#ifndef EGL_CONTEXT_H #define EGL_CONTEXT_H #include "ui/console.h" #include "ui/egl-helpers.h" QEMUGLContext qemu_egl_create_context(DisplayGLCtx *dgc, QEMUGLParams *params); void qemu_egl_destroy_context(DisplayGLCtx *dgc, QEMUGLContext ctx); int qemu_egl_make_context_current(DisplayGLCtx *dgc, QEMUGLContext ctx); #endif /* EGL_CONTEXT_H */