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Searched defs:CL_ForceWall (Results 1 – 7 of 7) sorted by relevance

/dports/games/q2p/Q2P-0.2-2006-12-31/client/
H A Dcl_newfx.c249 void CL_ForceWall (vec3_t start, vec3_t end, int color8) in CL_ForceWall() function
286 void CL_ForceWall (vec3_t start, vec3_t end, int color) in CL_ForceWall() function
/dports/games/quake2max/Quake2maX_0.45-src_unix/client/
H A Dcl_newfx.c163 void CL_ForceWall (vec3_t start, vec3_t end, int color8) in CL_ForceWall() function
/dports/games/q2pro/q2pro/source/
H A Dcl_newfx.c230 void CL_ForceWall (vec3_t start, vec3_t end, int color) in CL_ForceWall() function
/dports/games/quake2-source/quake2-r0.16.2/src/client/
H A Dcl_newfx.c261 void CL_ForceWall (vec3_t start, vec3_t end, int color8) in CL_ForceWall() function
/dports/games/quake2lnx/quake2-r0.16.2/src/client/
H A Dcl_newfx.c261 void CL_ForceWall (vec3_t start, vec3_t end, int color8) in CL_ForceWall() function
/dports/games/r1q2/r1q2-8012_5/client/
H A Dcl_newfx.c242 void CL_ForceWall (vec3_t start, vec3_t end, int color) in CL_ForceWall() function
/dports/games/qudos/QuDos-0.40.1-src/src/client/
H A Dcl_newfx.c305 CL_ForceWall(vec3_t start, vec3_t end, int color8) in CL_ForceWall() function