#ifndef INT128_H #define INT128_H #include "qemu/bswap.h" /* * With TCI, we need to use libffi for interfacing with TCG helpers. * But libffi does not support __int128_t, and therefore cannot pass * or return values of this type, force use of the Int128 struct. */ #if defined(CONFIG_INT128) && !defined(CONFIG_TCG_INTERPRETER) typedef __int128_t Int128; typedef __int128_t __attribute__((aligned(16))) Int128Aligned; static inline Int128 int128_make64(uint64_t a) { return a; } static inline Int128 int128_makes64(int64_t a) { return a; } static inline Int128 int128_make128(uint64_t lo, uint64_t hi) { return (__uint128_t)hi << 64 | lo; } static inline uint64_t int128_get64(Int128 a) { uint64_t r = a; assert(r == a); return r; } static inline uint64_t int128_getlo(Int128 a) { return a; } static inline int64_t int128_gethi(Int128 a) { return a >> 64; } static inline Int128 int128_zero(void) { return 0; } static inline Int128 int128_one(void) { return 1; } static inline Int128 int128_2_64(void) { return (Int128)1 << 64; } static inline Int128 int128_exts64(int64_t a) { return a; } static inline Int128 int128_not(Int128 a) { return ~a; } static inline Int128 int128_and(Int128 a, Int128 b) { return a & b; } static inline Int128 int128_or(Int128 a, Int128 b) { return a | b; } static inline Int128 int128_xor(Int128 a, Int128 b) { return a ^ b; } static inline Int128 int128_rshift(Int128 a, int n) { return a >> n; } static inline Int128 int128_urshift(Int128 a, int n) { return (__uint128_t)a >> n; } static inline Int128 int128_lshift(Int128 a, int n) { return a << n; } static inline Int128 int128_add(Int128 a, Int128 b) { return a + b; } static inline Int128 int128_neg(Int128 a) { return -a; } static inline Int128 int128_sub(Int128 a, Int128 b) { return a - b; } static inline bool int128_nonneg(Int128 a) { return a >= 0; } static inline bool int128_eq(Int128 a, Int128 b) { return a == b; } static inline bool int128_ne(Int128 a, Int128 b) { return a != b; } static inline bool int128_ge(Int128 a, Int128 b) { return a >= b; } static inline bool int128_uge(Int128 a, Int128 b) { return ((__uint128_t)a) >= ((__uint128_t)b); } static inline bool int128_lt(Int128 a, Int128 b) { return a < b; } static inline bool int128_ult(Int128 a, Int128 b) { return (__uint128_t)a < (__uint128_t)b; } static inline bool int128_le(Int128 a, Int128 b) { return a <= b; } static inline bool int128_gt(Int128 a, Int128 b) { return a > b; } static inline bool int128_nz(Int128 a) { return a != 0; } static inline Int128 int128_min(Int128 a, Int128 b) { return a < b ? a : b; } static inline Int128 int128_max(Int128 a, Int128 b) { return a > b ? a : b; } static inline void int128_addto(Int128 *a, Int128 b) { *a += b; } static inline void int128_subfrom(Int128 *a, Int128 b) { *a -= b; } static inline Int128 bswap128(Int128 a) { #if __has_builtin(__builtin_bswap128) return __builtin_bswap128(a); #else return int128_make128(bswap64(int128_gethi(a)), bswap64(int128_getlo(a))); #endif } static inline int clz128(Int128 a) { if (a >> 64) { return __builtin_clzll(a >> 64); } else { return (a) ? __builtin_clzll((uint64_t)a) + 64 : 128; } } static inline Int128 int128_divu(Int128 a, Int128 b) { return (__uint128_t)a / (__uint128_t)b; } static inline Int128 int128_remu(Int128 a, Int128 b) { return (__uint128_t)a % (__uint128_t)b; } static inline Int128 int128_divs(Int128 a, Int128 b) { return a / b; } static inline Int128 int128_rems(Int128 a, Int128 b) { return a % b; } #else /* !CONFIG_INT128 */ typedef struct Int128 Int128; typedef struct Int128 __attribute__((aligned(16))) Int128Aligned; /* * We guarantee that the in-memory byte representation of an * Int128 is that of a host-endian-order 128-bit integer * (whether using this struct or the __int128_t version of the type). * Some code using this type relies on this (eg when copying it into * guest memory or a gdb protocol buffer, or by using Int128 in * a union with other integer types). */ struct Int128 { #if HOST_BIG_ENDIAN int64_t hi; uint64_t lo; #else uint64_t lo; int64_t hi; #endif }; static inline Int128 int128_make64(uint64_t a) { return (Int128) { .lo = a, .hi = 0 }; } static inline Int128 int128_makes64(int64_t a) { return (Int128) { .lo = a, .hi = a >> 63 }; } static inline Int128 int128_make128(uint64_t lo, uint64_t hi) { return (Int128) { .lo = lo, .hi = hi }; } static inline uint64_t int128_get64(Int128 a) { assert(!a.hi); return