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Searched defs:CUnit (Results 1 – 25 of 163) sorted by relevance

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/dports/www/firefox-legacy/firefox-52.8.0esr/media/webrtc/trunk/tools/gyp/test/win/compiler-flags/
H A Dcalling-convention.gyp55 'CallingConvention': 3,
58 'sources': [
60 'calling-convention-vectorcall.def',
/dports/games/stratagus/stratagus-3.2.0/src/ui/
H A Dbutton_checks.cpp62 bool ButtonCheckTrue(const CUnit &, const ButtonAction &) in ButtonCheckTrue()
76 bool ButtonCheckFalse(const CUnit &, const ButtonAction &) in ButtonCheckFalse()
242 bool ButtonCheckNetwork(const CUnit &, const ButtonAction &) in ButtonCheckNetwork()
257 bool ButtonCheckNoNetwork(const CUnit &, const ButtonAction &) in ButtonCheckNoNetwork()
377 bool ButtonCheckDebug(const CUnit &, const ButtonAction &button) in ButtonCheckDebug()
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaSyncedMoveCtrl.h6 class CUnit; variable
/dports/games/0ad/0ad-0.0.23b-alpha/source/simulation2/components/
H A DICmpVisual.h30 class CUnit; variable
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/unit/
H A Dbuild.cpp159 …stance::Check(const CUnit *builder, const CUnitType &type, const Vec2i &pos, CUnit *&, int z) const in Check() argument
238 …asUnit::Check(const CUnit *builder, const CUnitType &type, const Vec2i &pos, CUnit *&, int z) const in Check() argument
282 …ndedBy::Check(const CUnit *builder, const CUnitType &type, const Vec2i &pos, CUnit *&, int z) const in Check() argument
372 bool CBuildRestrictionAddOn::Check(const CUnit *, const CUnitType &, const Vec2i &pos, CUnit *&, in… in Check() argument
464 …errain::Check(const CUnit *builder, const CUnitType &type, const Vec2i &pos, CUnit *&, int z) const in Check() argument
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/ui/
H A Dbutton_checks.cpp68 bool ButtonCheckTrue(const CUnit &, const ButtonAction &) in ButtonCheckTrue()
82 bool ButtonCheckFalse(const CUnit &, const ButtonAction &) in ButtonCheckFalse()
337 bool ButtonCheckNetwork(const CUnit &, const ButtonAction &) in ButtonCheckNetwork()
352 bool ButtonCheckNoNetwork(const CUnit &, const ButtonAction &) in ButtonCheckNoNetwork()
/dports/games/spring/spring_98.0/rts/Sim/Units/
H A DUnitSet.h8 class CUnit; variable
/dports/games/spring/spring_98.0/rts/Sim/Units/Scripts/
H A DUnitScriptEngine.h10 class CUnit; variable
H A DUnitScriptFactory.h8 class CUnit; variable
/dports/games/spring/spring_98.0/rts/Sim/MoveTypes/
H A DMoveTypeFactory.h7 class CUnit; variable
/dports/games/spring/spring_98.0/rts/Sim/Weapons/
H A DWeaponLoader.h6 class CUnit; variable
/dports/games/stratagus/stratagus-3.2.0/src/include/
H A Dunitptr.h35 class CUnit; variable
H A Dai.h41 class CUnit; variable
H A Dupgrade.h43 class CUnit; variable
H A Dreplay.h51 class CUnit; variable
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/unit/
H A Dunitptr.h35 class CUnit; variable
H A Dunit_manager.h46 class CUnit; variable
/dports/games/spring/spring_98.0/rts/Sim/Units/Groups/
H A DGroup.h13 class CUnit; variable
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/upgrade/
H A Dupgrade.h41 class CUnit; variable
/dports/games/spring/spring_98.0/rts/Sim/Projectiles/Unsynced/
H A DSmokeProjectile.h9 class CUnit; variable
H A DRepulseGfx.h8 class CUnit; variable
/dports/games/spring/spring_98.0/rts/Game/UI/
H A DTooltipConsole.h9 class CUnit; variable
/dports/games/spring/spring_98.0/AI/Skirmish/E323AI/
H A DCUnit.h24 CUnit(): ARegistrar() { in CUnit() function
29 CUnit(AIClasses *_ai, int uid, int bid): ARegistrar(uid) { in CUnit() function
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/
H A Dai.h42 class CUnit; variable
H A Dreplay.h51 class CUnit; variable

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