Searched defs:AnimFrame (Results 1 – 11 of 11) sorted by relevance
34 struct AnimFrame { struct42 enum AnimFrameFlags { argument53 inline bool is_onground() const { in is_onground()57 inline bool is_flipped() const { in is_flipped()61 inline bool is_callusecode() const { in is_callusecode()65 inline bool is_cruflipped() const { in is_cruflipped()69 inline int attack_range() const { in attack_range()75 inline int cru_attackx() const { in cru_attackx()81 inline int cru_attacky() const { in cru_attacky()86 inline int cru_attackz() const { in cru_attackz()[all …]
35 struct AnimFrame { struct51 AnimFrame *frames; argument
36 struct AnimFrame { struct52 AnimFrame *frames; argument
59 } AnimFrame; typedef
48 class AnimFrame; variable
79 AnimFrame::AnimFrame(Common::SeekableReadStream *in, const FrameInfo &f, bool /* ignoreSubtype */) … in AnimFrame() function in LastExpress::AnimFrame
538 struct AnimFrame { struct539 uint16 frame;540 uint16 speed;
2666 struct AnimFrame { struct2667 MinMax box;2668 short3 pos;2669 uint16 angles[1]; // angle frames in YXZ order, first angle must be skipped in TR12673 vec3 unpack(uint16 a, uint16 b) { in unpack()2677 vec3 getAngle(Version version, int joint) { in getAngle()