/dports/graphics/cegui/cegui-0.8.7/cegui/src/ScriptModules/Lua/ |
H A D | lua_CEGUI.cpp | 1451 float w = ((float) tolua_tonumber(tolua_S,2,0)); in tolua_CEGUI_CEGUI_Sizef_new01() local 1478 float w = ((float) tolua_tonumber(tolua_S,2,0)); in tolua_CEGUI_CEGUI_Sizef_new01_local() local 2233 const float w = ((const float) tolua_tonumber(tolua_S,2,0)); in tolua_CEGUI_CEGUI_Rectf_setWidth00() local 3041 float w = ((float) tolua_tonumber(tolua_S,2,1.0)); in tolua_CEGUI_CEGUI_Quaternion_new00() local 3077 float w = ((float) tolua_tonumber(tolua_S,2,1.0)); in tolua_CEGUI_CEGUI_Quaternion_new00_local() local 6684 const CEGUI::UDim* w = ((const CEGUI::UDim*) tolua_tousertype(tolua_S,2,0)); in tolua_CEGUI_CEGUI_USize_new01() local 6711 const CEGUI::UDim* w = ((const CEGUI::UDim*) tolua_tousertype(tolua_S,2,0)); in tolua_CEGUI_CEGUI_USize_new01_local() local 7018 const CEGUI::UDim* w = ((const CEGUI::UDim*) tolua_tousertype(tolua_S,2,0)); in tolua_CEGUI_CEGUI_URect_setWidth00() local 9670 utf8string type = ((utf8string) tolua_toutf8string(tolua_S,2,0)); in tolua_CEGUI_CEGUI_ImageManager_create00() local 29951 CEGUI::RenderEffect* effect = ((CEGUI::RenderEffect*) tolua_tousertype(tolua_S,2,0)); in tolua_CEGUI_CEGUI_GeometryBuffer_setRenderEffect00() local [all …]
|
/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/ |
H A D | struct.h | 94 short w; member 248 int type; member 324 int type; member 333 int type; member 432 short int type; // the number of the droid specifications in Droidmap member 655 short int type; member 700 int type; member 735 char *effect; member 749 int type; member 770 enum obstacle_extension_type type; member
|
/dports/print/tex-xetex/texlive-20150521-source/libs/poppler/poppler-0.32.0/poppler/ |
H A D | Annot.cc | 167 AnnotExternalDataType type; in parseAnnotExternalData() local 214 static LinkAction* getAdditionalAction(Annot::AdditionalActionsType type, Object *additionalActions… in getAdditionalAction() 888 void AnnotAppearance::getAppearanceStream(AnnotAppearanceType type, const char *state, Object *dest… in getAppearanceStream() 2639 const char *effect = obj1.getName(); in initialize() local 3990 LinkAction* AnnotWidget::getAdditionalAction(AdditionalActionsType type) in getAdditionalAction() 3995 LinkAction* AnnotWidget::getFormAdditionalAction(FormAdditionalActionsType type) in getFormAdditionalAction() 4030 double w = 0.0; in layoutText() local 4248 double fontSize, fontSize2, borderWidth, x, xPrev, y, w, wMax; in drawText() local 4655 double fontSize, fontSize2, borderWidth, x, y, w, wMax; in drawListBox() local 4835 double w = border->getWidth(); in drawBorder() local [all …]
|
/dports/print/tex-luatex/texlive-20150521-source/libs/poppler/poppler-0.32.0/poppler/ |
H A D | Annot.cc | 167 AnnotExternalDataType type; in parseAnnotExternalData() local 214 static LinkAction* getAdditionalAction(Annot::AdditionalActionsType type, Object *additionalActions… in getAdditionalAction() 888 void AnnotAppearance::getAppearanceStream(AnnotAppearanceType type, const char *state, Object *dest… in getAppearanceStream() 2639 const char *effect = obj1.getName(); in initialize() local 3990 LinkAction* AnnotWidget::getAdditionalAction(AdditionalActionsType type) in getAdditionalAction() 3995 LinkAction* AnnotWidget::getFormAdditionalAction(FormAdditionalActionsType type) in getFormAdditionalAction() 4030 double w = 0.0; in layoutText() local 4248 double fontSize, fontSize2, borderWidth, x, xPrev, y, w, wMax; in drawText() local 4655 double fontSize, fontSize2, borderWidth, x, y, w, wMax; in drawListBox() local 4835 double w = border->getWidth(); in drawBorder() local [all …]
|
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/parse/ |
H A D | lua.cpp | 1277 char *w = NULL; variable 3440 int w = -1; variable 3748 int type; member in texture_map_h 6434 int type; member 9016 char* effect = NULL; variable 10781 int type; member 13534 int w; variable 13547 int w=512; variable 13639 int w, h; variable 13690 int w, h; variable [all …]
|
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ship/ |
H A D | ship.cpp | 1535 char effect[NAME_LENGTH]; in parse_ship_values() local 5357 int type = ship_system->system_info->type; in ship_recalc_subsys_strength() local 6712 int w, h; in ship_add_cockpit_display() local 8354 int ship_subsys_disrupted(ship *sp, int type) in ship_subsys_disrupted() 10024 int weapon, i, j, w, v, weapon_objnum; in ship_fire_primary() local 12653 float ship_get_subsystem_strength( ship *shipp, int type ) in ship_get_subsystem_strength() 12707 void ship_set_subsystem_strength( ship *shipp, int type, float strength ) in ship_set_subsystem_strength() 13768 int type = ship_class_query_general_type(ship_info_index); in ship_add_ship_type_count() local 13781 int type = ship_class_query_general_type(ship_info_index); in ship_add_ship_type_kill_count() local 14262 ship_subsys *ship_return_next_subsys(ship *shipp, int type, vec3d *attacker_pos) in ship_return_next_subsys() [all …]
