1 /*
2 OpenVR for PyMOL Copyright Notice
3 =====================================
4 
5 The OpenVR for PyMOL source code is copyrighted, but you can freely use and
6 copy it as long as you don't change or remove any of the Copyright notices.
7 OpenVR for PyMOL is made available under the following open-source license
8 terms:
9 
10 ------------------------------------------------------------------------------
11 Copyright (c) 2018 EPAM Systems, Inc.
12 
13 Permission is hereby granted, free of charge, to any person obtaining a copy
14 of this software and associated documentation files (the "Software"), to deal
15 in the Software without restriction, including without limitation the rights
16 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
17 copies of the Software, and to permit persons to whom the Software is
18 furnished to do so, subject to the following conditions:
19 
20 The above copyright notice and this permission notice shall be included in all
21 copies or substantial portions of the Software.
22 
23 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
24 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
25 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
26 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
27 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
28 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
29 SOFTWARE.
30 ------------------------------------------------------------------------------
31 
32 */
33 
34 #ifndef _H_OpenVRActionList
35 #define _H_OpenVRActionList
36 
37 // system headers
38 #include <vector>
39 
40 // local headers
41 #include "OpenVRAction.h"
42 
43 struct OpenVRActionList {
44   typedef std::vector<OpenVRAction*> ListType;
45   ListType all;
46 
47   vr::VRActionSetHandle_t DefaultSet;
48 
49   OpenVRAction* LeftHand;
50   OpenVRAction* RightHand;
51   OpenVRAction* LGrip;
52   OpenVRAction* RGrip;
53   OpenVRAction* ToggleMenu;
54   OpenVRAction* Laser;
55   OpenVRAction* ActionSetNext;
56   OpenVRAction* ActionSetPrev;
57   OpenVRAction* Action1;
58   OpenVRAction* Action2;
59   OpenVRAction* Action3;
60 
OpenVRActionListOpenVRActionList61   explicit OpenVRActionList(vr::IVRInput* Input) {
62     Input->GetActionSetHandle("/actions/pymol", &DefaultSet);
63 
64 #define OPENVR_ADD_ACTION(set, Action, ...) all.push_back(Action = new OpenVRAction(Input, "/actions/" set "/in/" #Action, ##__VA_ARGS__));
65     OPENVR_ADD_ACTION("pymol", LeftHand, OpenVRAction::TYPE_POSE);
66     OPENVR_ADD_ACTION("pymol", RightHand, OpenVRAction::TYPE_POSE);
67     OPENVR_ADD_ACTION("pymol", LGrip);
68     OPENVR_ADD_ACTION("pymol", RGrip);
69     OPENVR_ADD_ACTION("pymol", ToggleMenu);
70     OPENVR_ADD_ACTION("pymol", Laser);
71     OPENVR_ADD_ACTION("pymol", ActionSetNext);
72     OPENVR_ADD_ACTION("pymol", ActionSetPrev);
73     OPENVR_ADD_ACTION("pymol", Action1);
74     OPENVR_ADD_ACTION("pymol", Action2);
75     OPENVR_ADD_ACTION("pymol", Action3);
76 #undef OPENVR_ADD_ACTION
77   }
78 
UpdateOpenVRActionList79   void Update(vr::IVRInput* Input) {
80     vr::VRActiveActionSet_t activeSet = {DefaultSet};
81     Input->UpdateActionState(&activeSet, sizeof(activeSet), 1);
82 
83     for (ListType::iterator i = all.begin(), iend = all.end(); i != iend; ++i) {
84       (*i)->Update(Input);
85     }
86   }
87 };
88 
89 #endif // _H_OpenVRActionList
90