2])); \ cp += 3; \ } else { \ (f) = htons(ntohs(f) + (u_long)*cp++); \ } \ } u_char sl_compress_tcp(m, ip, comp) struct mbuf *m; register struct ip *ip; struct slcompress *comp; { register struct cstate *cs = comp->last_cs->cs_next; register u_int hlen = ip->ip_hl; register struct tcphdr *oth; register struct tcphdr *th; register u_int deltaS, deltaA; register u_int changes = 0; u_char new_seq[16]; register u_char *cp = new_seq; /* * Bail if this is an ip fragment or if we don't have * a complete ip & tcp header in the first mbuf. Otherwise, * check flags to see if this is a packet we might compress * and, if so, try to locate the connection state. * special case the most recently used connection since * it's most likely to be used again & we don't have to * do any reordering if it's used. */ if ((ip->ip_off & 0x3fff) || m->m_len < 40) return (TYPE_IP); th = (struct tcphdr *)&((int *)ip)[hlen]; if ((th->th_flags & (TH_SYN|TH_FIN|TH_RST|TH_ACK)) != TH_ACK) return (TYPE_IP); INCR(sls_packets) if (ip->ip_src.s_addr != cs->cs_ip.ip_src.s_addr || ip->ip_dst.s_addr != cs->cs_ip.ip_dst.s_addr || *(int *)th != ((int *)&cs->cs_ip)[cs->cs_ip.ip_hl]) { /* * Wasn't the first -- search for it. * * States are kept in a circularly linked list with * first_cs pointing to the head of the list. The * list is kept in lru order by moving a state to the * head of the list whenever it is referenced. Since * the list is short and, empirically, the connection * we want is almost always near the front, we locate * states via linear search. If we don't find a state * for the datagram, the oldest state is used. */ register struct cstate *lcs; do { lcs = cs; cs = cs->cs_next; INCR(sls_searches) if (*(int *)th == ((int *)&cs->cs_ip)[cs->cs_ip.ip_hl] && ip->ip_src.s_addr == cs->cs_ip.ip_src.s_addr && ip->ip_dst.s_addr == cs->cs_ip.ip_dst.s_addr) goto found; } while (cs != comp->last_cs); INCR(sls_misses) /* * Didn't find it -- re-use oldest cstate. * Send an uncompressed packet that tells * the other side what connection number * we're using for this conversation. Note * that since the state list is circular, the * oldest state points to the newest and we only * need to set last_cs to update the lru linkage. */ comp->last_cs = lcs; hlen += th->th_off; hlen <<= 2; goto uncompressed; found: /* * Found it -- move to the front on the connection list. */ if (comp->last_cs == cs) comp->last_cs = lcs; else { lcs->cs_next = cs->cs_next; cs->cs_next = comp->last_cs->cs_next; comp->last_cs->cs_next = cs; } } /* * Make sure that only what we expect to change changed. */ oth = (struct tcphdr *)&((int *)&cs->cs_ip)[hlen]; deltaS = hlen; hlen += th->th_off; hlen <<= 2; if (((u_short *)ip)[0] != ((u_short *)&cs->cs_ip)[0] || ((u_short *)ip)[4] != ((u_short *)&cs->cs_ip)[4] || th->th_off != oth->th_off || (deltaS > 5 && BCMP(ip + 1, &cs->cs_ip + 1, (deltaS - 5) << 2)) || (th->th_off > 5 && BCMP(th + 1, oth + 1, (th->th_off - 5) << 2))) goto uncompressed; /* * Figure out which of the changing fields changed. The * receiver expects changes in the order: urgent, window, * ack, seq (the order minimizes the number of temporaries * needed in this section of code). */ if (th->th_flags & TH_URG) { deltaS = ntohs(th->th_urp); ENCODEZ(deltaS); changes |= NEW_U; } else if (th->th_urp != oth->th_urp) /* argh! URG not set but urp changed -- a sensible * implementation should never do this but RFC793 * doesn't prohibit the change so we have to deal * with it. */ goto uncompressed; if (deltaS = (u_short)(ntohs(th->th_win) - ntohs(oth->th_win))) { ENCODE(deltaS); changes |= NEW_W; } if (deltaA = ntohl(th->th_ack) - ntohl(oth->th_ack)) { if (deltaA > 0xffff) goto uncompressed; ENCODE(deltaA); changes |= NEW_A; } if (deltaS = ntohl(th->th_seq) - ntohl(oth->th_seq)) { if (deltaS > 0xffff) goto uncompressed; ENCODE(deltaS); changes |= NEW_S; } switch(changes) { case 0: if (ip->ip_len != cs->cs_ip.ip_len && ntohs(ip->ip_len) != hlen) break; /* * Nothing changed and this packet looks like a duplicate * of the last or contains no data -- this is probably a * retransmitted ack or window probe. Send it * uncompressed in case the other side missed the * compressed version. * * (fall through) */ case SPECIAL_I: case SPECIAL_D: /* * actual changes match one of our special case encodings -- * send packet uncompressed. */ goto uncompressed; case NEW_S|NEW_A: if (deltaS == deltaA && deltaS == ntohs(cs->cs_ip.ip_len) - hlen) { /* special case for echoed terminal traffic */ changes = SPECIAL_I; cp = new_seq; } break; case NEW_S: if (deltaS == ntohs(cs->cs_ip.ip_len) - hlen) { /* special case for data xfer */ changes = SPECIAL_D; cp = new_seq; } break; } deltaS = ntohs(ip->ip_id) - ntohs(cs->cs_ip.ip_id); if (deltaS != 1) { ENCODEZ(deltaS); changes |= NEW_I; } if (th->th_flags & TH_PUSH) changes |= TCP_PUSH_BIT; /* * Grab the cksum before we overwrite it below. Then update our * state with this packet's header. */ deltaA = ntohs(th->th_sum); BCOPY(ip, &cs->cs_ip, hlen); /* * We want to use the original packet as our compressed packet. * (cp - new_seq) is the number of bytes we need for compressed * sequence numbers. In addition we need one byte for the change * mask, one for the connection id and two for the tcp checksum. * So, (cp - new_seq) + 4 bytes of header are needed. hlen is how * many bytes of the original packet to toss so subtract the two to * get the new packet size. */ deltaS = cp - new_seq; cp = (u_char *)ip; if (comp->last_xmit != cs->cs_id) { comp->last_xmit = cs->cs_id; hlen -= deltaS + 4; cp += hlen; m->m_len -= hlen; m->m_data += hlen; *cp++ = changes | NEW_C; *cp++ = cs->cs_id; } else { hlen -= deltaS + 3; cp += hlen; m->m_len -= hlen; m->m_data += hlen; *cp++ = changes; } *cp++ = deltaA >> 8; *cp++ = deltaA; BCOPY(new_seq, cp, deltaS); INCR(sls_compressed) return (TYPE_COMPRESSED_TCP); /* * Update connection state cs & send uncompressed packet ('uncompressed' * means a regular ip/tcp packet but with the 'conversation id' we hope * to use on future compressed packets in the protocol field). */ uncompressed: BCOPY(ip, &cs->cs_ip, hlen); ip->ip_p = cs->cs_id; comp->last_xmit = cs->cs_id; return (TYPE_UNCOMPRESSED_TCP); } int sl_uncompress_tcp(bufp, len, type, comp) u_char **bufp; int len; u_int type; struct slcompress *comp; { register u_char *cp; register u_int hlen, changes; register struct tcphdr *th; register