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Searched defs:ANG270 (Results 1 – 17 of 17) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/
H A Dtables.h44 #define ANG270 0xc0000000 macro
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dtables.h62 #define ANG270 0xc0000000 macro
/dports/games/prboom/prboom-2.5.0/src/
H A Dtables.h62 #define ANG270 0xc0000000 macro
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/include/
H A Dtables.h48 #define ANG270 0xc0000000 macro
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/
H A Dtables.h48 #define ANG270 0xc0000000 macro
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/
H A Dtables.h66 #define ANG270 0xc0000000 macro
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/
H A Dtables.h66 #define ANG270 0xc0000000 macro
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dtables.h65 #define ANG270 0xc0000000 macro
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dtables.h62 #define ANG270 0xc0000000 macro
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dtables.c54 const angle_t ANG270 = 0xc0000000; variable
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dtables.h79 #define ANG270 (0xc0000000) macro
/dports/games/edge/Edge-1.35-source/ddf/
H A Dtypes.h82 #define ANG270 0xc0000000 macro
/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/liblegacy/include/de/
H A Dtypes.h134 #define ANG270 0xc0000000 macro
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dwl_def.h142 #define ANG270 (ANG90*3) macro
/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_def.h176 #define ANG270 (ANG90*3) macro
/dports/games/heretic/glheretic-1.2/
H A Ddoomdef.h144 #define ANG270 0xc0000000 macro
/dports/games/uhexen/uhexen-0.601/include/
H A Dh2def.h174 #define ANG270 0xc0000000 macro