Home
last modified time | relevance | path

Searched defs:AddNormal (Results 1 – 23 of 23) sorted by relevance

/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/3d-viewer/3d_cache/sg/
H A Difsg_normals.cpp169 bool IFSG_NORMALS::AddNormal( double aXValue, double aYValue, double aZValue ) in AddNormal() function in IFSG_NORMALS
178 bool IFSG_NORMALS::AddNormal( const SGVECTOR& aNormal ) in AddNormal() function in IFSG_NORMALS
H A Dsg_normals.cpp154 void SGNORMALS::AddNormal( double aXValue, double aYValue, double aZValue ) in AddNormal() function in SGNORMALS
160 void SGNORMALS::AddNormal( const SGVECTOR& aNormal ) in AddNormal() function in SGNORMALS
/dports/science/elmerfem/elmerfem-release-9.0/ElmerGUI/netgen/libsrc/csg/
H A Dtriapprox.hpp45 int AddNormal (const Vec<3> & n) { normals.Append (n); return normals.Size()-1; } in AddNormal() function in TriangleApproximation
/dports/cad/gmsh/gmsh-4.9.2-source/contrib/Netgen/libsrc/csg/
H A Dtriapprox.hpp49 int AddNormal (const Vec<3> & n) { normals.Append (n); return normals.Size()-1; } in AddNormal() function in netgen::TriangleApproximation
/dports/cad/netgen/netgen-6.2.2105/libsrc/csg/
H A Dtriapprox.hpp49 int AddNormal (const Vec<3> & n) { normals.Append (n); return normals.Size()-1; } in AddNormal() function in netgen::TriangleApproximation
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/pdfium/core/fpdfapi/parser/
H A Dcpdf_cross_ref_table.cpp57 void CPDF_CrossRefTable::AddNormal(uint32_t obj_num, in AddNormal() function in CPDF_CrossRefTable
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/pdfium/core/fpdfapi/parser/
H A Dcpdf_cross_ref_table.cpp57 void CPDF_CrossRefTable::AddNormal(uint32_t obj_num, in AddNormal() function in CPDF_CrossRefTable
/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/3d-viewer/3d_rendering/opengl/
H A Dlayer_triangles.cpp75 void TRIANGLE_LIST::AddNormal( const SFVEC3F& aN1, const SFVEC3F& aN2, const SFVEC3F& aN3 ) in AddNormal() function in TRIANGLE_LIST
82 void TRIANGLE_LIST::AddNormal( const SFVEC3F& aN1, const SFVEC3F& aN2, const SFVEC3F& aN3, in AddNormal() function in TRIANGLE_LIST
/dports/devel/ignition-common/ignitionrobotics-ign-common-a5c4d5a35bb8/graphics/src/
H A DSubMesh.cc136 void SubMesh::AddNormal(const ignition::math::Vector3d &_n) in AddNormal() function in SubMesh
142 void SubMesh::AddNormal(const double _x, const double _y, const double _z) in AddNormal() function in SubMesh
/dports/games/spring/spring_98.0/rts/Rendering/Models/
H A DOBJParser.h50 void AddNormal(const float3& v) { vnormals.push_back(v); } in AddNormal() function
/dports/misc/usd/USD-21.11/extras/usd/examples/usdObj/
H A Dstream.cpp119 UsdObjStream::AddNormal(GfVec3f const &normal) in AddNormal() function in UsdObjStream
/dports/cad/gmsh/gmsh-4.9.2-source/contrib/Netgen/libsrc/stlgeom/
H A Dstlgeom.hpp293 int AddNormal(const Vec3d& n) {return normals.Append(n);} in AddNormal() function in netgen::STLGeometry
/dports/cad/netgen/netgen-6.2.2105/libsrc/stlgeom/
H A Dstlgeom.hpp327 int AddNormal(const Vec3d& n) { normals.Append(n); return normals.Size(); } in AddNormal() function in netgen::STLGeometry
/dports/science/elmerfem/elmerfem-release-9.0/ElmerGUI/netgen/libsrc/stlgeom/
H A Dstlgeom.hpp291 int AddNormal(const Vec3d& n) {return normals.Append(n);} in AddNormal() function in netgen::STLGeometry
/dports/graphics/lazpaint/lazpaint-7.1.6/bgrabitmapnew/bgrabitmap/
H A Dbgrascenetypes.pas261 function AddNormal(x,y,z: single): IBGRANormal3D; overload; in AddNormal() function
262 function AddNormal(pt: TPoint3D): IBGRANormal3D; overload; in AddNormal() function
263 function AddNormal(pt: TPoint3D_128): IBGRANormal3D; overload; in AddNormal() function
/dports/editors/cudatext/CudaText-1.151.0/bgrabitmap/bgrabitmap/
H A Dbgrascenetypes.pas261 function AddNormal(x,y,z: single): IBGRANormal3D; overload; in AddNormal() function
262 function AddNormal(pt: TPoint3D): IBGRANormal3D; overload; in AddNormal() function
263 function AddNormal(pt: TPoint3D_128): IBGRANormal3D; overload; in AddNormal() function
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/txp/
H A Dtrpage_geom.cpp176 void trpgGeometry::AddNormal(DataType type,trpg3dPoint &pt) in AddNormal() function in trpgGeometry
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/txp/
H A Dtrpage_geom.cpp176 void trpgGeometry::AddNormal(DataType type,trpg3dPoint &pt) in AddNormal() function in trpgGeometry
/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/view_map/
H A DSilhouette.h310 inline void AddNormal(const Vec3r &iNormal) in AddNormal() function
/dports/graphics/opendx/dx-4.4.4/include/dx/
H A Drel_1_bc.h237 #define AddNormal DXAddNormal macro
/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/
H A DD3DRMOBJ.H457 STDMETHOD_(int, AddNormal)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; in DECLARE_INTERFACE_() local
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3drmobj.h2538 STDMETHOD_(int, AddNormal)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; in DECLARE_INTERFACE_() local
2710 STDMETHOD_(int, AddNormal)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; in DECLARE_INTERFACE_() local
2891 STDMETHOD_(int, AddNormal)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; in DECLARE_INTERFACE_() local
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3drmobj.h2538 STDMETHOD_(int, AddNormal)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; in DECLARE_INTERFACE_() local
2710 STDMETHOD_(int, AddNormal)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; in DECLARE_INTERFACE_() local
2891 STDMETHOD_(int, AddNormal)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; in DECLARE_INTERFACE_() local