1 /******************************************************************************
2  *
3  * Module Name: nsconvert - Object conversions for objects returned by
4  *                          predefined methods
5  *
6  *****************************************************************************/
7 
8 /*
9  * Copyright (C) 2000 - 2022, Intel Corp.
10  * All rights reserved.
11  *
12  * Redistribution and use in source and binary forms, with or without
13  * modification, are permitted provided that the following conditions
14  * are met:
15  * 1. Redistributions of source code must retain the above copyright
16  *    notice, this list of conditions, and the following disclaimer,
17  *    without modification.
18  * 2. Redistributions in binary form must reproduce at minimum a disclaimer
19  *    substantially similar to the "NO WARRANTY" disclaimer below
20  *    ("Disclaimer") and any redistribution must be conditioned upon
21  *    including a substantially similar Disclaimer requirement for further
22  *    binary redistribution.
23  * 3. Neither the names of the above-listed copyright holders nor the names
24  *    of any contributors may be used to endorse or promote products derived
25  *    from this software without specific prior written permission.
26  *
27  * Alternatively, this software may be distributed under the terms of the
28  * GNU General Public License ("GPL") version 2 as published by the Free
29  * Software Foundation.
30  *
31  * NO WARRANTY
32  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
33  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
34  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
35  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
36  * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
37  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
38  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
39  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
40  * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
41  * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
42  * POSSIBILITY OF SUCH DAMAGES.
43  */
44 
45 #include "acpi.h"
46 #include "accommon.h"
47 #include "acnamesp.h"
48 #include "acinterp.h"
49 #include "acpredef.h"
50 #include "amlresrc.h"
51 
52 #define _COMPONENT          ACPI_NAMESPACE
53         ACPI_MODULE_NAME    ("nsconvert")
54 
55 
56 /*******************************************************************************
57  *
58  * FUNCTION:    AcpiNsConvertToInteger
59  *
60  * PARAMETERS:  OriginalObject      - Object to be converted
61  *              ReturnObject        - Where the new converted object is returned
62  *
63  * RETURN:      Status. AE_OK if conversion was successful.
64  *
65  * DESCRIPTION: Attempt to convert a String/Buffer object to an Integer.
66  *
67  ******************************************************************************/
68 
69 ACPI_STATUS
AcpiNsConvertToInteger(ACPI_OPERAND_OBJECT * OriginalObject,ACPI_OPERAND_OBJECT ** ReturnObject)70 AcpiNsConvertToInteger (
71     ACPI_OPERAND_OBJECT     *OriginalObject,
72     ACPI_OPERAND_OBJECT     **ReturnObject)
73 {
74     ACPI_OPERAND_OBJECT     *NewObject;
75     ACPI_STATUS             Status;
76     UINT64                  Value = 0;
77     UINT32                  i;
78 
79 
80     switch (OriginalObject->Common.Type)
81     {
82     case ACPI_TYPE_STRING:
83 
84         /* String-to-Integer conversion */
85 
86         Status = AcpiUtStrtoul64 (OriginalObject->String.Pointer, &Value);
87         if (ACPI_FAILURE (Status))
88         {
89             return (Status);
90         }
91         break;
92 
93     case ACPI_TYPE_BUFFER:
94 
95         /* Buffer-to-Integer conversion. Max buffer size is 64 bits. */
96 
97         if (OriginalObject->Buffer.Length > 8)
98         {
99             return (AE_AML_OPERAND_TYPE);
100         }
101 
102         /* Extract each buffer byte to create the integer */
103 
104         for (i = 0; i < OriginalObject->Buffer.Length; i++)
105         {
106             Value |= ((UINT64)
107                 OriginalObject->Buffer.Pointer[i] << (i * 8));
108         }
109         break;
110 
111     default:
112 
113         return (AE_AML_OPERAND_TYPE);
114     }
115 
116     NewObject = AcpiUtCreateIntegerObject (Value);
117     if (!NewObject)
118     {
119         return (AE_NO_MEMORY);
120     }
121 
122     *ReturnObject = NewObject;
123     return (AE_OK);
124 }
125 
126 
127 /*******************************************************************************
128  *
129  * FUNCTION:    AcpiNsConvertToString
130  *
131  * PARAMETERS:  OriginalObject      - Object to be converted
132  *              ReturnObject        - Where the new converted object is returned
133  *
134  * RETURN:      Status. AE_OK if conversion was successful.
