/* * Copyright (C) 2016 Red Hat, Inc. * Copyright (C) 2005 Anthony Liguori * * Network Block Device * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; under version 2 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . */ #ifndef NBD_H #define NBD_H #include "qemu-common.h" #include "qemu/option.h" #include "io/channel-socket.h" #include "crypto/tlscreds.h" /* Handshake phase structs - this struct is passed on the wire */ struct nbd_option { uint64_t magic; /* NBD_OPTS_MAGIC */ uint32_t option; /* NBD_OPT_* */ uint32_t length; } QEMU_PACKED; typedef struct nbd_option nbd_option; struct nbd_opt_reply { uint64_t magic; /* NBD_REP_MAGIC */ uint32_t option; /* NBD_OPT_* */ uint32_t type; /* NBD_REP_* */ uint32_t length; } QEMU_PACKED; typedef struct nbd_opt_reply nbd_opt_reply; /* Transmission phase structs * * Note: these are _NOT_ the same as the network representation of an NBD * request and reply! */ struct NBDRequest { uint64_t handle; uint64_t from; uint32_t len; uint16_t flags; /* NBD_CMD_FLAG_* */ uint16_t type; /* NBD_CMD_* */ }; typedef struct NBDRequest NBDRequest; struct NBDReply { uint64_t handle; uint32_t error; }; typedef struct NBDReply NBDReply; /* Transmission (export) flags: sent from server to client during handshake, but describe what will happen during transmission */ #define NBD_FLAG_HAS_FLAGS (1 << 0) /* Flags are there */ #define NBD_FLAG_READ_ONLY (1 << 1) /* Device is read-only */ #define NBD_FLAG_SEND_FLUSH (1 << 2) /* Send FLUSH */ #define NBD_FLAG_SEND_FUA (1 << 3) /* Send FUA (Force Unit Access) */ #define NBD_FLAG_ROTATIONAL (1 << 4) /* Use elevator algorithm - rotational media */ #define NBD_FLAG_SEND_TRIM (1 << 5) /* Send TRIM (discard) */ #define NBD_FLAG_SEND_WRITE_ZEROES (1 << 6) /* Send WRITE_ZEROES */ /* New-style handshake (global) flags, sent from server to client, and control what will happen during handshake phase. */ #define NBD_FLAG_FIXED_NEWSTYLE (1 << 0) /* Fixed newstyle protocol. */ #define NBD_FLAG_NO_ZEROES (1 << 1) /* End handshake without zeroes. */ /* New-style client flags, sent from client to server to control what happens during handshake phase. */ #define NBD_FLAG_C_FIXED_NEWSTYLE (1 << 0) /* Fixed newstyle protocol. */ #define NBD_FLAG_C_NO_ZEROES (1 << 1) /* End handshake without zeroes. */ /* Reply types. */ #define NBD_REP_ERR(value) ((UINT32_C(1) << 31) | (value)) #define NBD_REP_ACK (1) /* Data sending finished. */ #define NBD_REP_SERVER (2) /* Export description. */ #define NBD_REP_ERR_UNSUP NBD_REP_ERR(1) /* Unknown option */ #define NBD_REP_ERR_POLICY NBD_REP_ERR(2) /* Server denied */ #define NBD_REP_ERR_INVALID NBD_REP_ERR(3) /* Invalid length */ #define NBD_REP_ERR_PLATFORM NBD_REP_ERR(4) /* Not compiled in */ #define NBD_REP_ERR_TLS_REQD NBD_REP_ERR(5) /* TLS required */ #define NBD_REP_ERR_SHUTDOWN NBD_REP_ERR(7) /* Server shutting down */ /* Request flags, sent from client to server during transmission phase */ #define NBD_CMD_FLAG_FUA (1 << 0) /* 'force unit access' during write */ #define NBD_CMD_FLAG_NO_HOLE (1 << 1) /* don't punch hole on zero run */ /* Supported request types */ enum { NBD_CMD_READ = 0, NBD_CMD_WRITE = 1, NBD_CMD_DISC = 2, NBD_CMD_FLUSH = 3, NBD_CMD_TRIM = 4, /* 5 reserved for failed experiment NBD_CMD_CACHE */ NBD_CMD_WRITE_ZEROES = 6, }; #define NBD_DEFAULT_PORT 10809 /* Maximum size of a single READ/WRITE data buffer */ #define NBD_MAX_BUFFER_SIZE (32 * 1024 * 1024) /* Maximum size of an export name. The NBD spec requires 256 and * suggests that servers support up to 4096, but we stick to only the * required size so that we can stack-allocate the names, and because * going larger would require an audit of more code to make sure we * aren't overflowing some other buffer. */ #define NBD_MAX_NAME_SIZE 256 ssize_t nbd_wr_syncv(QIOChannel *ioc, struct iovec *iov, size_t niov, size_t length, bool do_read, Error **errp); int nbd_receive_negotiate(QIOChannel *ioc, const char *name, uint16_t *flags, QCryptoTLSCreds *tlscreds, const char *hostname, QIOChannel **outioc, off_t *size, Error **errp); int nbd_init(int fd, QIOChannelSocket *sioc, uint16_t flags, off_t size, Error **errp); ssize_t nbd_send_request(QIOChannel *ioc, NBDRequest *request); ssize_t nbd_receive_reply(QIOChannel *ioc, NBDReply *reply, Error **errp); int nbd_client(int fd); int nbd_disconnect(int fd); typedef struct NBDExport NBDExport; typedef struct NBDClient NBDClient; NBDExport *nbd_export_new(BlockDriverState *bs, off_t dev_offset, off_t size, uint16_t nbdflags, void (*close)(NBDExport *), bool writethrough, BlockBackend *on_eject_blk, Error **errp); void nbd_export_close(NBDExport *exp); void nbd_export_get(NBDExport *exp); void nbd_export_put(NBDExport *exp); BlockBackend *nbd_export_get_blockdev(NBDExport *exp); NBDExport *nbd_export_find(const char *name); void nbd_export_set_name(NBDExport *exp, const char *name); void nbd_export_set_description(NBDExport *exp, const char *description); void nbd_export_close_all(void); void nbd_client_new(NBDExport *exp, QIOChannelSocket *sioc, QCryptoTLSCreds *tlscreds, const char *tlsaclname, void (*close)(NBDClient *)); void nbd_client_get(NBDClient *client); void nbd_client_put(NBDClient *client); void nbd_server_start(SocketAddress *addr, const char *tls_creds, Error **errp); #endif