1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/aura/test/aura_test_base.h"
6
7 #include "base/command_line.h"
8 #include "ui/aura/client/window_parenting_client.h"
9 #include "ui/aura/test/test_window_delegate.h"
10 #include "ui/aura/test/test_windows.h"
11 #include "ui/aura/window.h"
12 #include "ui/base/ime/init/input_method_initializer.h"
13 #include "ui/base/ui_base_features.h"
14 #include "ui/base/ui_base_switches.h"
15 #include "ui/events/event_dispatcher.h"
16 #include "ui/events/event_sink.h"
17 #include "ui/events/gesture_detection/gesture_configuration.h"
18
19 namespace aura {
20 namespace test {
21
AuraTestBase()22 AuraTestBase::AuraTestBase()
23 : task_environment_(base::test::TaskEnvironment::MainThreadType::UI) {}
24
~AuraTestBase()25 AuraTestBase::~AuraTestBase() {
26 CHECK(setup_called_)
27 << "You have overridden SetUp but never called super class's SetUp";
28 CHECK(teardown_called_)
29 << "You have overridden TearDown but never called super class's TearDown";
30 }
31
SetUp()32 void AuraTestBase::SetUp() {
33 setup_called_ = true;
34 testing::Test::SetUp();
35 ui::GestureConfiguration* gesture_config =
36 ui::GestureConfiguration::GetInstance();
37 // Changing the parameters for gesture recognition shouldn't cause
38 // tests to fail, so we use a separate set of parameters for unit
39 // testing.
40 gesture_config->set_default_radius(0);
41 gesture_config->set_fling_max_cancel_to_down_time_in_ms(400);
42 gesture_config->set_fling_max_tap_gap_time_in_ms(200);
43 gesture_config->set_gesture_begin_end_types_enabled(true);
44 gesture_config->set_long_press_time_in_ms(1000);
45 gesture_config->set_max_distance_between_taps_for_double_tap(20);
46 gesture_config->set_max_distance_for_two_finger_tap_in_pixels(300);
47 gesture_config->set_max_fling_velocity(15000);
48 gesture_config->set_max_gesture_bounds_length(0);
49 gesture_config->set_max_separation_for_gesture_touches_in_pixels(150);
50 gesture_config->set_max_swipe_deviation_angle(20);
51 gesture_config->set_max_time_between_double_click_in_ms(700);
52 gesture_config->set_max_touch_down_duration_for_click_in_ms(800);
53 gesture_config->set_max_touch_move_in_pixels_for_click(5);
54 gesture_config->set_min_distance_for_pinch_scroll_in_pixels(20);
55 gesture_config->set_min_fling_velocity(30.0f);
56 gesture_config->set_min_pinch_update_span_delta(0);
57 gesture_config->set_min_scaling_span_in_pixels(125);
58 gesture_config->set_min_swipe_velocity(10);
59 gesture_config->set_scroll_debounce_interval_in_ms(0);
60 gesture_config->set_semi_long_press_time_in_ms(400);
61 gesture_config->set_show_press_delay_in_ms(5);
62 gesture_config->set_swipe_enabled(true);
63 gesture_config->set_two_finger_tap_enabled(true);
64 gesture_config->set_velocity_tracker_strategy(
65 ui::VelocityTracker::Strategy::LSQ2_RESTRICTED);
66
67 helper_ = std::make_unique<AuraTestHelper>();
68 helper_->SetUp();
69 }
70
TearDown()71 void AuraTestBase::TearDown() {
72 teardown_called_ = true;
73
74 // Flush the message loop because we have pending release tasks
75 // and these tasks if un-executed would upset Valgrind.
76 RunAllPendingInMessageLoop();
77
78 helper_->TearDown();
79 testing::Test::TearDown();
80 }
81
CreateNormalWindow(int id,Window * parent,WindowDelegate * delegate)82 Window* AuraTestBase::CreateNormalWindow(int id, Window* parent,
83 WindowDelegate* delegate) {
84 return CreateTestWindowWithDelegateAndType(
85 delegate ? delegate
86 : test::TestWindowDelegate::CreateSelfDestroyingDelegate(),
87 client::WINDOW_TYPE_UNKNOWN, id, gfx::Rect(0, 0, 100, 100), parent,
88 /* show_on_creation */ true);
89 }
90
RunAllPendingInMessageLoop()91 void AuraTestBase::RunAllPendingInMessageLoop() {
92 helper_->RunAllPendingInMessageLoop();
93 }
94
ParentWindow(Window * window)95 void AuraTestBase::ParentWindow(Window* window) {
96 client::ParentWindowWithContext(window, root_window(), gfx::Rect());
97 }
98
DispatchEventUsingWindowDispatcher(ui::Event * event)99 bool AuraTestBase::DispatchEventUsingWindowDispatcher(ui::Event* event) {
100 ui::EventDispatchDetails details = event_sink()->OnEventFromSource(event);
101 CHECK(!details.dispatcher_destroyed);
102 return event->handled();
103 }
104
105 } // namespace test
106 } // namespace aura
107