135  *
136  * DESCRIPTION: Attempt to convert a Integer/Buffer object to a String.
137  *
138  ******************************************************************************/
139 
140 ACPI_STATUS
AcpiNsConvertToString(ACPI_OPERAND_OBJECT * OriginalObject,ACPI_OPERAND_OBJECT ** ReturnObject)141 AcpiNsConvertToString (
142     ACPI_OPERAND_OBJECT     *OriginalObject,
143     ACPI_OPERAND_OBJECT     **ReturnObject)
144 {
145     ACPI_OPERAND_OBJECT     *NewObject;
146     ACPI_SIZE               Length;
147     ACPI_STATUS             Status;
148 
149 
150     switch (OriginalObject->Common.Type)
151     {
152     case ACPI_TYPE_INTEGER:
153         /*
154          * Integer-to-String conversion. Commonly, convert
155          * an integer of value 0 to a NULL string. The last element of
156          * _BIF and _BIX packages occasionally need this fix.
157          */
158         if (OriginalObject->Integer.Value == 0)
159         {
160             /* Allocate a new NULL string object */
161 
162             NewObject = AcpiUtCreateStringObject (0);
163             if (!NewObject)
164             {
165                 return (AE_NO_MEMORY);
166             }
167         }
168         else
169         {
170             Status = AcpiExConvertToString (OriginalObject,
171                 &NewObject, ACPI_IMPLICIT_CONVERT_HEX);
172             if (ACPI_FAILURE (Status))
173             {
174                 return (Status);
175             }
176         }
177         break;
178 
179     case ACPI_TYPE_BUFFER:
180         /*
181          * Buffer-to-String conversion. Use a ToString
182          * conversion, no transform performed on the buffer data. The best
183          * example of this is the _BIF method, where the string data from
184          * the battery is often (incorrectly) returned as buffer object(s).
185          */
186         Length = 0;
187         while ((Length < OriginalObject->Buffer.Length) &&
188                 (OriginalObject->Buffer.Pointer[Length]))
189         {
190             Length++;
191         }
192 
193         /* Allocate a new string object */
194 
195         NewObject = AcpiUtCreateStringObject (Length);
196         if (!NewObject)
197         {
198             return (AE_NO_MEMORY);
199         }
200 
201         /*
202          * Copy the raw buffer data with no transform. String is already NULL
203          * terminated at Length+1.
204          */
205         memcpy (NewObject->String.Pointer,
206             OriginalObject->Buffer.Pointer, Length);
207         break;
208 
209     default:
210 
211         return (AE_AML_OPERAND_TYPE);
212     }
213 
214     *ReturnObject = NewObject;
215     return (AE_OK);
216 }
217 
218 
219 /*******************************************************************************
220  *
221  * FUNCTION:    AcpiNsConvertToBuffer
222  *
223  * PARAMETERS:  OriginalObject      - Object to be converted
224  *              ReturnObject        - Where the new converted object is returned
225  *
226  * RETURN:      Status. AE_OK if conversion was successful.
227  *
228  * DESCRIPTION: Attempt to convert a Integer/String/Package object to a Buffer.
