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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/
H A DSDL_video.h76 Uint32 Bmask; member
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/x11/
H A DSDL_x11modes.c98 Uint32 Rmask, Gmask, Bmask, Amask; in X11_GetPixelFormatFromVisualInfo() local
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/x11/
H A DSDL_x11modes.c98 Uint32 Rmask, Gmask, Bmask, Amask; in X11_GetPixelFormatFromVisualInfo() local
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/android/AnVICE/jni/sdl/include/
H A DSDL_video.h91 Uint32 Bmask; member
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/x11/
H A DSDL_x11modes.c98 Uint32 Rmask, Gmask, Bmask, Amask; in X11_GetPixelFormatFromVisualInfo() local
/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/
H A DSDL_video.h76 Uint32 Bmask; member
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/
H A DSDL_video.h84 Uint32 Bmask; member
/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/
H A DSDL_video.h76 Uint32 Bmask; member
/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/
H A DSDL_video.h84 Uint32 Bmask; member
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/SDL12/include/
H A DSDL_video.h84 Uint32 Bmask; member
/dports/games/evq3/evq3/code/SDL12/include/
H A DSDL_video.h76 Uint32 Bmask; member
/dports/games/cube/cube_source/include/
H A DSDL_video.h83 Uint32 Bmask; member
/dports/games/warmux/warmux-11.04/build/android/jni/sdl/include/
H A DSDL_video.h84 Uint32 Bmask; member
/dports/games/scorched3d/scorched-dep-win32/include/SDL/SDL/
H A DSDL_video.h76 Uint32 Bmask; member
/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL.framework/Versions/A/Headers/
H A DSDL_video.h76 Uint32 Bmask; member
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/x11/
H A DSDL_x11modes.c98 Uint32 Rmask, Gmask, Bmask, Amask; in X11_GetPixelFormatFromVisualInfo() local
/dports/emulators/vba/VisualBoyAdvance-1.7.2/win32/SDL-1.2.2/include/
H A DSDL_video.h82 Uint32 Bmask; member
/dports/emulators/vice/vice-3.5/src/arch/android/AnVICE/jni/sdl/include/
H A DSDL_video.h91 Uint32 Bmask; member
/dports/games/battletanks/btanks-0.9.8083/sdlx/wrappers/
H A DglSDL-0.7.c1764 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) in glSDL_CreateRGBSurface()
1776 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) in glSDL_CreateRGBSurfaceFrom()
H A DglSDL.c1937 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) in glSDL_CreateRGBSurface()
1949 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) in glSDL_CreateRGBSurfaceFrom()
H A DglSDL-0.8.c1937 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) in glSDL_CreateRGBSurface()
1949 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) in glSDL_CreateRGBSurfaceFrom()
/dports/devel/sdl20/SDL2-2.0.18/src/video/x11/
H A DSDL_x11modes.c98 Uint32 Rmask, Gmask, Bmask, Amask; in X11_GetPixelFormatFromVisualInfo() local
/dports/games/tuxmath/t4k_common-0.1.1/src/
H A Dt4k_loaders.c241 Uint32 Rmask, Gmask, Bmask, Amask; in render_svg_from_handle() local
/dports/x11/controllermap/SDL2-2.0.18/src/video/x11/
H A DSDL_x11modes.c98 Uint32 Rmask, Gmask, Bmask, Amask; in X11_GetPixelFormatFromVisualInfo() local
/dports/devel/sdl12/SDL-1.2.15/src/video/gapi/
H A DSDL_gapivideo.c622 Uint32 Rmask, Gmask, Bmask; in GAPI_SetVideoMode() local

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