/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/3d-viewer/3d_cache/sg/ |
H A D | ifsg_normals.cpp | 169 bool IFSG_NORMALS::AddNormal( double aXValue, double aYValue, double aZValue ) in AddNormal() function in IFSG_NORMALS 178 bool IFSG_NORMALS::AddNormal( const SGVECTOR& aNormal ) in AddNormal() function in IFSG_NORMALS
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H A D | sg_normals.cpp | 154 void SGNORMALS::AddNormal( double aXValue, double aYValue, double aZValue ) in AddNormal() function in SGNORMALS 160 void SGNORMALS::AddNormal( const SGVECTOR& aNormal ) in AddNormal() function in SGNORMALS
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/dports/science/elmerfem/elmerfem-release-9.0/ElmerGUI/netgen/libsrc/csg/ |
H A D | triapprox.hpp | 45 int AddNormal (const Vec<3> & n) { normals.Append (n); return normals.Size()-1; } in AddNormal() function in TriangleApproximation
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/dports/cad/gmsh/gmsh-4.9.2-source/contrib/Netgen/libsrc/csg/ |
H A D | triapprox.hpp | 49 int AddNormal (const Vec<3> & n) { normals.Append (n); return normals.Size()-1; } in AddNormal() function in netgen::TriangleApproximation
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/dports/cad/netgen/netgen-6.2.2105/libsrc/csg/ |
H A D | triapprox.hpp | 49 int AddNormal (const Vec<3> & n) { normals.Append (n); return normals.Size()-1; } in AddNormal() function in netgen::TriangleApproximation
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/pdfium/core/fpdfapi/parser/ |
H A D | cpdf_cross_ref_table.cpp | 57 void CPDF_CrossRefTable::AddNormal(uint32_t obj_num, in AddNormal() function in CPDF_CrossRefTable
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/pdfium/core/fpdfapi/parser/ |
H A D | cpdf_cross_ref_table.cpp | 57 void CPDF_CrossRefTable::AddNormal(uint32_t obj_num, in AddNormal() function in CPDF_CrossRefTable
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/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/3d-viewer/3d_rendering/opengl/ |
H A D | layer_triangles.cpp | 75 void TRIANGLE_LIST::AddNormal( const SFVEC3F& aN1, const SFVEC3F& aN2, const SFVEC3F& aN3 ) in AddNormal() function in TRIANGLE_LIST 82 void TRIANGLE_LIST::AddNormal( const SFVEC3F& aN1, const SFVEC3F& aN2, const SFVEC3F& aN3, in AddNormal() function in TRIANGLE_LIST
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/dports/devel/ignition-common/ignitionrobotics-ign-common-a5c4d5a35bb8/graphics/src/ |
H A D | SubMesh.cc | 136 void SubMesh::AddNormal(const ignition::math::Vector3d &_n) in AddNormal() function in SubMesh 142 void SubMesh::AddNormal(const double _x, const double _y, const double _z) in AddNormal() function in SubMesh
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/dports/games/spring/spring_98.0/rts/Rendering/Models/ |
H A D | OBJParser.h | 50 void AddNormal(const float3& v) { vnormals.push_back(v); } in AddNormal() function
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/dports/misc/usd/USD-21.11/extras/usd/examples/usdObj/ |
H A D | stream.cpp | 119 UsdObjStream::AddNormal(GfVec3f const &normal) in AddNormal() function in UsdObjStream
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/dports/cad/gmsh/gmsh-4.9.2-source/contrib/Netgen/libsrc/stlgeom/ |
H A D | stlgeom.hpp | 293 int AddNormal(const Vec3d& n) {return normals.Append(n);} in AddNormal() function in netgen::STLGeometry
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/dports/cad/netgen/netgen-6.2.2105/libsrc/stlgeom/ |
H A D | stlgeom.hpp | 327 int AddNormal(const Vec3d& n) { normals.Append(n); return normals.Size(); } in AddNormal() function in netgen::STLGeometry
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/dports/science/elmerfem/elmerfem-release-9.0/ElmerGUI/netgen/libsrc/stlgeom/ |
H A D | stlgeom.hpp | 291 int AddNormal(const Vec3d& n) {return normals.Append(n);} in AddNormal() function in netgen::STLGeometry
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/dports/graphics/lazpaint/lazpaint-7.1.6/bgrabitmapnew/bgrabitmap/ |
H A D | bgrascenetypes.pas | 261 function AddNormal(x,y,z: single): IBGRANormal3D; overload; in AddNormal() function 262 function AddNormal(pt: TPoint3D): IBGRANormal3D; overload; in AddNormal() function 263 function AddNormal(pt: TPoint3D_128): IBGRANormal3D; overload; in AddNormal() function
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/dports/editors/cudatext/CudaText-1.151.0/bgrabitmap/bgrabitmap/ |
H A D | bgrascenetypes.pas | 261 function AddNormal(x,y,z: single): IBGRANormal3D; overload; in AddNormal() function 262 function AddNormal(pt: TPoint3D): IBGRANormal3D; overload; in AddNormal() function 263 function AddNormal(pt: TPoint3D_128): IBGRANormal3D; overload; in AddNormal() function
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/txp/ |
H A D | trpage_geom.cpp | 176 void trpgGeometry::AddNormal(DataType type,trpg3dPoint &pt) in AddNormal() function in trpgGeometry
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/txp/ |
H A D | trpage_geom.cpp | 176 void trpgGeometry::AddNormal(DataType type,trpg3dPoint &pt) in AddNormal() function in trpgGeometry
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/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/view_map/ |
H A D | Silhouette.h | 310 inline void AddNormal(const Vec3r &iNormal) in AddNormal() function
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/dports/graphics/opendx/dx-4.4.4/include/dx/ |
H A D | rel_1_bc.h | 237 #define AddNormal DXAddNormal macro
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/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/ |
H A D | D3DRMOBJ.H | 457 STDMETHOD_(int, AddNormal)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; in DECLARE_INTERFACE_() local
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3drmobj.h | 2538 STDMETHOD_(int, AddNormal)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; in DECLARE_INTERFACE_() local 2710 STDMETHOD_(int, AddNormal)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; in DECLARE_INTERFACE_() local 2891 STDMETHOD_(int, AddNormal)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; in DECLARE_INTERFACE_() local
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3drmobj.h | 2538 STDMETHOD_(int, AddNormal)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; in DECLARE_INTERFACE_() local 2710 STDMETHOD_(int, AddNormal)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; in DECLARE_INTERFACE_() local 2891 STDMETHOD_(int, AddNormal)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; in DECLARE_INTERFACE_() local
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