/* * Hierarchical Bitmap Data Type * * Copyright Red Hat, Inc., 2012 * * Author: Paolo Bonzini * * This work is licensed under the terms of the GNU GPL, version 2 or * later. See the COPYING file in the top-level directory. */ #ifndef HBITMAP_H #define HBITMAP_H #include "bitops.h" #include "host-utils.h" typedef struct HBitmap HBitmap; typedef struct HBitmapIter HBitmapIter; #define BITS_PER_LEVEL (BITS_PER_LONG == 32 ? 5 : 6) /* For 32-bit, the largest that fits in a 4 GiB address space. * For 64-bit, the number of sectors in 1 PiB. Good luck, in * either case... :) */ #define HBITMAP_LOG_MAX_SIZE (BITS_PER_LONG == 32 ? 34 : 41) /* We need to place a sentinel in level 0 to speed up iteration. Thus, * we do this instead of HBITMAP_LOG_MAX_SIZE / BITS_PER_LEVEL. The * difference is that it allocates an extra level when HBITMAP_LOG_MAX_SIZE * is an exact multiple of BITS_PER_LEVEL. */ #define HBITMAP_LEVELS ((HBITMAP_LOG_MAX_SIZE / BITS_PER_LEVEL) + 1) struct HBitmapIter { const HBitmap *hb; /* Copied from hb for access in the inline functions (hb is opaque). */ int granularity; /* Entry offset into the last-level array of longs. */ size_t pos; /* The currently-active path in the tree. Each item of cur[i] stores * the bits (i.e. the subtrees) yet to be processed under that node. */ unsigned long cur[HBITMAP_LEVELS]; }; /** * hbitmap_alloc: * @size: Number of bits in the bitmap. * @granularity: Granularity of the bitmap. Aligned groups of 2^@granularity * bits will be represented by a single bit. Each operation on a * range of bits first rounds the bits to determine which group they land * in, and then affect the entire set; iteration will only visit the first * bit of each group. * * Allocate a new HBitmap. */ HBitmap *hbitmap_alloc(uint64_t size, int granularity); /** * hbitmap_truncate: * @hb: The bitmap to change the size of. * @size: The number of elements to change the bitmap to accommodate. * * truncate or grow an existing bitmap to accommodate a new number of elements. * This may invalidate existing HBitmapIterators. */ void hbitmap_truncate(HBitmap *hb, uint64_t size); /** * hbitmap_merge: * * Store result of merging @a and @b into @result. * @result is allowed to be equal to @a or @b. * * Return true if the merge was successful, * false if it was not attempted. */ bool hbitmap_merge(const HBitmap *a, const HBitmap *b, HBitmap *result); /** * hbitmap_can_merge: * * hbitmap_can_merge(a, b) && hbitmap_can_merge(a, result) is sufficient and * necessary for hbitmap_merge will not fail. * */ bool hbitmap_can_merge(const HBitmap *a, const HBitmap *b); /** * hbitmap_empty: * @hb: HBitmap to operate on. * * Return whether the bitmap is empty. */ bool hbitmap_empty(const HBitmap *hb); /** * hbitmap_granularity: * @hb: HBitmap to operate on. * * Return the granularity of the HBitmap. */ int hbitmap_granularity(const HBitmap *hb); /** * hbitmap_count: * @hb: HBitmap to operate on. * * Return the number of bits set in the HBitmap. */ uint64_t hbitmap_count(const HBitmap *hb); /** * hbitmap_set: * @hb: HBitmap to operate on. * @start: First bit to set (0-based). * @count: Number of bits to set. * * Set a consecutive range of bits in an HBitmap. */ void hbitmap_set(HBitmap *hb, uint64_t start, uint64_t count); /** * hbitmap_reset: * @hb: HBitmap to operate on. * @start: First bit to reset (0-based). * @count: Number of bits to reset. * * Reset a consecutive range of bits in an HBitmap. * @start and @count must be aligned to bitmap granularity. The only exception * is resetting the tail of the bitmap: @count may be equal to hb->orig_size - * @start, in this case @count may be not aligned. The sum of @start + @count is * allowed to be greater than hb->orig_size, but only if @start < hb->orig_size * and @start + @count = ALIGN_UP(hb->orig_size, granularity). */ void hbitmap_reset(HBitmap *hb, uint64_t start, uint64_t count); /** * hbitmap_reset_all: * @hb: HBitmap to operate on. * * Reset all bits in an HBitmap. */ void hbitmap_reset_all(HBitmap *hb); /** * hbitmap_get: * @hb: HBitmap to operate on. * @item: Bit to query (0-based). * * Return whether the @item-th bit in an HBitmap is set. */ bool hbitmap_get(const HBitmap *hb, uint64_t item); /** * hbitmap_is_serializable: * @hb: HBitmap which should be (de-)serialized. * * Returns whether the bitmap can actually be (de-)serialized. Other * (de-)serialization functions may only be invoked if this function returns * true. * * Calling (de-)serialization functions does not affect a bitmap's * (de-)serializability. */ bool hbitmap_is_serializable(const HBitmap *hb); /** * hbitmap_serialization_align: * @hb: HBitmap to operate on. * * Required alignment of serialization chunks, used by other serialization * functions. For every chunk: * 1. Chunk start should be aligned to this granularity. * 2. Chunk size should be aligned too, except for last chunk (for which * start + count == hb->size) */ uint64_t hbitmap_serialization_align(const HBitmap *hb); /** * hbitmap_serialization_size: * @hb: HBitmap to operate on. * @start: Starting bit * @count: Number of bits * * Return number of bytes hbitmap_(de)serialize_part needs */ uint64_t