/*- * Copyright (c) 1990, 1993 * The Regents of the University of California. All rights reserved. * * %sccs.include.redist.c% */ #ifndef lint static char sccsid[] = "@(#)proc_compare.c 8.2 (Berkeley) 09/23/93"; #endif /* not lint */ #include #include #include #include "extern.h" /* * Returns 1 if p2 is "better" than p1 * * The algorithm for picking the "interesting" process is thus: * * 1) Only foreground processes are eligible - implied. * 2) Runnable processes are favored over anything else. The runner * with the highest cpu utilization is picked (p_estcpu). Ties are * broken by picking the highest pid. * 3) The sleeper with the shortest sleep time is next. With ties, * we pick out just "short-term" sleepers (P_SINTR == 0). * 4) Further ties are broken by picking the highest pid. * * If you change this, be sure to consider making the change in the kernel * too (^T in kern/tty.c). * * TODO - consider whether pctcpu should be used. */ #define ISRUN(p) (((p)->p_stat == SRUN) || ((p)->p_stat == SIDL)) #define TESTAB(a, b) ((a)<<1 | (b)) #define ONLYA 2 #define ONLYB 1 #define BOTH 3 int proc_compare(p1, p2) register struct proc *p1, *p2; { if (p1 == NULL) return (1); /* * see if at least one of them is runnable */ switch (TESTAB(ISRUN(p1), ISRUN(p2))) { case ONLYA: return (0); case ONLYB: return (1); case BOTH: /* * tie - favor one with highest recent cpu utilization */ if (p2->p_estcpu > p1->p_estcpu) return (1); if (p1->p_estcpu > p2->p_estcpu) return (0); return (p2->p_pid > p1->p_pid); /* tie - return highest pid */ } /* * weed out zombies */ switch (TESTAB(p1->p_stat == SZOMB, p2->p_stat == SZOMB)) { case ONLYA: return (1); case ONLYB: return (0); case BOTH: return (p2->p_pid > p1->p_pid); /* tie - return highest pid */ } /* * pick the one with the smallest sleep time */ if (p2->p_slptime > p1->p_slptime) return (0); if (p1->p_slptime > p2->p_slptime) return (1); /* * favor one sleeping in a non-interruptible sleep */ if (p1->p_flag & P_SINTR && (p2->p_flag & P_SINTR) == 0) return (1); if (p2->p_flag & P_SINTR && (p1->p_flag & P_SINTR) == 0) return (0); return (p2->p_pid > p1->p_pid); /* tie - return highest pid */ }