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Searched defs:CLAMP8 (Results 1 – 10 of 10) sorted by relevance

/dports/audio/protracker/pt2-clone-1.37/src/
H A Dpt2_helpers.h12 #define CLAMP8(i) if ((int8_t)(i) != i) i = 0x7F ^ (i >> 15) macro
/dports/audio/fasttracker2/ft2-clone-1.49/src/
H A Dft2_header.h67 #define CLAMP8(i) if ((int8_t)(i) != i) i = 0x7F ^ (i >> 31) macro
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/
H A Dvector.cpp34 #define CLAMP8(x) do { if (x > 0xff) x = 0xff; if (x < 0) x = 0; } while (0) macro
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/
H A Dvector.cpp34 #define CLAMP8(x) do { if (x > 0xff) x = 0xff; if (x < 0) x = 0; } while (0) macro
/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/libpcsxcore/
H A Dmdec.c322 #define CLAMP8(c) ( ((c) < -128) ? 0 : (((c) > (255 - 128)) ? 255 : ((c) + 128)) ) macro
/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/libpcsxcore/
H A Dmdec.c322 #define CLAMP8(c) ( ((c) < -128) ? 0 : (((c) > (255 - 128)) ? 255 : ((c) + 128)) ) macro
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/libpcsxcore/
H A Dmdec.c322 #define CLAMP8(c) ( ((c) < -128) ? 0 : (((c) > (255 - 128)) ? 255 : ((c) + 128)) ) macro
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/konami/
H A Dd_twin16.cpp1081 #define CLAMP8(x) do { if (x > 0xff) x = 0xff; if (x < 0) x = 0; } while (0) macro
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/konami/
H A Dd_twin16.cpp1083 #define CLAMP8(x) do { if (x > 0xff) x = 0xff; if (x < 0) x = 0; } while (0) macro
/dports/graphics/p5-Imager/Imager-1.012/TIFF/
H A Dimtiff.c43 #define CLAMP8(x) ((x) < 0 ? 0 : (x) > 255 ? 255 : (x)) macro