struct cstate *cs; register struct ip *ip; switch (type) { case TYPE_UNCOMPRESSED_TCP: ip = (struct ip *) *bufp; if (ip->ip_p >= MAX_STATES) { INCR(sls_errorin) return (0); } cs = &comp->rstate[comp->last_recv = ip->ip_p]; comp->flags &=~ SLF_TOSS; ip->ip_p = IPPROTO_TCP; hlen = ip->ip_hl; hlen += ((struct tcphdr *)&((int *)ip)[hlen])->th_off; hlen <<= 2; BCOPY(ip, &cs->cs_ip, hlen); cs->cs_ip.ip_sum = 0; cs->cs_hlen = hlen; INCR(sls_uncompressedin) return (len); case TYPE_ERROR: comp->flags |= SLF_TOSS; default: INCR(sls_errorin) return (0); case TYPE_COMPRESSED_TCP: break; } /* We've got a compressed packet. */ INCR(sls_compressedin) cp = *bufp; changes = *cp++; if (changes & NEW_C) { /* Make sure the state index is in range, then grab the state. * If we have a good state index, clear the 'discard' flag. */ if (*cp >= MAX_STATES) { INCR(sls_errorin) return (0); } comp->flags &=~ SLF_TOSS; comp->last_recv = *cp++; } else { /* this packet has an implicit state index. If we've * had a line error since the last time we got an * explicit state index, we have to toss the packet. */ if (comp->flags & SLF_TOSS) { INCR(sls_tossed) return (0); } } cs = &comp->rstate[comp->last_recv]; hlen = cs->cs_ip.ip_hl << 2; th = (struct tcphdr *)&((u_char *)&cs->cs_ip)[hlen]; th->th_sum = htons((*cp << 8) | cp[1]); cp += 2; if (changes & TCP_PUSH_BIT) th->th_flags |= TH_PUSH; else th->th_flags &=~ TH_PUSH; switch (changes & SPECIALS_MASK) { case SPECIAL_I: { register u_int i = ntohs(cs->cs_ip.ip_len) - cs->cs_hlen; th->th_ack = htonl(ntohl(th->th_ack) + i); th->th_seq = htonl(ntohl(th->th_seq) + i); } break; case SPECIAL_D: th->th_seq = htonl(ntohl(th->th_seq) + ntohs(cs->cs_ip.ip_len) - cs->cs_hlen); break; default: if (changes & NEW_U) { th->th_flags |= TH_URG; DECODES(th->th_urp) } else th->th_flags &=~ TH_URG; if (changes & NEW_W) DECODES(th->th_win) if (changes & NEW_A) DECODEL(th->th_ack) if (changes & NEW_S) DECODEL(th->th_seq) break; } if (changes & NEW_I) { DECODES(cs->cs_ip.ip_id) } else cs->cs_ip.ip_id = htons(ntohs(cs->cs_ip.ip_id) + 1); /* * At this point, cp points to the first byte of data in the * packet. If we're not aligned on a 4-byte boundary, copy the * data down so the ip & tcp headers will be aligned. Then back up * cp by the tcp/ip header length to make room for the reconstructed * header (we assume the packet we were handed has enough space to * prepend 128 bytes of header). Adjust the lenth to account for * the new header & fill in the IP total length. */ len -= (cp - *bufp); if (len < 0) { /* we must have dropped some characters (crc should detect * this but the old slip framing won't) */ INCR(sls_errorin) return (0); } if ((int)cp & 3) { if (len > 0) BCOPY(cp, (int)cp &~ 3, len); cp = (u_char *)((int)cp &~ 3); } cp -= cs->cs_hlen; len += cs->cs_hlen; cs->cs_ip.ip_len = htons(len); BCOPY(&cs->cs_ip, cp, cs->cs_hlen); *bufp = cp; /* recompute the ip header checksum */ { register u_short *bp = (u_short *)cp; for (changes = 0; hlen > 0; hlen -= 2) changes += *bp++; changes = (changes & 0xffff) + (changes >> 16); changes = (changes & 0xffff) + (changes >> 16); ((struct ip *)cp)->ip_sum = ~ changes; } return (len); } #endif