hbitmap_serialization_size(const HBitmap *hb, uint64_t start, uint64_t count); /** * hbitmap_serialize_part * @hb: HBitmap to operate on. * @buf: Buffer to store serialized bitmap. * @start: First bit to store. * @count: Number of bits to store. * * Stores HBitmap data corresponding to given region. The format of saved data * is linear sequence of bits, so it can be used by hbitmap_deserialize_part * independently of endianness and size of HBitmap level array elements */ void hbitmap_serialize_part(const HBitmap *hb, uint8_t *buf, uint64_t start, uint64_t count); /** * hbitmap_deserialize_part * @hb: HBitmap to operate on. * @buf: Buffer to restore bitmap data from. * @start: First bit to restore. * @count: Number of bits to restore. * @finish: Whether to call hbitmap_deserialize_finish automatically. * * Restores HBitmap data corresponding to given region. The format is the same * as for hbitmap_serialize_part. * * If @finish is false, caller must call hbitmap_serialize_finish before using * the bitmap. */ void hbitmap_deserialize_part(HBitmap *hb, uint8_t *buf, uint64_t start, uint64_t count, bool finish); /** * hbitmap_deserialize_zeroes * @hb: HBitmap to operate on. * @start: First bit to restore. * @count: Number of bits to restore. * @finish: Whether to call hbitmap_deserialize_finish automatically. * * Fills the bitmap with zeroes. * * If @finish is false, caller must call hbitmap_serialize_finish before using * the bitmap. */ void hbitmap_deserialize_zeroes(HBitmap *hb, uint64_t start, uint64_t count, bool finish); /** * hbitmap_deserialize_ones * @hb: HBitmap to operate on. * @start: First bit to restore. * @count: Number of bits to restore. * @finish: Whether to call hbitmap_deserialize_finish automatically. * * Fills the bitmap with ones. * * If @finish is false, caller must call hbitmap_serialize_finish before using * the bitmap. */ void hbitmap_deserialize_ones(HBitmap *hb, uint64_t start, uint64_t count, bool finish); /** * hbitmap_deserialize_finish * @hb: HBitmap to operate on. * * Repair HBitmap after calling hbitmap_deserialize_data. Actually, all HBitmap * layers are restored here. */ void hbitmap_deserialize_finish(HBitmap *hb); /** * hbitmap_sha256: * @bitmap: HBitmap to operate on. * * Returns SHA256 hash of the last level. */ char *hbitmap_sha256(const HBitmap *bitmap, Error **errp); /** * hbitmap_free: * @hb: HBitmap to operate on. * * Free an HBitmap and all of its associated memory. */ void hbitmap_free(HBitmap *hb); /** * hbitmap_iter_init: * @hbi: HBitmapIter to initialize. * @hb: HBitmap to iterate on. * @first: First bit to visit (0-based, must be strictly less than the * size of the bitmap). * * Set up @hbi to iterate on the HBitmap @hb. hbitmap_iter_next will return * the lowest-numbered bit that is set in @hb, starting at @first. * * Concurrent setting of bits is acceptable, and will at worst cause the * iteration to miss some of those bits. * * The concurrent resetting of bits is OK. */ void hbitmap_iter_init(HBitmapIter *hbi, const HBitmap *hb, uint64_t first); /* * hbitmap_next_dirty: * * Find next dirty bit within selected range. If not found, return -1. * * @hb: The HBitmap to operate on * @start: The bit to start from. * @count: Number of bits to proceed. If @start+@count > bitmap size, the whole * bitmap is looked through. You can use INT64_MAX as @count to search up to * the bitmap end. */ int64_t hbitmap_next_dirty(const HBitmap *hb, int64_t start, int64_t count); /* hbitmap_next_zero: * * Find next not dirty bit within selected range. If not found, return -1. * * @hb: The HBitmap to operate on * @start: The bit to start from. * @count: Number of bits to proceed. If @start+@count > bitmap size, the whole * bitmap is looked through. You can use INT64_MAX as @count to search up to * the bitmap end. */ int64_t hbitmap_next_zero(const HBitmap *hb, int64_t start, int64_t count); /* hbitmap_next_dirty_area: * @hb: The HBitmap to operate on * @start: the offset to start from * @end: end of requested area * @max_dirty_count: limit for out parameter dirty_count * @dirty_start: on success: start of found area * @dirty_count: on success: length of found area * * If dirty area found within [@start, @end), returns true and sets * @dirty_start and @dirty_count appropriately. @dirty_count will not exceed * @max_dirty_count. * If dirty area was not found, returns false and leaves @dirty_start and * @dirty_count unchanged. */ bool hbitmap_next_dirty_area(const HBitmap *hb, int64_t start, int64_t end, int64_t max_dirty_count, int64_t *dirty_start, int64_t *dirty_count); /* * bdrv_dirty_bitmap_status: * @hb: The HBitmap to operate on * @start: The bit to start from * @count: Number of bits to proceed * @pnum: Out-parameter. How many bits has same value starting from @start * * Returns true if bitmap is dirty at @start, false otherwise. */ bool hbitmap_status(const HBitmap *hb, int64_t start, int64_t count, int64_t *pnum); /** * hbitmap_iter_next: * @hbi: HBitmapIter to operate on. * * Return the next bit that is set in @hbi's associated HBitmap, * or -1 if all remaining bits are zero. */ int64_t hbitmap_iter_next(HBitmapIter *hbi); #endif