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Searched defs:compile_ok (Results 1 – 3 of 3) sorted by relevance

/dports/devel/love08/love-0.8.0/src/modules/graphics/opengl/
H A DPixelEffect.cpp96 GLint compile_ok; in loadVolatile() local
/dports/misc/box2d/box2d-2.4.1/testbed/
H A Ddraw.cpp155 GLint compile_ok = GL_FALSE; in sCreateShaderFromString() local
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Testbed/Framework/
H A DDebugDraw.cpp158 GLint compile_ok = GL_FALSE; in sCreateShaderFromString() local