1 /* 2 * Copyright (C) 2006-2019 Christopho, Solarus - http://www.solarus-games.org 3 * 4 * Solarus is free software; you can redistribute it and/or modify 5 * it under the terms of the GNU General Public License as published by 6 * the Free Software Foundation, either version 3 of the License, or 7 * (at your option) any later version. 8 * 9 * Solarus is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 * GNU General Public License for more details. 13 * 14 * You should have received a copy of the GNU General Public License along 15 * with this program. If not, see <http://www.gnu.org/licenses/>. 16 */ 17 #ifndef SOLARUS_COLLISION_MODE_H 18 #define SOLARUS_COLLISION_MODE_H 19 20 #include "solarus/core/EnumInfo.h" 21 22 namespace Solarus { 23 24 /** 25 * \brief Collisions modes an entity can detect. 26 */ 27 enum CollisionMode { 28 COLLISION_NONE = 0x0000, /**< No collision will be detected 29 * (the detector doesn't detect any entity). */ 30 COLLISION_OVERLAPPING = 0x0001, /**< Collision if the entity's rectangle 31 * overlaps the detector's rectangle. */ 32 COLLISION_CONTAINING = 0x0002, /**< Collision if the entity's rectangle 33 * is inside the detector's rectangle. */ 34 COLLISION_ORIGIN = 0x0004, /**< Collision if the entity's origin point 35 * is inside the detector's rectangle. */ 36 COLLISION_FACING = 0x0008, /**< Collision if the entity's facing point corresponding to 37 * its current direction is inside the detector's rectangle. */ 38 COLLISION_TOUCHING = 0x0010, /**< Collision if any entity's facing point (i.e. in any of 39 * the four main directions) is inside the detector's rectangle. */ 40 COLLISION_CENTER = 0x0020, /**< Collision if the entity's center point 41 * is inside the detector's rectangle. */ 42 COLLISION_SPRITE = 0x0040, /**< Collision if an entity's sprite has pixels 43 * overlapping pixels of the detector's sprite. */ 44 COLLISION_CUSTOM = 0x0080 /**< Custom collision function, defined by a subclass of Entity. */ 45 }; 46 47 template <> 48 struct SOLARUS_API EnumInfoTraits<CollisionMode> { 49 static const std::string pretty_name; 50 51 static const EnumInfo<CollisionMode>::names_type names; 52 static const EnumInfo<CollisionMode>::names_type names_no_none_no_custom; 53 }; 54 55 } 56 57 #endif 58