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Searched defs:BuildingType (Results 1 – 10 of 10) sorted by relevance

/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/map_model/src/objects/
H A Dbuilding.rs58 pub enum BuildingType { enum
66 impl BuildingType { implementation
/dports/games/freeorion/freeorion-0.4.10.2/parse/
H A DParse.h19 class BuildingType; variable
H A DBuildingsParser.cpp21 …ostream& operator<<(ostream& os, const std::map<std::string, std::unique_ptr<BuildingType>>&) { re… in operator <<()
22 …& operator<<(ostream& os, const std::pair<const std::string, std::unique_ptr<BuildingType>>&) { re… in operator <<()
/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DEncyclopediaDetailPanel.h17 class BuildingType; variable
/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/map_model/src/make/
H A Dbuildings.rs122 ) -> BuildingType { in classify_bldg()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/
H A DAIUtils.cs19 public enum BuildingType { Building, Defense, Refinery } enum
/dports/devel/simgear/simgear-2020.3.11/simgear/scene/tgdb/
H A DSGBuildingBin.hxx89 enum BuildingType { enum in simgear::SGBuildingBin
/dports/games/freeorion/freeorion-0.4.10.2/universe/
H A DBuildingType.cpp24 BuildingType::BuildingType(const std::string& name, in BuildingType() function in BuildingType
/dports/games/keeperrl/keeperrl-alpha23/
H A Dlevel_maker.cpp740 struct BuildingType { struct
741 FurnitureType wall;
742 FurnitureType floorInside;
743 FurnitureType floorOutside;
744 optional<FurnitureFactory> door;
/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/map_model/src/
H A Dmap.rs629 pub fn hack_override_bldg_type(&mut self, b: BuildingID, bldg_type: BuildingType) { in hack_override_bldg_type()