229  *
230  ******************************************************************************/
231 
232 ACPI_STATUS
AcpiNsConvertToBuffer(ACPI_OPERAND_OBJECT * OriginalObject,ACPI_OPERAND_OBJECT ** ReturnObject)233 AcpiNsConvertToBuffer (
234     ACPI_OPERAND_OBJECT     *OriginalObject,
235     ACPI_OPERAND_OBJECT     **ReturnObject)
236 {
237     ACPI_OPERAND_OBJECT     *NewObject;
238     ACPI_STATUS             Status;
239     ACPI_OPERAND_OBJECT     **Elements;
240     UINT32                  *DwordBuffer;
241     UINT32                  Count;
242     UINT32                  i;
243 
244 
245     switch (OriginalObject->Common.Type)
246     {
247     case ACPI_TYPE_INTEGER:
248         /*
249          * Integer-to-Buffer conversion.
250          * Convert the Integer to a packed-byte buffer. _MAT and other
251          * objects need this sometimes, if a read has been performed on a
252          * Field object that is less than or equal to the global integer
253          * size (32 or 64 bits).
254          */
255         Status = AcpiExConvertToBuffer (OriginalObject, &NewObject);
256         if (ACPI_FAILURE (Status))
257         {
258             return (Status);
259         }
260         break;
261 
262     case ACPI_TYPE_STRING:
263 
264         /* String-to-Buffer conversion. Simple data copy */
265 
266         NewObject = AcpiUtCreateBufferObject
267             (OriginalObject->String.Length);
268         if (!NewObject)
269         {
270             return (AE_NO_MEMORY);
271         }
272 
273         memcpy (NewObject->Buffer.Pointer,
274             OriginalObject->String.Pointer, OriginalObject->String.Length);
275         break;
276 
277     case ACPI_TYPE_PACKAGE:
278         /*
279          * This case is often seen for predefined names that must return a
280          * Buffer object with multiple DWORD integers within. For example,
281          * _FDE and _GTM. The Package can be converted to a Buffer.
282          */
283 
284         /* All elements of the Package must be integers */
285 
286         Elements = OriginalObject->Package.Elements;
287         Count = OriginalObject->Package.Count;
288 
289         for (i = 0; i < Count; i++)
290         {
291             if ((!*Elements) ||
292                 ((*Elements)->Common.Type != ACPI_TYPE_INTEGER))
293             {
294                 return (AE_AML_OPERAND_TYPE);
295             }
296             Elements++;
297         }
298 
299         /* Create the new buffer object to replace the Package */
300 
301         NewObject = AcpiUtCreateBufferObject (ACPI_MUL_4 (Count));
302         if (!NewObject)
303         {
304             return (AE_NO_MEMORY);
305         }
306 
307         /* Copy the package elements (integers) to the buffer as DWORDs */
308 
309         Elements = OriginalObject->Package.Elements;
310         DwordBuffer = ACPI_CAST_PTR (UINT32, NewObject->Buffer.Pointer);
311 
312         for (i = 0; i < Count; i++)
313         {
314             *DwordBuffer = (UINT32) (*Elements)->Integer.Value;
315             DwordBuffer++;
316             Elements++;
317         }
318         break;
319 
320     default:
321 
322         return (AE_AML_OPERAND_TYPE);
323     }
324 
325     *ReturnObject = NewObject;
326     return (AE_OK);
327 }
328 
329 
330 /*******************************************************************************
331  *
332  * FUNCTION:    AcpiNsConvertToUnicode
333  *
334  * PARAMETERS:  Scope               - Namespace node for the method/object
335  *              OriginalObject      - ASCII String Object to be converted
336  *              ReturnObject        - Where the new converted object is returned
337  *
338  * RETURN:      Status. AE_OK if conversion was successful.
339  *
340  * DESCRIPTION: Attempt to convert a String object to a Unicode string Buffer.
