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Searched defs:ANGLETOSKYSHIFT (Results 1 – 17 of 17) sorted by relevance

/dports/games/prboom/prboom-2.5.0/src/
H A Dr_sky.h47 #define ANGLETOSKYSHIFT 22 macro
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dr_sky.h29 #define ANGLETOSKYSHIFT 22 macro
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dr_sky.h29 #define ANGLETOSKYSHIFT 22 macro
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dr_sky.h29 #define ANGLETOSKYSHIFT 22 macro
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dr_sky.h27 #define ANGLETOSKYSHIFT 22 macro
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dr_sky.h47 #define ANGLETOSKYSHIFT 22 macro
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dr_sky.h43 #define ANGLETOSKYSHIFT 22 macro
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dr_sky.h29 #define ANGLETOSKYSHIFT 22 macro
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dr_sky.h51 #define ANGLETOSKYSHIFT 22 macro
/dports/games/edge/Edge-1.35-source/src/
H A Dr_sky.h31 #define ANGLETOSKYSHIFT (32 - 10) macro
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/
H A Dr_local.h39 #define ANGLETOSKYSHIFT 22 // sky map is 256*128*4 maps. macro
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dr_local.h24 #define ANGLETOSKYSHIFT 22 // sky map is 256*128*4 maps macro
/dports/games/heretic/glheretic-1.2/
H A Dr_local.h8 #define ANGLETOSKYSHIFT 22 /* sky map is 256*128*4 maps */ macro
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dr_local.h24 #define ANGLETOSKYSHIFT 22 // sky map is 256*128*4 maps macro
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dr_local.h23 #define ANGLETOSKYSHIFT 22 // sky map is 256*128*4 maps macro
/dports/games/uhexen/uhexen-0.601/include/
H A Dr_local.h16 #define ANGLETOSKYSHIFT 22 // sky map is 256*128*4 maps macro
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dr_local.h23 #define ANGLETOSKYSHIFT 22 // sky map is 256*128*4 maps macro