/* * Copyright (c) 1992 The Regents of the University of California. * All rights reserved. * * This software was developed by the Computer Systems Engineering group * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and * contributed to Berkeley. * * All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the University of * California, Lawrence Berkeley Laboratory. * * %sccs.include.redist.c% * * @(#)zsvar.h 7.3 (Berkeley) 04/20/93 * * from: $Header: zsvar.h,v 1.7 92/11/26 01:28:04 torek Exp $ (LBL) */ /* * Software state, per zs channel. * * The zs chip has insufficient buffering, so we provide a software * buffer using a two-level interrupt scheme. The hardware (high priority) * interrupt simply grabs the `cause' of the interrupt and stuffs it into * a ring buffer. It then schedules a software interrupt; the latter * empties the ring as fast as it can, hoping to avoid overflow. * * Interrupts can happen because of: * - received data; * - transmit pseudo-DMA done; and * - status change. * These are all stored together in the (single) ring. The size of the * ring is a power of two, to make % operations fast. Since we need two * bits to distinguish the interrupt type, and up to 16 for the received * data plus RR1 status, we use 32 bits per ring entry. * * When the value is a character + RR1 status, the character is in the * upper 8 bits of the RR1 status. */ #define ZLRB_RING_SIZE 256 /* ZS line ring buffer size */ #define ZLRB_RING_MASK 255 /* mask for same */ /* 0 is reserved (means "no interrupt") */ #define ZRING_RINT 1 /* receive data interrupt */ #define ZRING_XINT 2 /* transmit done interrupt */ #define ZRING_SINT 3 /* status change interrupt */ #define ZRING_TYPE(x) ((x) & 3) #define ZRING_VALUE(x) ((x) >> 8) #define ZRING_MAKE(t, v) ((t) | (v) << 8) struct zs_chanstate { struct zs_chanstate *cs_next; /* linked list for zshard() */ volatile struct zschan *cs_zc; /* points to hardware regs */ int cs_unit; /* unit number */ struct tty *cs_ttyp; /* ### */ /* * We must keep a copy of the write registers as they are * mostly write-only and we sometimes need to set and clear * individual bits (e.g., in WR3). Not all of these are * needed but 16 bytes is cheap and this makes the addressing * simpler. Unfortunately, we can only write to some registers * when the chip is not actually transmitting, so whenever * we are expecting a `transmit done' interrupt the preg array * is allowed to `get ahead' of the current values. In a * few places we must change the current value of a register, * rather than (or in addition to) the pending value; for these * cs_creg[] contains the current value. */ u_char cs_creg[16]; /* current values */ u_char cs_preg[16]; /* pending values */ u_char cs_heldchange; /* change pending (creg != preg) */ u_char cs_rr0; /* last rr0 processed */ /* pure software data, per channel */ char cs_softcar; /* software carrier */ char cs_conk; /* is console keyboard, decode L1-A */ char cs_brkabort; /* abort (as if via L1-A) on BREAK */ char cs_kgdb; /* enter debugger on frame char */ char cs_consio; /* port does /dev/console I/O */ char cs_xxx; /* (spare) */ int cs_speed; /* default baud rate (from ROM) */ /* * The transmit byte count and address are used for pseudo-DMA * output in the hardware interrupt code. PDMA can be suspended * to get pending changes done; heldtbc is used for this. It can * also be stopped for ^S; this sets TS_TTSTOP in tp->t_state. */ int cs_tbc; /* transmit byte count */ caddr_t cs_tba; /* transmit buffer address */ int cs_heldtbc; /* held tbc while xmission stopped */ /* * Printing an overrun error message often takes long enough to * cause another overrun, so we only print one per second. */ long cs_rotime; /* time of last ring overrun */ long cs_fotime; /* time of last fifo overrun */ /* * The ring buffer. */ u_int cs_rbget; /* ring buffer `get' index */ volatile u_int cs_rbput; /* ring buffer `put' index */ int cs_rbuf[ZLRB_RING_SIZE];/* type, value pairs */ }; /* * Macros to read and write individual registers (except 0) in a channel. * * On the SparcStation the 1.6 microsecond recovery time is * handled in hardware. */ #define ZS_READ(c, r) ((c)->zc_csr = (r), (c)->zc_csr) #define ZS_WRITE(c, r, v) ((c)->zc_csr = (r), (c)->zc_csr = (v))