341  *
342  ******************************************************************************/
343 
344 ACPI_STATUS
AcpiNsConvertToUnicode(ACPI_NAMESPACE_NODE * Scope,ACPI_OPERAND_OBJECT * OriginalObject,ACPI_OPERAND_OBJECT ** ReturnObject)345 AcpiNsConvertToUnicode (
346     ACPI_NAMESPACE_NODE     *Scope,
347     ACPI_OPERAND_OBJECT     *OriginalObject,
348     ACPI_OPERAND_OBJECT     **ReturnObject)
349 {
350     ACPI_OPERAND_OBJECT     *NewObject;
351     char                    *AsciiString;
352     UINT16                  *UnicodeBuffer;
353     UINT32                  UnicodeLength;
354     UINT32                  i;
355 
356 
357     if (!OriginalObject)
358     {
359         return (AE_OK);
360     }
361 
362     /* If a Buffer was returned, it must be at least two bytes long */
363 
364     if (OriginalObject->Common.Type == ACPI_TYPE_BUFFER)
365     {
366         if (OriginalObject->Buffer.Length < 2)
367         {
368             return (AE_AML_OPERAND_VALUE);
369         }
370 
371         *ReturnObject = NULL;
372         return (AE_OK);
373     }
374 
375     /*
376      * The original object is an ASCII string. Convert this string to
377      * a unicode buffer.
378      */
379     AsciiString = OriginalObject->String.Pointer;
380     UnicodeLength = (OriginalObject->String.Length * 2) + 2;
381 
382     /* Create a new buffer object for the Unicode data */
383 
384     NewObject = AcpiUtCreateBufferObject (UnicodeLength);
385     if (!NewObject)
386     {
387         return (AE_NO_MEMORY);
388     }
389 
390     UnicodeBuffer = ACPI_CAST_PTR (UINT16, NewObject->Buffer.Pointer);
391 
392     /* Convert ASCII to Unicode */
393 
394     for (i = 0; i < OriginalObject->String.Length; i++)
395     {
396         UnicodeBuffer[i] = (UINT16) AsciiString[i];
397     }
398 
399     *ReturnObject = NewObject;
400     return (AE_OK);
401 }
402 
403 
404 /*******************************************************************************
405  *
406  * FUNCTION:    AcpiNsConvertToResource
407  *
408  * PARAMETERS:  Scope               - Namespace node for the method/object
409  *              OriginalObject      - Object to be converted
410  *              ReturnObject        - Where the new converted object is returned
411  *
412  * RETURN:      Status. AE_OK if conversion was successful
413  *
414  * DESCRIPTION: Attempt to convert a Integer object to a ResourceTemplate
415  *              Buffer.
416  *
417  ******************************************************************************/
418 
419 ACPI_STATUS
AcpiNsConvertToResource(ACPI_NAMESPACE_NODE * Scope,ACPI_OPERAND_OBJECT * OriginalObject,ACPI_OPERAND_OBJECT ** ReturnObject)420 AcpiNsConvertToResource (
421     ACPI_NAMESPACE_NODE     *Scope,
422     ACPI_OPERAND_OBJECT     *OriginalObject,
423     ACPI_OPERAND_OBJECT     **ReturnObject)
424 {
425     ACPI_OPERAND_OBJECT     *NewObject;
426     UINT8                   *Buffer;
427 
428 
429     /*
430      * We can fix the following cases for an expected resource template:
431      * 1. No return value (interpreter slack mode is disabled)
432      * 2. A "Return (Zero)" statement
433      * 3. A "Return empty buffer" statement
434      *
435      * We will return a buffer containing a single EndTag
436      * resource descriptor.
