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Searched defs:CL_RegisterSounds (Results 1 – 9 of 9) sorted by relevance

/dports/games/quake2-source/quake2-r0.16.2/src/client/
H A Dcl_parse.c183 void CL_RegisterSounds (void) in CL_RegisterSounds() function
/dports/games/quake2lnx/quake2-r0.16.2/src/client/
H A Dcl_parse.c183 void CL_RegisterSounds (void) in CL_RegisterSounds() function
/dports/games/quake2max/Quake2maX_0.45-src_unix/client/
H A Dcl_parse.c255 void CL_RegisterSounds (void) in CL_RegisterSounds() function
/dports/games/alienarena/alienarena-7.66/source/client/
H A Dcl_parse.c238 void CL_RegisterSounds (void) in CL_RegisterSounds() function
/dports/games/alienarena-data/alienarena-7.66/source/client/
H A Dcl_parse.c238 void CL_RegisterSounds (void) in CL_RegisterSounds() function
/dports/games/qudos/QuDos-0.40.1-src/src/client/
H A Dcl_parse.c178 CL_RegisterSounds(void) in CL_RegisterSounds() function
/dports/games/q2p/Q2P-0.2-2006-12-31/client/
H A Dcl_parse.c191 void CL_RegisterSounds (void) in CL_RegisterSounds() function
/dports/games/r1q2/r1q2-8012_5/client/
H A Dcl_parse.c335 void CL_RegisterSounds (void) in CL_RegisterSounds() function
/dports/games/q2pro/q2pro/source/
H A Dcl_main.c1498 void CL_RegisterSounds( void ) { in CL_RegisterSounds() function