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Searched defs:ClipVelocity (Results 26 – 50 of 51) sorted by relevance

123

/dports/games/quetoo/quetoo-0.6.1/src/vanctf/
H A Dg_phys.c111 int ClipVelocity(vec3_t in, vec3_t normal, vec3_t out, float overbounce){ in ClipVelocity() function
/dports/games/quake2-psychomod/psychomod/src/
H A Dg_phys.c134 int ClipVelocity (vec3_t in, vec3_t normal, vec3_t out, float overbounce) in ClipVelocity() function
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dg_phys.c146 int ClipVelocity (vec3_t in, vec3_t normal, vec3_t out, float overbounce) in ClipVelocity() function
/dports/games/alienarena/alienarena-7.66/source/game/
H A Dg_phys.c156 int ClipVelocity (vec3_t in, vec3_t normal, vec3_t out, float overbounce) in ClipVelocity() function
/dports/games/alienarena-data/alienarena-7.66/source/game/
H A Dg_phys.c156 int ClipVelocity (vec3_t in, vec3_t normal, vec3_t out, float overbounce) in ClipVelocity() function
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dg_phys.c128 int ClipVelocity (vec3_t in, vec3_t normal, vec3_t out, float overbounce) in ClipVelocity() function
/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/
H A Dg_phys.c128 int ClipVelocity (vec3_t in, vec3_t normal, vec3_t out, float overbounce) in ClipVelocity() function
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dsv_phys.c195 ClipVelocity(vec3_t in, vec3_t normal, vec3_t out, float overbounce) in ClipVelocity() function
/dports/games/quakeforge/quakeforge-0.7.2/nq/source/
H A Dsv_phys.c182 ClipVelocity (vec3_t in, vec3_t normal, vec3_t out, float overbounce) in ClipVelocity() function
/dports/games/quakeforge/quakeforge-0.7.2/qw/source/
H A Dsv_phys.c182 ClipVelocity (vec3_t in, vec3_t normal, vec3_t out, float overbounce) in ClipVelocity() function
/dports/games/qwdtools/mvdsv-0.34/src/
H A Dsv_phys.c206 void ClipVelocity (vec3_t in, vec3_t normal, vec3_t out, float overbounce) in ClipVelocity() function
/dports/games/mvdsv/mvdsv-0.34/src/
H A Dsv_phys.c206 void ClipVelocity (vec3_t in, vec3_t normal, vec3_t out, float overbounce) in ClipVelocity() function
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dsv_phys.c205 int ClipVelocity (vec3_t in, vec3_t normal, vec3_t out, float overbounce) in ClipVelocity() function
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/server/
H A Dsv_phys.c220 static int ClipVelocity (vec3_t in, vec3_t normal, vec3_t out, float overbounce) in ClipVelocity() function
/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/
H A Dg_phys.c126 int ClipVelocity (vec3_t in, vec3_t normal, vec3_t out, float overbounce) in ClipVelocity() function
/dports/games/cake/cake_src/cake/
H A Dclient.cpp942 void Client::ClipVelocity(vec3_t in, vec3_t normal, vec3_t out, float overbounce) in ClipVelocity() function in Client
/dports/games/q2p/Q2P-0.2-2006-12-31/client/
H A Dcl_think.c56 void ClipVelocity (vec3_t in, vec3_t normal, vec3_t out) in ClipVelocity() function
/dports/games/tenebrae/tenebrae_0/
H A Dsv_phys.c199 int ClipVelocity (vec3_t in, vec3_t normal, vec3_t out, float overbounce) in ClipVelocity() function
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dsv_phys.c190 int ClipVelocity (vec3_t in, vec3_t normal, vec3_t out, float overbounce) in ClipVelocity() function
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dsv_phys.c205 static int ClipVelocity (vec3_t in, vec3_t normal, vec3_t out, float overbounce) in ClipVelocity() function
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dsv_phys.c795 void ClipVelocity (vec3_t in, vec3_t normal, vec3_t out, float overbounce) in ClipVelocity() function
/dports/games/vavoom/vavoom-1.33/source/
H A Dp_entity_world.cpp1485 TVec VEntity::ClipVelocity(const TVec& in, const TVec& normal, float overbounce) in ClipVelocity() function in VEntity
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dsv_phys.c1149 static void ClipVelocity (prvm_vec3_t in, vec3_t normal, prvm_vec3_t out, prvm_vec_t overbounce) in ClipVelocity() function
/dports/games/darkplaces/darkplaces/
H A Dsv_phys.c1150 static void ClipVelocity (prvm_vec3_t in, vec3_t normal, prvm_vec3_t out, prvm_vec_t overbounce) in ClipVelocity() function
/dports/games/quake2max/Quake2maX_0.45-src_unix/client/
H A Dcl_fx.c1276 void ClipVelocity (vec3_t in, vec3_t normal, vec3_t out) in ClipVelocity() function

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