Searched defs:BlitTransform (Results 1 – 2 of 2) sorted by relevance
/dports/games/residualvm/residualvm-0.3.1/graphics/tinygl/ |
H A D | zblit.h | 37 struct BlitTransform { struct 38 BlitTransform(int dstX, int dstY) : _rotation(0), _originX(0), _originY(0), _aTint(1.0f), in BlitTransform() function 44 void sourceRectangle(int srcX, int srcY, int srcWidth, int srcHeight) { in sourceRectangle() 74 bool operator==(const BlitTransform &other) const { argument 81 Common::Rect _sourceRectangle; 82 Common::Rect _destinationRectangle; 83 int _rotation; 84 int _originX, _originY; 85 float _aTint, _rTint, _gTint, _bTint; 86 bool _flipHorizontally, _flipVertically;
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/dports/games/scummvm/scummvm-2.5.1/graphics/tinygl/ |
H A D | zblit.h | 37 struct BlitTransform { struct 38 BlitTransform(int dstX, int dstY) : _rotation(0), _originX(0), _originY(0), _aTint(1.0f), in BlitTransform() argument 44 void sourceRectangle(int srcX, int srcY, int srcWidth, int srcHeight) { in sourceRectangle() 74 bool operator==(const BlitTransform &other) const { argument 81 Common::Rect _sourceRectangle; 82 Common::Rect _destinationRectangle; 83 int _rotation; 84 int _originX, _originY; 85 float _aTint, _rTint, _gTint, _bTint; 86 bool _flipHorizontally, _flipVertically;
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