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Searched defs:CProjectile (Results 1 – 17 of 17) sorted by relevance

/dports/games/spring/spring_98.0/rts/Sim/Projectiles/
H A DProjectile.cpp59 CProjectile::CProjectile() in CProjectile() function in CProjectile
84 CProjectile::CProjectile( in CProjectile() function in CProjectile
H A DProjectileFunctors.h5 class CProjectile; variable
H A DProjectileHandler.h20 class CProjectile; variable
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaRules.h20 class CProjectile; variable
H A DLuaHandle.h34 class CProjectile; variable
/dports/games/openlierox/OpenLieroX/include/
H A DPhysics.h21 class CProjectile; variable
H A DCWorld.h17 class CProjectile; variable
H A DCProjectile.h84 CProjectile() { in CProjectile() function
H A DProjAction.h35 class CProjectile; variable
/dports/games/spring/spring_98.0/rts/Rendering/Models/
H A DWorldObjectModelRenderer.h16 class CProjectile; variable
67 virtual void DrawModel(const CProjectile*) {} in DrawModel()
H A DModelDrawer.h17 class CProjectile; variable
/dports/games/spring/spring_98.0/rts/Sim/Misc/
H A DInterceptHandler.h16 class CProjectile; variable
H A DQuadField.h16 class CProjectile; variable
/dports/games/solarconquest/SolarConquest/source/
H A DProjectile.h68 CProjectile::CProjectile(CProjectileData* projData) in CProjectile() function
/dports/games/spring/spring_98.0/rts/System/
H A DEventBatchHandler.h12 class CProjectile; variable
H A DEventClient.h27 class CProjectile; variable
H A DEventClient.cpp95 bool CEventClient::ShieldPreDamaged(const CProjectile*, const CWeapon*, const CUnit*, bool) { retur… in ShieldPreDamaged()