/dports/games/stratagus/stratagus-3.2.0/src/include/ |
H A D | ai.h | 42 class CUnitType; variable
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H A D | network.h | 45 class CUnitType; variable
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H A D | commands.h | 44 class CUnitType; variable
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H A D | depend.h | 96 class CUnitType; variable
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H A D | cursor.h | 117 class CUnitType; variable
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H A D | trigger.h | 40 class CUnitType; variable
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H A D | editor.h | 45 class CUnitType; variable
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H A D | upgrade_structs.h | 50 class CUnitType; variable
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H A D | actions.h | 84 class CUnitType; variable
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/ |
H A D | ai.h | 43 class CUnitType; variable
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H A D | network.h | 45 class CUnitType; variable
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H A D | trigger_effect.h | 44 class CUnitType; variable
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H A D | commands.h | 50 class CUnitType; variable
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H A D | cursor.h | 117 class CUnitType; variable
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H A D | editor.h | 49 class CUnitType; variable
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H A D | actions.h | 87 class CUnitType; variable
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H A D | trigger.h | 51 class CUnitType; variable
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/unit/ |
H A D | historical_unit.h | 50 class CUnitType; variable
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H A D | unit_type_variation.h | 55 class CUnitType; variable
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/upgrade/ |
H A D | upgrade_modifier.h | 50 class CUnitType; variable
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H A D | dependency.h | 105 class CUnitType; variable
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/map/ |
H A D | site.h | 54 class CUnitType; variable
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H A D | terrain_type.h | 52 class CUnitType; variable
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/dports/games/stratagus/stratagus-3.2.0/src/unit/ |
H A D | build.cpp | 305 bool CBuildRestrictionAddOn::Check(const CUnit *, const CUnitType &, const Vec2i &pos, CUnit *&) co… in Check() argument 348 bool CBuildRestrictionOnTop::Check(const CUnit *builder, const CUnitType &, const Vec2i &pos, CUnit… in Check() argument
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H A D | unit_draw.cpp | 464 void CDecoVarText::Draw(int x, int y, const CUnitType &/*type*/, const CVariable &var) const in Draw() argument 483 void CDecoVarSpriteBar::Draw(int x, int y, const CUnitType &/*type*/, const CVariable &var) const in Draw() argument 514 void CDecoVarStaticSprite::Draw(int x, int y, const CUnitType &/*type*/, const CVariable &var) const in Draw() argument
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