/dports/games/brickshooter/brickshooter-0.04/ |
H A D | brickshooter.c | 44 #define GAME_NAME "brickshooter" macro
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/dports/games/qudos/QuDos-0.40.1-src/ |
H A D | Makefile | 92 GAME_NAME= game.$(SHLIB_EXT) macro 96 GAME_NAME= game$(ARCH).$(SHLIB_EXT) macro
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/dports/games/alienblaster/alienblaster/src/ |
H A D | Makefile | 2 GAME_NAME=alienblaster macro
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/dports/games/q2p/Q2P-0.2-2006-12-31/ |
H A D | Makefile | 153 GAME_NAME=game.$(SHLIB_EXT) macro
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/dports/emulators/citra/citra-ac98458e0/src/citra_qt/multiplayer/ |
H A D | lobby_p.h | 17 GAME_NAME, enumerator
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/dports/emulators/citra-qt5/citra-ac98458e0/src/citra_qt/multiplayer/ |
H A D | lobby_p.h | 17 GAME_NAME, enumerator
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/dports/games/wargus/wargus-3.2.0/ |
H A D | wargus.cpp | 32 #define GAME_NAME "Wargus" macro
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/dports/games/stratagus/stratagus-3.2.0/gameheaders/ |
H A D | stratagus-game-launcher.h | 137 #define GAME_NAME macro
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/dports/games/wesnoth/wesnoth-1.14.17/utils/mp-server/ |
H A D | table_definitions.sql | 66 GAME_NAME VARCHAR(255) NOT NULL, field
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/dports/devel/raylib/raylib-3.7.0/projects/scripts/ |
H A D | build-windows.bat | 3 set GAME_NAME=game.exe variable
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/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/ |
H A D | Licensee.h | 38 #define GAME_NAME "ADoom3" // appears on window titles and errors macro 41 #define GAME_NAME "dhewm 3" // appears on window titles and errors macro
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/dports/games/dustrac/DustRacing2D-ae380b8/src/common/ |
H A D | config.hpp | 68 static constexpr auto GAME_NAME = "Dust Racing 2D"; variable
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/dports/games/mrboom/MrBoom-src-5.2/ |
H A D | common.hpp | 12 #define GAME_NAME "Mr.Boom" macro
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/dports/emulators/mess/mame-mame0226/src/emu/ |
H A D | gamedrv.h | 148 #define GAME_NAME(name) driver_##name macro
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/dports/emulators/mame/mame-mame0226/src/emu/ |
H A D | gamedrv.h | 148 #define GAME_NAME(name) driver_##name macro
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/client/ |
H A D | stendhal.java | 57 public static final String GAME_NAME; field in stendhal
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/client/update/ |
H A D | game-default.properties | 15 GAME_NAME=Stendhal key
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/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/ |
H A D | criterr.c | 39 #define GAME_NAME "System Shock" macro
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/fsgs/ |
H A D | option.py | 184 GAME_NAME = "game_name" variable in Option
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/dports/games/wyrmgus/Wyrmgus-3.5.4/gameheaders/ |
H A D | stratagus-game-launcher.h | 108 #define GAME_NAME macro
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/dports/games/openxcom/OpenXcom-1.0/install/win/ |
H A D | installer.nsi | 12 !define GAME_NAME "OpenXcom" definition
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/dports/games/fillets-ng/fillets-ng-1.0.1/src/gengine/ |
H A D | Name.cpp | 27 const char *Name::GAME_NAME = "80game"; member in Name
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H A D | Name.h | 21 static const char *GAME_NAME; variable
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