1 /* $Id: const.h,v 1.33 2011/08/23 09:46:02 oohara Exp $ */
2 
3 #ifndef __DANGEN_CONST_H__
4 #define __DANGEN_CONST_H__
5 
6 #define COPYRIGHT_STRING "Copyright (C) 2005, 2011 Oohara Yuuma"
7 
8 #define WINDOW_WIDTH 640
9 #define WINDOW_HEIGHT 480
10 
11 /* attribute
12  * these values must be one of 2^n
13  */
14 #define ATTR_PLAYER 1
15 #define ATTR_PLAYER_SHOT 2
16 /* this object is not killed automatically when the stage target is dead */
17 #define ATTR_BOSS 4
18 #define ATTR_ENEMY 8
19 #define ATTR_ENEMY_SHOT 16
20 /* "weak" enemy gets hit by it */
21 #define ATTR_OBSTACLE 32
22 /* normal enemy shot cannot go through it */
23 #define ATTR_OPAQUE 64
24 
25 /* background color */
26 /* pure white is bad for your eyes */
27 #define DEFAULT_BACKGROUND_RED 255
28 #define DEFAULT_BACKGROUND_GREEN 245
29 #define DEFAULT_BACKGROUND_BLUE 192
30 
31 #endif /* __DANGEN_CONST_H__ */
32