/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/GLES/ |
H A D | ShaderManagerGLES.cpp | 196 static inline void SetFloatUniform(GLRenderManager *render, GLint *uniform, float value) { in SetFloatUniform() 200 static inline void SetFloatUniform2(GLRenderManager *render, GLint *uniform, float value[2]) { in SetFloatUniform2() 204 static inline void SetColorUniform3(GLRenderManager *render, GLint *uniform, u32 color) { in SetColorUniform3() 210 static void SetColorUniform3Alpha(GLRenderManager *render, GLint *uniform, u32 color, u8 alpha) { in SetColorUniform3Alpha() 217 static void SetColorUniform3Alpha255(GLRenderManager *render, GLint *uniform, u32 color, u8 alpha) { in SetColorUniform3Alpha255() 237 static void SetColorUniform3iAlpha(GLRenderManager *render, GLint *uniform, u32 color, u8 alpha) { in SetColorUniform3iAlpha() 247 static void SetColorUniform3ExtraFloat(GLRenderManager *render, GLint *uniform, u32 color, float ex… in SetColorUniform3ExtraFloat() 257 static void SetFloat24Uniform3(GLRenderManager *render, GLint *uniform, const uint32_t data[3]) { in SetFloat24Uniform3() 263 static void SetFloatUniform4(GLRenderManager *render, GLint *uniform, float data[4]) { in SetFloatUniform4() 267 static void SetMatrix4x3(GLRenderManager *render, GLint *uniform, const float *m4x3) { in SetMatrix4x3() [all …]
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/GLES/ |
H A D | ShaderManagerGLES.cpp | 196 static inline void SetFloatUniform(GLRenderManager *render, GLint *uniform, float value) { in SetFloatUniform() 200 static inline void SetFloatUniform2(GLRenderManager *render, GLint *uniform, float value[2]) { in SetFloatUniform2() 204 static inline void SetColorUniform3(GLRenderManager *render, GLint *uniform, u32 color) { in SetColorUniform3() 210 static void SetColorUniform3Alpha(GLRenderManager *render, GLint *uniform, u32 color, u8 alpha) { in SetColorUniform3Alpha() 217 static void SetColorUniform3Alpha255(GLRenderManager *render, GLint *uniform, u32 color, u8 alpha) { in SetColorUniform3Alpha255() 237 static void SetColorUniform3iAlpha(GLRenderManager *render, GLint *uniform, u32 color, u8 alpha) { in SetColorUniform3iAlpha() 247 static void SetColorUniform3ExtraFloat(GLRenderManager *render, GLint *uniform, u32 color, float ex… in SetColorUniform3ExtraFloat() 257 static void SetFloat24Uniform3(GLRenderManager *render, GLint *uniform, const uint32_t data[3]) { in SetFloat24Uniform3() 263 static void SetFloatUniform4(GLRenderManager *render, GLint *uniform, float data[4]) { in SetFloatUniform4() 267 static void SetMatrix4x3(GLRenderManager *render, GLint *uniform, const float *m4x3) { in SetMatrix4x3() [all …]
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/GLES/ |
H A D | ShaderManagerGLES.cpp | 196 static inline void SetFloatUniform(GLRenderManager *render, GLint *uniform, float value) { in SetFloatUniform() 200 static inline void SetFloatUniform2(GLRenderManager *render, GLint *uniform, float value[2]) { in SetFloatUniform2() 204 static inline void SetColorUniform3(GLRenderManager *render, GLint *uniform, u32 color) { in SetColorUniform3() 210 static void SetColorUniform3Alpha(GLRenderManager *render, GLint *uniform, u32 color, u8 alpha) { in SetColorUniform3Alpha() 217 static void SetColorUniform3Alpha255(GLRenderManager *render, GLint *uniform, u32 color, u8 alpha) { in SetColorUniform3Alpha255() 237 static void SetColorUniform3iAlpha(GLRenderManager *render, GLint *uniform, u32 color, u8 alpha) { in SetColorUniform3iAlpha() 247 static void SetColorUniform3ExtraFloat(GLRenderManager *render, GLint *uniform, u32 color, float ex… in SetColorUniform3ExtraFloat() 257 static void SetFloat24Uniform3(GLRenderManager *render, GLint *uniform, const uint32_t data[3]) { in SetFloat24Uniform3() 263 static void SetFloatUniform4(GLRenderManager *render, GLint *uniform, float data[4]) { in SetFloatUniform4() 267 static void SetMatrix4x3(GLRenderManager *render, GLint *uniform, const float *m4x3) { in SetMatrix4x3() [all …]
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/dports/games/neo-cowsay/Neo-cowsay-2.0.1/internal/super/ |
H A D | supercow.go | 162 magic = 2 const 214 func (r *renderer) render() { func
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/dports/net/librdkafka/librdkafka-1.8.2/packaging/nuget/ |
H A D | packaging.py | 47 magic = magic.Magic() variable 289 def render (self, fname, destpath='.'): member in Package
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | tilereg-dgn.cc | 147 void DungeonRegion::render() in render() function in DungeonRegion 230 static const VColour magic(0, 114, 159, 207); // lightblue in draw_minibars() local
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/ |
H A D | md2.h | 9 int magic; member 180 …void render(int anim, int varseed, float speed, int basetime, const vec &o, float yaw, float pitch… in render() function
