/dports/ftp/wzdftpd/wzdftpd-0.8.3/libwzd-core/ |
H A D | wzd_strtoull.h | 29 #define HAVE_STRTOULL 0 /* FIXME VISUAL */ macro
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/dports/www/netsurf/netsurf-3.10/utils/ |
H A D | config.h | 89 #define HAVE_STRTOULL macro
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/dports/devel/omniORB/omniORB-4.2.4/include/omniORB4/ |
H A D | CORBA_sysdep_trad.h | 222 # define HAVE_STRTOULL macro 397 # define HAVE_STRTOULL 1 macro 406 # define HAVE_STRTOULL 1 macro 504 # define HAVE_STRTOULL 1 macro
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/dports/graphics/largetifftools/largetifftools-1.4/ |
H A D | config.h | 44 #define HAVE_STRTOULL 1 macro
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/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/ |
H A D | SDL_config_wii.h | 70 #define HAVE_STRTOULL 1 macro
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H A D | SDL_config_nds.h | 80 #define HAVE_STRTOULL 1 macro
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H A D | SDL_config_macosx.h | 76 #define HAVE_STRTOULL 1 macro
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/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/include/SDL/ |
H A D | SDL_config.h | 113 #define HAVE_STRTOULL 1 macro
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/dports/devel/sdl12/SDL-1.2.15/include/ |
H A D | SDL_config_nds.h | 80 #define HAVE_STRTOULL 1 macro
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_config_nds.h | 80 #define HAVE_STRTOULL 1 macro
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/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_config_nds.h | 80 #define HAVE_STRTOULL 1 macro
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl/include/ |
H A D | SDL_config_nds.h | 80 #define HAVE_STRTOULL 1 macro
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/dports/games/scorched3d/scorched-dep-win32/include/SDL/SDL/ |
H A D | SDL_config_macosx.h | 73 #define HAVE_STRTOULL 1 macro
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/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_config_macosx.h | 76 #define HAVE_STRTOULL 1 macro
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/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_config_macosx.h | 73 #define HAVE_STRTOULL 1 macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_config_macosx.h | 73 #define HAVE_STRTOULL 1 macro
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/dports/net/xmlrpc-c/xmlrpc-c-1.51.07/ |
H A D | xmlrpc_config.h.in | 39 #define HAVE_STRTOULL @HAVE_STRTOULL_DEFINE@ macro
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/dports/games/evq3/evq3/code/SDL12/include/ |
H A D | SDL_config_macosx.h | 73 #define HAVE_STRTOULL 1 macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/ |
H A D | SDL_config_macosx.h | 73 #define HAVE_STRTOULL 1 macro
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/ |
H A D | SDL_config_macosx.h | 73 #define HAVE_STRTOULL 1 macro
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/dports/games/biniax2/biniax2-1.30_9/SDLinclude/ |
H A D | SDL_config_macosx.h | 73 #define HAVE_STRTOULL 1 macro
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/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_config_macosx.h | 76 #define HAVE_STRTOULL 1 macro
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/dports/net/boinc-client/boinc-client_release-7.8-7.8.6/clientgui/mac/ |
H A D | config.h | 221 #define HAVE_STRTOULL 1 macro
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/dports/devel/gdb761/gdb-7.6.1/kgdb/libbfd/ |
H A D | config.h | 211 #define HAVE_STRTOULL 1 macro
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/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include-2.0.1/ |
H A D | SDL_config_psp.h | 74 #define HAVE_STRTOULL 1 macro
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