|
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/weapon/ |
H A D | weapons.cpp | 247 int x, y, w, h, bm_size; in GetAnim() local 1222 char effect[NAME_LENGTH]; in parse_weapon() local 1709 SCP_string type; in parse_weapon() local
|
/dports/games/gnurobbo/gnurobbo-0.68/gnurobbo/ |
H A D | board.c | 57 seteffect (int x, int y, int effect) in seteffect() 66 seteffectsurround (int x, int y, int effect) in seteffectsurround() 1433 set_images (int type, int x, int y) in set_images() 2521 create_object (int x, int y, int type) in create_object() 2743 int x, y, w; in rearange_walls() local
|
H A D | board.h | 138 int type; member 161 int effect; /* Visual effect on the object */ member 194 int w; member
|
H A D | screen.c | 631 show_game_area_fade (int subfunction, int type) in show_game_area_fade() 1230 show_game_area_fade (int subfunction, int type) in show_game_area_fade() 1792 set_rect (int x, int y, int w, int h) in set_rect() 5624 int efxcoord(int effect,int tile){ in efxcoord()
|
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Tools/MaterialEditor/MaterialEditor/src/ |
H A D | TextureUnitController.cpp | 266 …essingMode u, TextureUnitState::TextureAddressingMode v, TextureUnitState::TextureAddressingMode w) in setTextureAddressingMode() 315 void TextureUnitController::addEffect(TextureUnitState::TextureEffect& effect) in addEffect() 364 void TextureUnitController::removeEffect(const TextureUnitState::TextureEffectType type) in removeEffect()
|
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/src/ |
H A D | OgreTextureUnitState.cpp | 713 void TextureUnitState::addEffect(TextureEffect& effect) in addEffect() 814 TextureUnitState::TextureAddressingMode w) in setTextureAddressingMode() 853 void TextureUnitState::removeEffect(TextureEffectType type) in removeEffect() 1225 void TextureUnitState::createEffectController(TextureEffect& effect) in createEffectController()
|
/dports/games/nazghul/nazghul-0.7.1/src/ |
H A D | place.c | 64 #define INDEX(x,y,w) ((x) + (y) * (w)) argument 581 int pclass, struct closure *effect) in place_generic_is_passable() 1454 class ObjectType *type = NULL; in place_describe_objects() local
|
H A D | kern.c | 454 long x, y, w, h; in unpack_rect() local 1616 struct effect *effect; in kern_load_hooks() local 2516 struct effect *effect = NULL; in kern_obj_add_effect() local 2547 struct effect *effect; in kern_obj_remove_effect() local 3243 int w; in kern_blit_map() local 4759 struct effect *effect; in KERN_API_CALL() local 8432 class ArmsType *type; in KERN_API_CALL() local 8546 int ulc_x, ulc_y, w, h, lrc_x, lrc_y, x, y; in KERN_API_CALL() local 8618 int ulc_x, ulc_y, w, h, lrc_x, lrc_y, x, y; in KERN_API_CALL() local 8669 int ulc_x, ulc_y, w, h, lrc_x, lrc_y, x, y; in KERN_API_CALL() local [all …]
|
/dports/games/bloodfrontier/bloodfrontier/src/game/ |
H A D | game.cpp | 369 …void spawneffect(int type, const vec &o, int colour, int radius, float vel, int fade, float size, … in spawneffect() 375 void impulseeffect(gameent *d, bool effect) in impulseeffect() 1104 void particletrack(particle *p, uint type, int &ts, bool lastpass) in particletrack() 1167 void fixview(int w, int h) in fixview() 1181 bool mousemove(int dx, int dy, int x, int y, int w, int h) in mousemove() 1215 void project(int w, int h) in project() 1604 void recomputecamera(int w, int h) in recomputecamera()
|
/dports/games/scourge/scourge/src/ |
H A D | scourge.cpp | 2066 Window *Scourge::createWoodWindow( int x, int y, int w, int h, char *title ) { in createWoodWindow() 2080 Window *Scourge::createWindow( int x, int y, int w, int h, char *title ) { in createWindow() 2307 void Scourge::drawWidgetContents( Widget *w ) { in drawWidgetContents() 2435 void Scourge::drawPortrait( Widget *w, Creature *p ) { in drawPortrait() 2953 void Scourge::loadMonsterSounds( char const* type, map<int, vector<string>*> *soundMap ) { in loadMonsterSounds() 2957 void Scourge::unloadMonsterSounds( char const* type, map<int, vector<string>*> *soundMap ) { in unloadMonsterSounds() 2961 void Scourge::loadCharacterSounds( char const* type ) { in loadCharacterSounds() 2965 void Scourge::unloadCharacterSounds( char const* type ) { in unloadCharacterSounds() 2969 void Scourge::playCharacterSound( char const* type, int soundType, int panning ) { in playCharacterSound() 3947 int w = getSDLHandler()->textWidth( s.c_str() ); in initChapterIntro() local [all …]
|
H A D | shapepalette.cpp | 495 int w = atoi( p ); in initThemes() local 586 char effect[128]; in createShapeValues() local 940 bool ShapePalette::getRandomMapLocation( char type, char **name, int *x, int *y ) { in getRandomMapLocation()
|