/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/ |
H A D | SDL_video.h | 76 Uint32 Bmask; member
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/x11/ |
H A D | SDL_x11modes.c | 98 Uint32 Rmask, Gmask, Bmask, Amask; in X11_GetPixelFormatFromVisualInfo() local
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/x11/ |
H A D | SDL_x11modes.c | 98 Uint32 Rmask, Gmask, Bmask, Amask; in X11_GetPixelFormatFromVisualInfo() local
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/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/android/AnVICE/jni/sdl/include/ |
H A D | SDL_video.h | 91 Uint32 Bmask; member
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/x11/ |
H A D | SDL_x11modes.c | 98 Uint32 Rmask, Gmask, Bmask, Amask; in X11_GetPixelFormatFromVisualInfo() local
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/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/ |
H A D | SDL_video.h | 76 Uint32 Bmask; member
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/ |
H A D | SDL_video.h | 84 Uint32 Bmask; member
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/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_video.h | 76 Uint32 Bmask; member
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/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_video.h | 84 Uint32 Bmask; member
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_video.h | 84 Uint32 Bmask; member
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/dports/games/evq3/evq3/code/SDL12/include/ |
H A D | SDL_video.h | 76 Uint32 Bmask; member
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/dports/games/cube/cube_source/include/ |
H A D | SDL_video.h | 83 Uint32 Bmask; member
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl/include/ |
H A D | SDL_video.h | 84 Uint32 Bmask; member
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/dports/games/scorched3d/scorched-dep-win32/include/SDL/SDL/ |
H A D | SDL_video.h | 76 Uint32 Bmask; member
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/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_video.h | 76 Uint32 Bmask; member
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/x11/ |
H A D | SDL_x11modes.c | 98 Uint32 Rmask, Gmask, Bmask, Amask; in X11_GetPixelFormatFromVisualInfo() local
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/dports/emulators/vba/VisualBoyAdvance-1.7.2/win32/SDL-1.2.2/include/ |
H A D | SDL_video.h | 82 Uint32 Bmask; member
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/dports/emulators/vice/vice-3.5/src/arch/android/AnVICE/jni/sdl/include/ |
H A D | SDL_video.h | 91 Uint32 Bmask; member
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/dports/games/battletanks/btanks-0.9.8083/sdlx/wrappers/ |
H A D | glSDL-0.7.c | 1764 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) in glSDL_CreateRGBSurface() 1776 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) in glSDL_CreateRGBSurfaceFrom()
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H A D | glSDL.c | 1937 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) in glSDL_CreateRGBSurface() 1949 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) in glSDL_CreateRGBSurfaceFrom()
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H A D | glSDL-0.8.c | 1937 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) in glSDL_CreateRGBSurface() 1949 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) in glSDL_CreateRGBSurfaceFrom()
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/dports/devel/sdl20/SDL2-2.0.18/src/video/x11/ |
H A D | SDL_x11modes.c | 98 Uint32 Rmask, Gmask, Bmask, Amask; in X11_GetPixelFormatFromVisualInfo() local
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/dports/games/tuxmath/t4k_common-0.1.1/src/ |
H A D | t4k_loaders.c | 241 Uint32 Rmask, Gmask, Bmask, Amask; in render_svg_from_handle() local
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/dports/x11/controllermap/SDL2-2.0.18/src/video/x11/ |
H A D | SDL_x11modes.c | 98 Uint32 Rmask, Gmask, Bmask, Amask; in X11_GetPixelFormatFromVisualInfo() local
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/dports/devel/sdl12/SDL-1.2.15/src/video/gapi/ |
H A D | SDL_gapivideo.c | 622 Uint32 Rmask, Gmask, Bmask; in GAPI_SetVideoMode() local
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