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Searched defs:AIClasses (Results 1 – 17 of 17) sorted by relevance

/dports/games/spring/spring_98.0/AI/Skirmish/KAIK/
H A DAIClasses.hpp38 struct AIClasses { struct
42 AIClasses(): initialized(true) { /* CREG-only */ } in AIClasses() argument
71 CUNIT* GetUnit(int id) const { in GetUnit()
82 CEconomyTracker* ecoTracker;
84 CMetalMap* metalMap;
85 CMaths* mathHandler;
86 CPathFinder* pathFinder;
87 CUnitTable* unitTable;
88 CThreatMap* threatMap;
95 CLogger* logHandler;
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H A DAIClasses.cpp131 AIClasses::AIClasses(IGlobalAICallback* gcb): in AIClasses() function in AIClasses
/dports/games/spring/spring_98.0/AI/Skirmish/E323AI/
H A DCE323AI.h7 class AIClasses; variable
H A DCAI.cpp12 AIClasses::AIClasses(IGlobalAICallback* callback):difficulty(DIFFICULTY_HARD) { in AIClasses() function in AIClasses
H A DCTaskHandler.h17 class AIClasses; variable
H A DCConfigParser.h20 class AIClasses; variable
H A DCIntel.h14 class AIClasses; variable
H A DCThreatMap.h7 class AIClasses; variable
H A DCMilitary.h14 class AIClasses; variable
H A DCWishList.h11 class AIClasses; variable
H A DCDefenseMatrix.h11 class AIClasses; variable
H A DCCoverageCell.h12 class AIClasses; variable
H A DCLogger.h10 class AIClasses; variable
H A DCEconomy.h15 class AIClasses; variable
H A DCPathfinder.h23 class AIClasses; variable
H A DCUnitTable.h15 class AIClasses; variable
H A DCGroup.h13 class AIClasses; variable