/* * Copyright (c) 1988, 1989, 1990 The Regents of the University of California. * All rights reserved. * * This code is derived from software contributed to Berkeley by * Adam de Boor. * * Redistribution and use in source and binary forms are permitted * provided that the above copyright notice and this paragraph are * duplicated in all such forms and that any documentation, * advertising materials, and other materials related to such * distribution and use acknowledge that the software was developed * by the University of California, Berkeley. The name of the * University may not be used to endorse or promote products derived * from this software without specific prior written permission. * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. */ #ifndef lint static char sccsid[] = "@(#)lstNext.c 5.2 (Berkeley) 03/11/90"; #endif /* not lint */ /*- * LstNext.c -- * Return the next node for a list. * The sequential functions access the list in a slightly different way. * CurPtr points to their idea of the current node in the list and they * access the list based on it. Because the list is circular, Lst_Next * and Lst_Prev will go around the list forever. Lst_IsAtEnd must be * used to determine when to stop. */ #include "lstInt.h" /*- *----------------------------------------------------------------------- * Lst_Next -- * Return the next node for the given list. * * Results: * The next node or NILLNODE if the list has yet to be opened. Also * if the list is non-circular and the end has been reached, NILLNODE * is returned. * * Side Effects: * the curPtr field is updated. * *----------------------------------------------------------------------- */ LstNode Lst_Next (l) Lst l; { register ListNode tln; register List list = (List)l; if ((LstValid (l) == FALSE) || (list->isOpen == FALSE)) { return (NILLNODE); } list->prevPtr = list->curPtr; if (list->curPtr == NilListNode) { if (list->atEnd == Unknown) { /* * If we're just starting out, atEnd will be Unknown. * Then we want to start this thing off in the right * direction -- at the start with atEnd being Middle. */ list->curPtr = tln = list->firstPtr; list->atEnd = Middle; } else { tln = NilListNode; list->atEnd = Tail; } } else { tln = list->curPtr->nextPtr; list->curPtr = tln; if (tln == list->firstPtr || tln == NilListNode) { /* * If back at the front, then we've hit the end... */ list->atEnd = Tail; } else { /* * Reset to Middle if gone past first. */ list->atEnd = Middle; } } return ((LstNode)tln); }