/dports/lang/intel-compute-runtime/compute-runtime-21.52.22081/shared/source/os_interface/windows/ |
H A D | dxcore_wrapper.h | 11 #define COM_NO_WINDOWS_H macro
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/dports/www/firefox-legacy/firefox-52.8.0esr/accessible/ipc/ |
H A D | IPCTypes.h | 19 #define COM_NO_WINDOWS_H macro
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/dports/lang/spidermonkey60/firefox-60.9.0/accessible/ipc/ |
H A D | IPCTypes.h | 19 #define COM_NO_WINDOWS_H macro
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | unknown.h | 31 #define COM_NO_WINDOWS_H macro
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H A D | dmplugin.h | 27 #define COM_NO_WINDOWS_H macro
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H A D | dmusicc.h | 26 #define COM_NO_WINDOWS_H macro
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H A D | dmusicf.h | 26 #define COM_NO_WINDOWS_H macro
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | unknown.h | 31 #define COM_NO_WINDOWS_H macro
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H A D | dmplugin.h | 27 #define COM_NO_WINDOWS_H macro
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H A D | dmusicc.h | 26 #define COM_NO_WINDOWS_H macro
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H A D | dmusicf.h | 26 #define COM_NO_WINDOWS_H macro
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ddk/ |
H A D | punknown.h | 20 #define COM_NO_WINDOWS_H macro
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ddk/ |
H A D | punknown.h | 20 #define COM_NO_WINDOWS_H macro
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/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/ |
H A D | DSETUP.H | 13 #define COM_NO_WINDOWS_H macro
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H A D | DSOUND.H | 14 #define COM_NO_WINDOWS_H macro
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H A D | D3D.H | 16 #define COM_NO_WINDOWS_H macro
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H A D | DINPUT.H | 14 #define COM_NO_WINDOWS_H macro
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/directx/ |
H A D | vdsetup.h | 16 #define COM_NO_WINDOWS_H macro
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H A D | vdvp.h | 14 #define COM_NO_WINDOWS_H macro
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/dports/graphics/vkd3d/vkd3d-1.2/include/ |
H A D | vkd3d_windows.h | 178 # define COM_NO_WINDOWS_H macro
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/tools/shaderc/ |
H A D | shaderc_hlsl.cpp | 16 #define COM_NO_WINDOWS_H macro
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/tools/shaderc/ |
H A D | shaderc_hlsl.cpp | 16 #define COM_NO_WINDOWS_H macro
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/dports/games/openjk/OpenJK-07675e2/codemp/client/eax/ |
H A D | EaxMan.h | 6 #define COM_NO_WINDOWS_H macro
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/dports/games/openjk/OpenJK-07675e2/code/client/eax/ |
H A D | EaxMan.h | 20 #define COM_NO_WINDOWS_H macro
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/dports/lang/intel-compute-runtime/compute-runtime-21.52.22081/third_party/DirectX-Headers/include/wsl/ |
H A D | winadapter.h | 9 #define COM_NO_WINDOWS_H macro
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