/* * Copyright (c) 1993 The Regents of the University of California. * All rights reserved. * * This software was developed by the Computer Systems Engineering group * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and * contributed to Berkeley. * * All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the University of * California, Lawrence Berkeley Laboratory. * * %sccs.include.redist.c% * * @(#)btreg.h 8.1 (Berkeley) 10/30/93 * * from: $Header: btreg.h,v 1.1 93/10/12 15:28:52 torek Exp $ */ /* * Several Sun color frame buffers use some kind of Brooktree video * DAC (e.g., the Bt458, -- in any case, Brooktree make the only * decent color frame buffer chips). * * Color map control on these is a bit funky in a SPARCstation. * To update the color map one would normally do byte writes, but * the hardware takes longword writes. Since there are three * registers for each color map entry (R, then G, then B), we have * to set color 1 with a write to address 0 (setting 0's R/G/B and * color 1's R) followed by a second write to address 1 (setting * color 1's G/B and color 2's R/G). Software must therefore keep * a copy of the current map. * * The colormap address register increments automatically, so the * above write is done as: * * bt->bt_addr = 0; * bt->bt_cmap = R0G0B0R1; * bt->bt_cmap = G1B1R2G2; * ... * * Yow! * * Bonus complication: on the cg6, only the top 8 bits of each 32 bit * register matter, even though the cg3 takes all the bits from all * bytes written to it. */ struct bt_regs { u_int bt_addr; /* map address register */ u_int bt_cmap; /* colormap data register */ u_int bt_ctrl; /* control register */ u_int bt_omap; /* overlay (cursor) map register */ };