a.lo; } static inline uint64_t int128_getlo(Int128 a) { return a.lo; } static inline int64_t int128_gethi(Int128 a) { return a.hi; } static inline Int128 int128_zero(void) { return int128_make64(0); } static inline Int128 int128_one(void) { return int128_make64(1); } static inline Int128 int128_2_64(void) { return int128_make128(0, 1); } static inline Int128 int128_exts64(int64_t a) { return int128_make128(a, (a < 0) ? -1 : 0); } static inline Int128 int128_not(Int128 a) { return int128_make128(~a.lo, ~a.hi); } static inline Int128 int128_and(Int128 a, Int128 b) { return int128_make128(a.lo & b.lo, a.hi & b.hi); } static inline Int128 int128_or(Int128 a, Int128 b) { return int128_make128(a.lo | b.lo, a.hi | b.hi); } static inline Int128 int128_xor(Int128 a, Int128 b) { return int128_make128(a.lo ^ b.lo, a.hi ^ b.hi); } static inline Int128 int128_rshift(Int128 a, int n) { int64_t h; if (!n) { return a; } h = a.hi >> (n & 63); if (n >= 64) { return int128_make128(h, h >> 63); } else { return int128_make128((a.lo >> n) | ((uint64_t)a.hi << (64 - n)), h); } } static inline Int128 int128_urshift(Int128 a, int n) { uint64_t h = a.hi; if (!n) { return a; } h = h >> (n & 63); if (n >= 64) { return int128_make64(h); } else { return int128_make128((a.lo >> n) | ((uint64_t)a.hi << (64 - n)), h); } } static inline Int128 int128_lshift(Int128 a, int n) { uint64_t l = a.lo << (n & 63); if (n >= 64) { return int128_make128(0, l); } else if (n > 0) { return int128_make128(l, (a.hi << n) | (a.lo >> (64 - n))); } return a; } static inline Int128 int128_add(Int128 a, Int128 b) { uint64_t lo = a.lo + b.lo; /* a.lo <= a.lo + b.lo < a.lo + k (k is the base, 2^64). Hence, * a.lo + b.lo >= k implies 0 <= lo = a.lo + b.lo - k < a.lo. * Similarly, a.lo + b.lo < k implies a.lo <= lo = a.lo + b.lo < k. * * So the carry is lo < a.lo. */ return int128_make128(lo, (uint64_t)a.hi + b.hi + (lo < a.lo)); } static inline Int128 int128_neg(Int128 a) { uint64_t lo = -a.lo; return int128_make128(lo, ~(uint64_t)a.hi + !lo); } static inline Int128 int128_sub(Int128 a, Int128 b) { return int128_make128(a.lo - b.lo, (uint64_t)a.hi - b.hi - (a.lo < b.lo)); } static inline bool int128_nonneg(Int128 a) { return a.hi >= 0; } static inline bool int128_eq(Int128 a, Int128 b) { return a.lo == b.lo && a.hi == b.hi; } static inline bool int128_ne(Int128 a, Int128 b) { return !int128_eq(a, b); } static inline bool int128_ge(Int128 a, Int128 b) { return a.hi > b.hi || (a.hi == b.hi && a.lo >= b.lo); } static inline bool int128_uge(Int128 a, Int128 b) { return (uint64_t)a.hi > (uint64_t)b.hi || (a.hi == b.hi && a.lo >= b.lo); } static inline bool int128_lt(Int128 a, Int128 b) { return !int128_ge(a, b); } static inline bool int128_ult(Int128 a, Int128 b) { return !int128_uge(a, b); } static inline bool int128_le(Int128 a, Int128 b) { return int128_ge(b, a); } static inline bool int128_gt(Int128 a, Int128 b) { return !int128_le(a, b); } static inline bool int128_nz(Int128 a) { return a.lo || a.hi; } static inline Int128 int128_min(Int128 a, Int128 b) { return int128_le(a, b) ? a : b; } static inline Int128 int128_max(Int128 a, Int128 b) { return int128_ge(a, b) ? a : b; } static inline void int128_addto(Int128 *a, Int128 b) { *a = int128_add(*a, b); } static inline void int128_subfrom(Int128 *a, Int128 b) { *a = int128_sub(*a, b); } static inline Int128 bswap128(Int128 a) { return int128_make128(bswap64(a.hi), bswap64(a.lo)); } static inline int clz128(Int128 a) { if (a.hi) { return __builtin_clzll(a.hi); } else { return (a.lo) ? __builtin_clzll(a.lo) + 64 : 128; } } Int128 int128_divu(Int128, Int128); Int128 int128_remu(Int128, Int128); Int128 int128_divs(Int128, Int128); Int128 int128_rems(Int128, Int128); #endif /* CONFIG_INT128 && !CONFIG_TCG_INTERPRETER */ static inline void bswap128s(Int128 *s) { *s = bswap128(*s); } #define UINT128_MAX int128_make128(~0LL, ~0LL) #define INT128_MAX int128_make128(UINT64_MAX, INT64_MAX) #define INT128_MIN int128_make128(0, INT64_MIN) /* * When compiler supports a 128-bit type, define a combination of * a possible structure and the native types. Ease parameter passing * via use of the transparent union extension. */ #ifdef CONFIG_INT128_TYPE typedef union { __uint128_t u; __int128_t i; Int128 s; } Int128Alias __attribute__((transparent_union)); #else typedef Int128 Int128Alias; #endif /* CONFIG_INT128_TYPE */ #endif /* INT128_H */