Searched defs:CAnim (Results 1 – 2 of 2) sorted by relevance
444 struct CAnim { struct445 Common::String _name; // Name446 Common::Point _position; // Position447 int _dataSize; // Size of uncompressed animation data448 uint32 _dataOffset; // offset within room file of animation data449 int _flags; // Tells if can be walked behind450 …tionFacing _goto[2]; // Position Holmes (and NPC in Rose Tattoo) should walk to before anim starts451 PositionFacing _teleport[2]; // Location Holmes (and NPC) shoul teleport to after playing canim454 byte _sequences[MAX_FRAME]; // Animation sequences455 SpriteType _type;[all …]