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/dports/games/cube/cube_source/src/ |
H A D | rendermd2.cpp | 7 int magic; member 126 void md2::render(vec &light, int frame, int range, float x, float y, float z, float yaw, float pitc… in render() function in md2
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/dports/x11-drivers/xf86-video-intel/xf86-video-intel-31486f40f8e8f8923ca0799aea84b58799754564/src/ |
H A D | intel_device.c | 497 struct stat master, render; in find_render_node() local 752 drm_magic_t magic; in authorise() local
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/dports/multimedia/avidemux/avidemux_2.7.6/avidemux/common/ |
H A D | gui_main.cpp | 861 uint32_t magic[4]; in A_openVideo() local 1841 ADM_RENDER_TYPE render; in UI_getPreferredRender() local
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/dports/multimedia/avidemux-qt5/avidemux_2.7.6/avidemux/common/ |
H A D | gui_main.cpp | 861 uint32_t magic[4]; in A_openVideo() local 1841 ADM_RENDER_TYPE render; in UI_getPreferredRender() local
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/dports/multimedia/avidemux-plugins/avidemux_2.7.6/avidemux/common/ |
H A D | gui_main.cpp | 861 uint32_t magic[4]; in A_openVideo() local 1841 ADM_RENDER_TYPE render; in UI_getPreferredRender() local
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/dports/multimedia/avidemux-cli/avidemux_2.7.6/avidemux/common/ |
H A D | gui_main.cpp | 861 uint32_t magic[4]; in A_openVideo() local 1841 ADM_RENDER_TYPE render; in UI_getPreferredRender() local
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/dports/astro/marble/marble-21.12.3/src/plugins/render/stars/ |
H A D | StarsPlugin.cpp | 539 quint32 magic; in loadStars() local 777 bool StarsPlugin::render( GeoPainter *painter, ViewportParams *viewport, in render() function in Marble::StarsPlugin
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/dports/dns/bind911/bind-9.11.37/lib/dns/ |
H A D | xfrin.c | 94 unsigned int magic; member 980 render(dns_message_t *msg, isc_mem_t *mctx, isc_buffer_t *buf) { in render() function
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/dports/dns/bind916/bind-9.16.27/lib/dns/ |
H A D | xfrin.c | 97 unsigned int magic; member 994 render(dns_message_t *msg, isc_mem_t *mctx, isc_buffer_t *buf) { in render() function
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/dports/dns/bind-tools/bind-9.16.27/lib/dns/ |
H A D | xfrin.c | 97 unsigned int magic; member 994 render(dns_message_t *msg, isc_mem_t *mctx, isc_buffer_t *buf) { in render() function
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/dports/dns/samba-nsupdate/bind-9.16.5/lib/dns/ |
H A D | xfrin.c | 95 unsigned int magic; member 956 render(dns_message_t *msg, isc_mem_t *mctx, isc_buffer_t *buf) { in render() function
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/dports/dns/bind9-devel/bind9-e112afa15668bd3b1baed59df2d21e01b46da15e/lib/dns/ |
H A D | xfrin.c | 94 unsigned int magic; member 975 render(dns_message_t *msg, isc_mem_t *mctx, isc_buffer_t *buf) { in render() function
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/dports/games/OpenLara/OpenLara-b4b19f2/src/ |
H A D | video.h | 764 uint32 magic; member 1306 uint32 magic = stream->readLE32(); in Video() local 1372 void render() { // update GPU texture in render() function
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/dports/games/bloodfrontier/bloodfrontier/src/game/ |
H A D | entities.cpp | 1858 char magic[4]; in importwaypoints() local 2176 void render() in render() function
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/dports/devel/efl/efl-1.25.1/src/lib/evas/include/ |
H A D | evas_private.h | 309 DATA32 magic; member 398 DATA32 magic; member 441 } render; member 591 DATA32 magic; member 858 void (*render) (Evas_Object *obj, Evas_Object_Protected_Data *pd, void *type_private_data, member
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H A D | evas_common_private.h | 559 int magic; member 774 Eina_Bool render : 1; member
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/dports/misc/rump/buildrump.sh-b914579/src/sys/external/bsd/drm2/dist/include/drm/ |
H A D | drmP.h | 464 drm_magic_t magic; member 1224 struct drm_minor *render; /**< Render node */ member
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/freetype/ |
H A D | freetype.h | 12147 FT_Renderer_RenderFunc render; member 27085 FT_Int32 magic = ( 0x00 << 24 ) | in raccess_guess_apple_double() local 27102 FT_Int32 magic = ( 0x00 << 24 ) | in raccess_guess_apple_single() local 27275 FT_Int32 magic, in raccess_guess_apple_generic() 50460 FT_UInt32 magic; in check_table_dir() local 58196 FT_UInt32 magic; member 100201 FT_UShort magic; member 100207 FT_UShort magic; member 100214 FT_ULong magic; member 105186 ft_raster1_set_mode( FT_Renderer render, in ft_raster1_set_mode() [all …]
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