437      */
438     if (OriginalObject)
439     {
440         switch (OriginalObject->Common.Type)
441         {
442         case ACPI_TYPE_INTEGER:
443 
444             /* We can only repair an Integer==0 */
445 
446             if (OriginalObject->Integer.Value)
447             {
448                 return (AE_AML_OPERAND_TYPE);
449             }
450             break;
451 
452         case ACPI_TYPE_BUFFER:
453 
454             if (OriginalObject->Buffer.Length)
455             {
456                 /* Additional checks can be added in the future */
457 
458                 *ReturnObject = NULL;
459                 return (AE_OK);
460             }
461             break;
462 
463         case ACPI_TYPE_STRING:
464         default:
465 
466             return (AE_AML_OPERAND_TYPE);
467         }
468     }
469 
470     /* Create the new buffer object for the resource descriptor */
471 
472     NewObject = AcpiUtCreateBufferObject (2);
473     if (!NewObject)
474     {
475         return (AE_NO_MEMORY);
476     }
477 
478     Buffer = ACPI_CAST_PTR (UINT8, NewObject->Buffer.Pointer);
479 
480     /* Initialize the Buffer with a single EndTag descriptor */
481 
482     Buffer[0] = (ACPI_RESOURCE_NAME_END_TAG | ASL_RDESC_END_TAG_SIZE);
483     Buffer[1] = 0x00;
484 
485     *ReturnObject = NewObject;
486     return (AE_OK);
487 }
488 
489 
490 /*******************************************************************************
491  *
492  * FUNCTION:    AcpiNsConvertToReference
493  *
494  * PARAMETERS:  Scope               - Namespace node for the method/object
495  *              OriginalObject      - Object to be converted
496  *              ReturnObject        - Where the new converted object is returned
497  *
498  * RETURN:      Status. AE_OK if conversion was successful
499  *
500  * DESCRIPTION: Attempt to convert a Integer object to a ObjectReference.
501  *              Buffer.
502  *
503  ******************************************************************************/
504 
505 ACPI_STATUS
AcpiNsConvertToReference(ACPI_NAMESPACE_NODE * Scope,ACPI_OPERAND_OBJECT * OriginalObject,ACPI_OPERAND_OBJECT ** ReturnObject)506 AcpiNsConvertToReference (
507     ACPI_NAMESPACE_NODE     *Scope,
508     ACPI_OPERAND_OBJECT     *OriginalObject,
509     ACPI_OPERAND_OBJECT     **ReturnObject)
510 {
511     ACPI_OPERAND_OBJECT     *NewObject = NULL;
512     ACPI_STATUS             Status;
513     ACPI_NAMESPACE_NODE     *Node;
514     ACPI_GENERIC_STATE      ScopeInfo;
515     char                    *Name;
516 
517 
518     ACPI_FUNCTION_NAME (NsConvertToReference);
519 
520 
521     /* Convert path into internal presentation */
522 
523     Status = AcpiNsInternalizeName (OriginalObject->String.Pointer, &Name);
524     if (ACPI_FAILURE (Status))
525     {
526         return_ACPI_STATUS (Status);
527     }
528 
529     /* Find the namespace node */
530 
531     ScopeInfo.Scope.Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, Scope);
532     Status = AcpiNsLookup (&ScopeInfo, Name,
533         ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE,
534         ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, NULL, &Node);
535     if (ACPI_FAILURE (Status))
536     {
537         /* Check if we are resolving a named reference within a package */
538 
539         ACPI_ERROR_NAMESPACE (&ScopeInfo,
540             OriginalObject->String.Pointer, Status);
541         goto ErrorExit;
542     }
543 
544     /* Create and init a new internal ACPI object */
545 
546     NewObject = AcpiUtCreateInternalObject (ACPI_TYPE_LOCAL_REFERENCE);
547     if (!NewObject)
548     {
549         Status = AE_NO_MEMORY;
550         goto ErrorExit;
551     }
552     NewObject->Reference.Node = Node;
553     NewObject->Reference.Object = Node->Object;
554     NewObject->Reference.Class = ACPI_REFCLASS_NAME;
555 
556     /*
557      * Increase reference of the object if needed (the object is likely a
558      * null for device nodes).
559      */
560     AcpiUtAddReference (Node->Object);
561 
562 ErrorExit:
563     ACPI_FREE (Name);
564     *ReturnObject = NewObject;
565     return (Status);
566 }
567