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Searched defs:ApplyForceToCenter (Results 1 – 14 of 14) sorted by relevance

/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Urho2D/
H A DRigidBody2D.cpp335 void RigidBody2D::ApplyForceToCenter(const Vector2& force, bool wake) in ApplyForceToCenter() function in Urho3D::RigidBody2D
/dports/devel/juce/JUCE-f37e9a1/modules/juce_box2d/box2d/Dynamics/
H A Db2Body.h760 inline void b2Body::ApplyForceToCenter(const b2Vec2& force) in ApplyForceToCenter() function
/dports/devel/love08/love-0.8.0/src/libraries/Box2D/Dynamics/
H A Db2Body.h761 inline void b2Body::ApplyForceToCenter(const b2Vec2& force) in ApplyForceToCenter() function
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/Box2D/Dynamics/
H A Db2Body.h763 inline void b2Body::ApplyForceToCenter(const b2Vec2& force) in ApplyForceToCenter() function
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/Box2D/Dynamics/
H A Db2Body.h761 inline void b2Body::ApplyForceToCenter(const b2Vec2& force, bool wake) in ApplyForceToCenter() function
/dports/misc/box2d/box2d-2.4.1/include/box2d/
H A Db2_body.h759 inline void b2Body::ApplyForceToCenter(const b2Vec2& force, bool wake) in ApplyForceToCenter() function
/dports/devel/love/love-11.3/src/libraries/Box2D/Dynamics/
H A Db2Body.h757 inline void b2Body::ApplyForceToCenter(const b2Vec2& force, bool wake) in ApplyForceToCenter() function
/dports/devel/love10/love-0.10.2/src/libraries/Box2D/Dynamics/
H A Db2Body.h757 inline void b2Body::ApplyForceToCenter(const b2Vec2& force, bool wake) in ApplyForceToCenter() function
/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/Box2D/Dynamics/
H A Db2Body.h757 inline void b2Body::ApplyForceToCenter(const b2Vec2& force, bool wake) in ApplyForceToCenter() function
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Box2D/Box2D/Dynamics/
H A Db2Body.h761 inline void b2Body::ApplyForceToCenter(const b2Vec2& force, bool wake) in ApplyForceToCenter() function
/dports/graphics/py-box2d-py/box2d-py-2.3.8/Box2D/Dynamics/
H A Db2Body.h757 inline void b2Body::ApplyForceToCenter(const b2Vec2& force, bool wake) in ApplyForceToCenter() function
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D_Install/include/Box2D/Dynamics/
H A Db2Body.h761 inline void b2Body::ApplyForceToCenter(const b2Vec2& force, bool wake) in ApplyForceToCenter() function
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D/Dynamics/
H A Db2Body.h761 inline void b2Body::ApplyForceToCenter(const b2Vec2& force, bool wake) in ApplyForceToCenter() function
/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/Box2D/Dynamics/
H A Db2Body.h757 inline void b2Body::ApplyForceToCenter(const b2Vec2& force, bool wake) in ApplyForceToCenter() function