1 /****************************************************************************
2  * MeshLab                                                           o o     *
3  * A versatile mesh processing toolbox                             o     o   *
4  *                                                                _   O  _   *
5  * Copyright(C) 2005                                                \/)\/    *
6  * Visual Computing Lab                                            /\/|      *
7  * ISTI - Italian National Research Council                           |      *
8  *                                                                    \      *
9  * All rights reserved.                                                      *
10  *                                                                           *
11  * This program is free software; you can redistribute it and/or modify      *
12  * it under the terms of the GNU General Public License as published by      *
13  * the Free Software Foundation; either version 2 of the License, or         *
14  * (at your option) any later version.                                       *
15  *                                                                           *
16  * This program is distributed in the hope that it will be useful,           *
17  * but WITHOUT ANY WARRANTY; without even the implied warranty of            *
18  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the             *
19  * GNU General Public License (http://www.gnu.org/licenses/gpl.txt)          *
20  * for more details.                                                         *
21  *                                                                           *
22  ****************************************************************************/
23 
24 #include "CADtexturingControl.h"
25 #include <QFileDialog>
26 
CADtexturingControl(QWidget * parent,Qt::WindowFlags flags)27 CADtexturingControl::CADtexturingControl(QWidget * parent, Qt::WindowFlags flags) : QDockWidget(parent, flags)
28 {
29 	 setupUi(this);
30 
31 	QObject::connect(this->saverendering, SIGNAL(clicked()),	this, SLOT(on_saverendering()		));
32 	QObject::connect(this->render_edges, SIGNAL(stateChanged(int)), this, SLOT(on_renderedgesChanged(int)));
33 }
34 
on_saverendering()35 void CADtexturingControl::on_saverendering(){
36 	emit(saverenderingClicked());
37 }
38 
on_renderedgesChanged(int state)39 void CADtexturingControl::on_renderedgesChanged(int state){
40 	emit(renderedgesChanged(state));
41 }
42